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In this paper, we propose \textbf{CharacterShot}, a controllable and consistent 4D character animation framework that enables any individual designer to create dynamic 3D characters (i.e., 4D character animation) from a single reference…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Junyao Gao , Jiaxing Li , Wenran Liu , Yanhong Zeng , Fei Shen , Kai Chen , Yanan Sun , Cairong Zhao

We present I2V3D, a novel framework for animating static images into dynamic videos with precise 3D control, leveraging the strengths of both 3D geometry guidance and advanced generative models. Our approach combines the precision of a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Zhiyuan Zhang , Dongdong Chen , Jing Liao

We introduce a novel framework for 3D human avatar generation and personalization, leveraging text prompts to enhance user engagement and customization. Central to our approach are key innovations aimed at overcoming the challenges in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Armand Comas-Massagué , Di Qiu , Menglei Chai , Marcel Bühler , Amit Raj , Ruiqi Gao , Qiangeng Xu , Mark Matthews , Paulo Gotardo , Octavia Camps , Sergio Orts-Escolano , Thabo Beeler

AI video generation has lowered barriers to video creation, but current tools still struggle with inconsistency. Filmmakers often find that clips fail to match characters and backgrounds, making it difficult to build coherent sequences. A…

Human-Computer Interaction · Computer Science 2025-12-22 Hye-Young Jo , Mose Sakashita , Aditi Mishra , Ryo Suzuki , Koichiro Niinuma , Aakar Gupta

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

A central challenge of video prediction lies where the system has to reason the objects' future motions from image frames while simultaneously maintaining the consistency of their appearances across frames. This work introduces an…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Yiqi Zhong , Luming Liang , Ilya Zharkov , Ulrich Neumann

Observing and filming a group of moving actors with a team of aerial robots is a challenging problem that combines elements of multi-robot coordination, coverage, and view planning. A single camera may observe multiple actors at once, and a…

Robotics · Computer Science 2024-09-17 Skyler Hughes , Rebecca Martin , Micah Corah , Sebastian Scherer

Annotating 3D data remains a costly bottleneck for 3D object detection, motivating the development of weakly supervised annotation methods that rely on more accessible 2D box annotations. However, relying solely on 2D boxes introduces…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Saad Lahlali , Alexandre Fournier Montgieux , Nicolas Granger , Hervé Le Borgne , Quoc Cuong Pham

Generating high-quality 3D characters from single images remains a significant challenge in digital content creation, particularly due to complex body poses and self-occlusion. In this paper, we present RCM (Rotate your Character Model), an…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Jin Wang , Jianxiang Lu , Comi Chen , Guangzheng Xu , Haoyu Yang , Peng Chen , Na Zhang , Yifan Xu , Longhuang Wu , Shuai Shao , Qinglin Lu , Ping Luo

We introduce an approach for augmenting text-to-video generation models with customized motions, extending their capabilities beyond the motions depicted in the original training data. By leveraging a few video samples demonstrating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Joanna Materzynska , Josef Sivic , Eli Shechtman , Antonio Torralba , Richard Zhang , Bryan Russell

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

Reconstructing human dynamic vision from brain activity is a challenging task with great scientific significance. Although prior video reconstruction methods have made substantial progress, they still suffer from several limitations,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-20 Yizhuo Lu , Changde Du , Chong Wang , Xuanliu Zhu , Liuyun Jiang , Xujin Li , Huiguang He

Recently, the advancement of self-supervised learning techniques, like masked autoencoders (MAE), has greatly influenced visual representation learning for images and videos. Nevertheless, it is worth noting that the predominant approaches…

Computer Vision and Pattern Recognition · Computer Science 2024-03-01 Gensheng Pei , Tao Chen , Xiruo Jiang , Huafeng Liu , Zeren Sun , Yazhou Yao

Robotic manipulation requires understanding both the 3D spatial structure of the environment and its temporal evolution, yet most existing policies overlook one or both. They typically rely on 2D visual observations and backbones pretrained…

Video stabilization is a longstanding computer vision problem, particularly pixel-level synthesis solutions for video stabilization which synthesize full frames add to the complexity of this task. These techniques aim to stabilize videos by…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Muhammad Kashif Ali , Eun Woo Im , Dongjin Kim , Tae Hyun Kim

Generating human videos from a single image while ensuring high visual quality and precise control is a challenging task, especially in complex scenarios involving multiple individuals and interactions with objects. Existing methods, while…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Zhenzhi Wang , Yixuan Li , Yanhong Zeng , Yuwei Guo , Dahua Lin , Tianfan Xue , Bo Dai

Video Question Answering (VQA) inherently relies on multimodal reasoning, integrating visual, temporal, and linguistic cues to achieve a deeper understanding of video content. However, many existing methods rely on feeding frame-level…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Noriyuki Kugo , Xiang Li , Zixin Li , Ashish Gupta , Arpandeep Khatua , Nidhish Jain , Chaitanya Patel , Yuta Kyuragi , Yasunori Ishii , Masamoto Tanabiki , Kazuki Kozuka , Ehsan Adeli

Recent deep learning-based multi-view people detection (MVD) methods have shown promising results on existing datasets. However, current methods are mainly trained and evaluated on small, single scenes with a limited number of multi-view…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Qi Zhang , Yunfei Gong , Daijie Chen , Antoni B. Chan , Hui Huang

State-of-the-art video action classifiers often suffer from overfitting. They tend to be biased towards specific objects and scene cues, rather than the foreground action content, leading to sub-optimal generalization performances. Recent…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Sangdoo Yun , Seong Joon Oh , Byeongho Heo , Dongyoon Han , Jinhyung Kim

Generating realistic human videos remains a challenging task, with the most effective methods currently relying on a human motion sequence as a control signal. Existing approaches often use existing motion extracted from other videos, which…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Hsin-Ping Huang , Yang Zhou , Jui-Hsien Wang , Difan Liu , Feng Liu , Ming-Hsuan Yang , Zhan Xu