English
Related papers

Related papers: Tight Inapproximability for Welfare-Maximizing Aut…

200 papers

We conjecture that PPAD has a PCP-like complete problem, seeking a near equilibrium in which all but very few players have very little incentive to deviate. We show that, if one assumes that this problem requires exponential time, several…

Computational Complexity · Computer Science 2025-09-08 Yakov Babichenko , Christos Papadimitriou , Aviad Rubinstein

In recent years, the growing adoption of autobidding has motivated the study of auction design with value-maximizing auto-bidders. It is known that under mild assumptions, uniform bid-scaling is an optimal bidding strategy in truthful…

Computer Science and Game Theory · Computer Science 2023-11-20 Yuan Deng , Jieming Mao , Vahab Mirrokni , Yifeng Teng , Song Zuo

We study the complexity of the classic Hylland-Zeckhauser scheme [HZ'79] for one-sided matching markets. We show that the problem of finding an $\epsilon$-approximate equilibrium in the HZ scheme is PPAD-hard, and this holds even when…

Computer Science and Game Theory · Computer Science 2021-07-14 Thomas Chen , Xi Chen , Binghui Peng , Mihalis Yannakakis

We study the problem of learning revenue-optimal multi-bidder auctions from samples when the samples of bidders' valuations can be adversarially corrupted or drawn from distributions that are adversarially perturbed. First, we prove tight…

Computer Science and Game Theory · Computer Science 2021-07-14 Wenshuo Guo , Michael I. Jordan , Manolis Zampetakis

We give the first $O(1)$-approximation for the weighted Nash Social Welfare problem with additive valuations. The approximation ratio we obtain is $e^{1/e} + \epsilon \approx 1.445 + \epsilon$, which matches the best known approximation…

Computer Science and Game Theory · Computer Science 2025-08-20 Yuda Feng , Shi Li

We study the efficiency of simple auctions in the presence of complements. [DMSW15] introduced the single-bid auction, and showed that it has a price of anarchy (PoA) of $O(\log m)$ for complement-free (i.e., subadditive) valuations. Prior…

Computer Science and Game Theory · Computer Science 2016-09-06 Michal Feldman , Ophir Friedler , Jamie Morgenstern , Guy Reiner

For any $\varepsilon>0$, we give a simple, deterministic $(4+\varepsilon)$-approximation algorithm for the Nash social welfare (NSW) problem under submodular valuations. We also consider the asymmetric variant of the problem, where the…

Computer Science and Game Theory · Computer Science 2026-03-31 Jugal Garg , Edin Husić , Wenzheng Li , László A. Végh , Jan Vondrák

We study the Price of Anarchy of mechanisms for the well-known problem of one-sided matching, or house allocation, with respect to the social welfare objective. We consider both ordinal mechanisms, where agents submit preference lists over…

Computer Science and Game Theory · Computer Science 2016-03-01 George Christodoulou , Aris Filos-Ratsikas , Soren Kristoffer Stiil Frederiksen , Paul W. Goldberg , Jie Zhang , Jinshan Zhang

We investigate the price of anarchy (PoA) in non-atomic congestion games when the total demand $T$ gets very large. First results in this direction have recently been obtained by \cite{Colini2016On, Colini2017WINE, Colini2017arxiv} for…

Computer Science and Game Theory · Computer Science 2021-07-20 Wu Zijun , Moehring Rolf H. , Chen Yanyan , Xu Dachuan

We consider the optimization problem of a multi-resource, multi-unit VCG auction that produces an optimal, i.e., non-approximated, social welfare. We present an algorithm that solves this optimization problem with pseudo-polynomial…

Computer Science and Game Theory · Computer Science 2019-05-23 Liran Funaro , Orna Agmon Ben-Yehuda , Assaf Schuster

Motivated by applications in the gig economy, we study approximation algorithms for a \emph{sequential pricing problem}. The input is a bipartite graph $G=(I,J,E)$ between individuals $I$ and jobs $J$. The platform has a value of $v_j$ for…

Data Structures and Algorithms · Computer Science 2022-05-19 Tristan Pollner , Mohammad Roghani , Amin Saberi , David Wajc

This work presents a variation of Naor's strategic observable model (1969), by adding a component of customer heterogeneity induced by the location of customers in relation to the server. Accordingly, customers incur a travel cost which…

Optimization and Control · Mathematics 2016-10-14 Refael Hassin , Irit Nowik , Yair Y. Shaki

We consider the capacitated selfish replication (CSR) game with binary preferences, over general undirected networks. We first show that such games have an associated ordinary potential function, and hence always admit a pure-strategy Nash…

Computer Science and Game Theory · Computer Science 2016-03-14 Seyed Rasoul Etesami , Tamer Basar

We study the design of a decentralized two-sided matching market in which agents' search is guided by the platform. There are finitely many agent types, each with (potentially random) preferences drawn from known type-specific…

Computer Science and Game Theory · Computer Science 2021-08-19 Nicole Immorlica , Brendan Lucier , Vahideh Manshadi , Alexander Wei

We study the pricing query complexity of revenue maximization for a single buyer whose private valuation is drawn from an unknown distribution. In this setting, the seller must learn the optimal monopoly price by posting prices and…

Computer Science and Game Theory · Computer Science 2026-02-12 Wei Tang , Yifan Wang , Mengxiao Zhang

We study the problem of allocating items to agents with submodular valuations with the goal of maximizing the weighted Nash social welfare (NSW). The best-known results for unweighted and weighted objectives are the $(4+\epsilon)$…

Computer Science and Game Theory · Computer Science 2025-11-06 Xiaohui Bei , Yuda Feng , Yang Hu , Shi Li , Ruilong Zhang

As is well known, many classes of markets have efficient equilibria, but this depends on agents being non-strategic, i.e. that they declare their true demands when offered goods at particular prices, or in other words, that they are…

Computer Science and Game Theory · Computer Science 2017-12-18 Richard Cole , Yixin Tao

We study the aggregate welfare and individual regret guarantees of dynamic \emph{pacing algorithms} in the context of repeated auctions with budgets. Such algorithms are commonly used as bidding agents in Internet advertising platforms,…

Computer Science and Game Theory · Computer Science 2026-01-06 Jason Gaitonde , Yingkai Li , Bar Light , Brendan Lucier , Aleksandrs Slivkins

We investigate a model of sequential decision-making where a single alternative is chosen at each round. We focus on two objectives -- utilitarian welfare (Util) and egalitarian welfare (Egal) -- and consider the computational complexity of…

Computer Science and Game Theory · Computer Science 2024-12-23 Edith Elkind , Tzeh Yuan Neoh , Nicholas Teh

Advertisers increasingly use automated bidding to optimize their ad campaigns on online advertising platforms. Autobidding optimizes an advertiser's objective subject to various constraints, e.g. average ROI and budget constraints. In this…

Computer Science and Game Theory · Computer Science 2024-04-16 Gagan Aggarwal , Giannis Fikioris , Mingfei Zhao
‹ Prev 1 4 5 6 7 8 10 Next ›