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We study the distortion of one-sided and two-sided matching problems on the line. In the one-sided case, $n$ agents need to be matched to $n$ items, and each agent's cost in a matching is their distance from the item they were matched to.…

Computer Science and Game Theory · Computer Science 2025-02-04 Aris Filos-Ratsikas , Vasilis Gkatzelis , Mohamad Latifian , Emma Rewinski , Alexandros A. Voudouris

Predicting the winner of an election is a favorite problem both for news media pundits and computational social choice theorists. Since it is often infeasible to elicit the preferences of all the voters in a typical prediction scenario, a…

Data Structures and Algorithms · Computer Science 2016-04-21 Arnab Bhattacharyya , Palash Dey

The problem of guessing subject to distortion is considered, and the performance of randomized guessing strategies is investigated. A one-shot achievability bound on the guessing moment (i.e., moment of the number of required queries) is…

Information Theory · Computer Science 2021-05-27 Shigeaki Kuzuoka

We conjecture that Borda count is the ranked choice voting method that best preserves the outcome of an election with randomly corrupted votes, among all fair voting methods with small influences satisfying the Condorcet Loser Criterion.…

Computer Science and Game Theory · Computer Science 2022-09-23 Steven Heilman

This article investigates a new parameter for the high-dimensional regression with noise: the distortion. This latter has attracted a lot of attention recently with the appearance of new deterministic constructions of 'almost'-Euclidean…

Statistics Theory · Mathematics 2012-10-01 Yohann de Castro

We study social choice mechanisms in an implicit utilitarian framework with a metric constraint, where the goal is to minimize \textit{Distortion}, the worst case social cost of an ordinal mechanism relative to underlying cardinal…

Computer Science and Game Theory · Computer Science 2020-07-03 Brandon Fain , Ashish Goel , Kamesh Munagala , Nina Prabhu

The standard three-state voter model is enlarged by including the outside pressure favouring one of the three choices and by adding some biased internal random noise. The Monte Carlo simulations are motivated by states with the population…

Physics and Society · Physics 2009-11-13 T. Hadzibeganovic , D. Stauffer , C. Schulze

The total variation distance is a core statistical distance between probability measures that satisfies the metric axioms, with value always falling in $[0,1]$. This distance plays a fundamental role in machine learning and signal…

Machine Learning · Computer Science 2018-07-02 Frank Nielsen , Ke Sun

We survey the design of elections that are resilient to attempted interference by third parties. For example, suppose votes have been cast in an election between two candidates, and then each vote is randomly changed with a small…

Probability · Mathematics 2021-07-13 Steven Heilman

Condorcet's paradox is a fundamental result in social choice theory which states that there exist elections in which, no matter which candidate wins, a majority of voters prefer a different candidate. In fact, even if we can select any $k$…

Computer Science and Game Theory · Computer Science 2025-12-02 Moses Charikar , Prasanna Ramakrishnan , Kangning Wang

The proportional veto principle, which captures the idea that a candidate vetoed by a large group of voters should not be chosen, has been studied for ranked ballots in single-winner voting. We introduce a version of this principle for…

Computer Science and Game Theory · Computer Science 2025-05-05 Daniel Halpern , Ariel D. Procaccia , Warut Suksompong

This paper investigates the problem of variable-length lossy source coding allowing a positive excess distortion probability and an overflow probability of codeword lengths. Novel one-shot achievability and converse bounds of the optimal…

Information Theory · Computer Science 2018-12-17 Shota Saito , Hideki Yagi , Toshiyasu Matsushima

Majority voting is one of the few black-box interventions that can improve a fixed stochastic predictor: repeated access can be cheaper than changing a high-capability model. Classical fixed-competence theory makes this intervention look…

Machine Learning · Computer Science 2026-05-08 Yi Liu

Recent works have studied the design of algorithms for selecting representative sortition panels. However, the most central question remains unaddressed: Do these panels reflect the entire population's opinion? We present a positive answer…

Computer Science and Game Theory · Computer Science 2024-06-05 Ioannis Caragiannis , Evi Micha , Jannik Peters

We initiate the study of distortion in stable matching. Concretely, we aim to design algorithms that have limited access to the agents' cardinal preferences and compute stable matchings of high quality with respect to some aggregate…

Computer Science and Game Theory · Computer Science 2026-02-17 Aris Filos-Ratsikas , Georgios Kalantzis

Maximum likelihood estimation furnishes powerful insights into voting theory, and the design of voting rules. However the MLE can usually be badly corrupted by a single outlying sample. This means that a single voter or a group of colluding…

Data Structures and Algorithms · Computer Science 2022-07-19 Allen Liu , Ankur Moitra

This paper studies fixed-rate randomized vector quantization under the constraint that the quantizer's output has a given fixed probability distribution. A general representation of randomized quantizers that includes the common models in…

Information Theory · Computer Science 2016-11-15 Naci Saldi , Tamás Linder , Serdar Yüksel

We establish sharp upper and lower bounds for distortion risk metrics under distributional uncertainty. The uncertainty sets are characterized by four key features of the underlying distribution: mean, variance, unimodality, and Wasserstein…

Risk Management · Quantitative Finance 2025-11-13 Peng Liu , Steven Vanduffel , Yi Xia

We study single-candidate voting embedded in a metric space, where both voters and candidates are points in the space, and the distances between voters and candidates specify the voters' preferences over candidates. In the voting, each…

Computer Science and Game Theory · Computer Science 2019-11-28 Xujin Chen , Minming Li , Chenhao Wang

We view voting rules as classifiers that assign a winner (a class) to a profile of voters' preferences (an instance). We propose to apply techniques from formal explainability, most notably abductive and contrastive explanations, to…

Artificial Intelligence · Computer Science 2024-08-27 Clément Contet , Umberto Grandi , Jérôme Mengin