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Generating images from hand-drawings is a crucial and fundamental task in content creation. The translation is challenging due to the infinite possibilities and the diverse expectations of users. However, traditional methods are often…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Harshkumar Devmurari , Gautham Kuckian , Prajjwal Vishwakarma , Krunali Vartak

Visual programming, a modular and generalizable paradigm, integrates different modules and Python operators to solve various vision-language tasks. Unlike end-to-end models that need task-specific data, it advances in performing visual…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Minghe Gao , Juncheng Li , Hao Fei , Liang Pang , Wei Ji , Guoming Wang , Zheqi Lv , Wenqiao Zhang , Siliang Tang , Yueting Zhuang

We, as a society, need artists to help us interpret and explain science, but what does an artist's studio look like when today's science is built upon the language of large, increasingly complex data? This paper presents a data…

Human-Computer Interaction · Computer Science 2020-10-20 Bridger Herman , Francesca Samsel , Annie Bares , Seth Johnson , Greg Abram , Daniel F. Keefe

The challenge of navigation in environments with dynamic objects continues to be a central issue in the study of autonomous agents. While predictive methods hold promise, their reliance on precise state information makes them less practical…

Robotics · Computer Science 2024-10-28 Hsuan-Kung Yang , Tsung-Chih Chiang , Ting-Ru Liu , Chun-Wei Huang , Jou-Min Liu , Chun-Yi Lee

Photo realism in computer generated imagery is crucially dependent on how well an artist is able to recreate real-world materials in the scene. The workflow for material modeling and editing typically involves manual tweaking of material…

Graphics · Computer Science 2019-08-27 Aakash KT , Parikshit Sakurikar , Saurabh Saini , P. J. Narayanan

Motivation: Computational models in biology can increase our understanding of biological systems, be used to answer research questions, and make predictions. Accessibility and reusability of computational models is limited and often…

We introduce RealPlay, a neural network-based real-world game engine that enables interactive video generation from user control signals. Unlike prior works focused on game-style visuals, RealPlay aims to produce photorealistic, temporally…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Wenqiang Sun , Fangyun Wei , Jinjing Zhao , Xi Chen , Zilong Chen , Hongyang Zhang , Jun Zhang , Yan Lu

Graph Neural Networks (GNNs) have achieved significant success across various applications. However, their complex structures and inner workings can be challenging for non-AI experts to understand. To address this issue, this study presents…

Human-Computer Interaction · Computer Science 2025-12-18 Yilin Lu , Chongwei Chen , Yuxin Chen , Kexin Huang , Marinka Zitnik , Qianwen Wang

We present a technique designed for parallelizing large rigid body simulations, capable of exploiting multiple CPU cores within a computer and across a network. Our approach can be applied to simulate both unilateral and bilateral…

Graphics · Computer Science 2024-03-27 Manas Kale , Paul G. Kry

Through its affordances, immersive virtual reality (VR) offers a means to apply embodied and external cognition from the physical realm to solving analytical problems that are typically only conceptual. We present an example of executing a…

Human-Computer Interaction · Computer Science 2024-09-23 Dennis G. Brown , Julian Bauer , Luke Wittbrodt , Samuel Mulder

Information retrieval lies at the foundation of the modern digital industry. While natural language search has seen dramatic progress in recent years largely driven by embedding-based models and large-scale pretraining, the field still…

Artificial Intelligence · Computer Science 2026-02-20 Adrià Molina , Oriol Ramos Terrades , Josep Lladós

We introduce NeoWorld, a deep learning framework for generating interactive 3D virtual worlds from a single input image. Inspired by the on-demand worldbuilding concept in the science fiction novel Simulacron-3 (1964), our system constructs…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Yanpeng Zhao , Shanyan Guan , Yunbo Wang , Yanhao Ge , Wei Li , Xiaokang Yang

Visualization tools for supervised learning allow users to interpret, introspect, and gain an intuition for the successes and failures of their models. While reinforcement learning practitioners ask many of the same questions, existing…

Machine Learning · Computer Science 2020-08-20 Shuby Deshpande , Benjamin Eysenbach , Jeff Schneider

User simulation is a valuable methodology for evaluation in Information Retrieval (IR), enabling low-cost experimentation and counterfactual analysis. However, existing simulation frameworks are primarily code-centric libraries that require…

Information Retrieval · Computer Science 2026-04-28 Saber Zerhoudi , Adam Roegiest , Michael Granitzer

The use of applications on computers, smartphones, and tablets has been considerably simplied thanks to interactive and dynamic graphical interfaces coupled with the mouse and touch screens. It is no longer necessary to be a computer…

Human-Computer Interaction · Computer Science 2025-11-21 Michel Adam , Patrice Frison , Moncef Daoud , Sabine Letellier Zarshenas

Service robots should be able to interact naturally with non-expert human users, not only to help them in various tasks but also to receive guidance in order to resolve ambiguities that might be present in the instruction. We consider the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-12 Georgios Tziafas , Hamidreza Kasaei

Visual grounding, i.e., localizing objects in images according to natural language queries, is an important topic in visual language understanding. The most effective approaches for this task are based on deep learning, which generally…

Computer Vision and Pattern Recognition · Computer Science 2022-11-18 Haojun Jiang , Yuanze Lin , Dongchen Han , Shiji Song , Gao Huang

On the way towards general Visual Question Answering (VQA) systems that are able to answer arbitrary questions, the need arises for evaluation beyond single-metric leaderboards for specific datasets. To this end, we propose a browser-based…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Dirk Väth , Pascal Tilli , Ngoc Thang Vu

Neural rendering is a new image and video generation method based on deep learning. It combines the deep learning model with the physical knowledge of computer graphics, to obtain a controllable and realistic scene model, and realize the…

Graphics · Computer Science 2024-02-02 Xinkai Yan , Jieting Xu , Yuchi Huo , Hujun Bao

Programming robots by demonstration (PbD) is an intuitive concept, but scaling it to real-world variability remains a challenge for most current teaching frameworks. Conditional task graphs are very expressive and can be defined…

Robotics · Computer Science 2026-03-10 Petr Vanc , Jan Kristof Behrens , Václav Hlaváč , Karla Stepanova