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Related papers: Developing a Discrete-Event Simulator of School Sh…

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In this paper, the supervisory control of a Discrete Event System (DES) analyses states and events to construct an autonomous package delivery system. The delivery system includes a legged robot in order to autonomously navigate uneven…

Robotics · Computer Science 2021-02-01 Garen Haddeler

Event cameras offer the exciting possibility of tracking the camera's pose during high-speed motion and in adverse lighting conditions. Despite this promise, existing event-based monocular visual odometry (VO) approaches demonstrate limited…

Computer Vision and Pattern Recognition · Computer Science 2023-12-18 Simon Klenk , Marvin Motzet , Lukas Koestler , Daniel Cremers

Mental simulation is a critical cognitive function for goal-directed behavior because it is essential for assessing actions and their consequences. When a self-generated or externally specified goal is given, a sequence of actions that is…

Robotics · Computer Science 2019-03-13 Minju Jung , Takazumi Matsumoto , Jun Tani

Vision is a popular and effective sensor for robotics from which we can derive rich information about the environment: the geometry and semantics of the scene, as well as the age, gender, identity, activity and even emotional state of…

Computer Vision and Pattern Recognition · Computer Science 2023-05-12 Adam K. Taras , Niko Suenderhauf , Peter Corke , Donald G. Dansereau

Apprenticeship and training programs in advanced manufacturing frequently encounter safety and accessibility concerns due to using heavy machinery. Virtual Reality (VR) training addresses such constraints while maintaining the spatial and…

Human-Computer Interaction · Computer Science 2024-11-14 Mahsa Nasri , Uttkarsh Narayan , Mustafa Feyyaz Sonbudak , Aubrey Simonson , Maria Chiu , Jason Donati , Mark Sivak , Mehmet Kosa , Casper Harteveld

The application and implementation of collaborative embodiment in virtual reality (VR) are a critical aspect of the computer science landscape, aiming to enhance multi-user interaction and teamwork in immersive environments. A notable and…

Human-Computer Interaction · Computer Science 2025-07-28 Hongyu Zhou , Yihao Dong , Masahiko Inami , Zhanna Sarsenbayeva , Anusha Withana

Deep Reinforcement Learning (DRL) is a promising approach for teaching robots new behaviour. However, one of its main limitations is the need for carefully hand-coded reward signals by an expert. We argue that it is crucial to automate the…

Robotics · Computer Science 2021-08-09 Abdalkarim Mohtasib , Gerhard Neumann , Heriberto Cuayahuitl

The most common method to validate a DEVS model against the requirements is to simulate it several times under different conditions, with some simulation tool. The behavior of the model is compared with what the system is supposed to do.…

Software Engineering · Computer Science 2015-04-10 Diego A. Hollmann , Maximiliano Cristiá , Claudia Frydman

A key challenge in scaling up robot learning to many skills and environments is removing the need for human supervision, so that robots can collect their own data and improve their own performance without being limited by the cost of…

Machine Learning · Computer Science 2017-03-14 Chelsea Finn , Sergey Levine

Virtual reality (VR) is increasingly used as a platform for social interaction, including as a means for older adults to maintain engagement. However, there has been limited research to examine the features of social VR that are most…

Human-Computer Interaction · Computer Science 2022-10-10 Tong Bill Xu , Armin Mostafavi , Benjamin Kim , Angella Lee , Walter Boot , Sara Czaja , Saleh Kalantari

Virtual reality interview simulator (VRIS) provides an effective and manageable approach for candidates prone to being very nervous during interviews, yet, the major anxiety-inducing elements remain unknown. During an interview, the anxiety…

Human-Computer Interaction · Computer Science 2023-05-17 Xinyi Luo , Yuyang Wang , Lik-Hang Lee , Zihan Xing , Shan Jin , Boya Dong , Yuanyi Hu , Zeming Chen , Jing Yan , Pan Hui

Modeling the dynamic behavior of deformable objects is crucial for creating realistic digital worlds. While conventional simulations produce high-quality motions, their computational costs are often prohibitive. Subspace simulation…

Dexterous manipulation is physics-intensive and highly sensitive to modeling errors and perception noise, making sim-to-real transfer prohibitively challenging. Domain randomization (DR) is commonly used to improve the robustness of learned…

Robotics · Computer Science 2026-05-12 Kejia Ren , Gaotian Wang , Andrew S. Morgan , Kaiyu Hang

The abundance of data affords researchers to pursue more powerful computational tools to learn the dynamics of complex system, such as neural networks, engineered systems and social networks. Traditional machine learning approaches capture…

Machine Learning · Computer Science 2024-05-16 Yan Shen , Fan Yang , Mingchen Gao , Wen Dong

Simulators are a critical component of modern robotics research. Strategies for both perception and decision making can be studied in simulation first before deployed to real world systems, saving on time and costs. Despite significant…

Machine Learning · Computer Science 2020-11-19 Bhairav Mehta , Ankur Handa , Dieter Fox , Fabio Ramos

To solve tasks in complex environments, robots need to learn from experience. Deep reinforcement learning is a common approach to robot learning but requires a large amount of trial and error to learn, limiting its deployment in the…

Robotics · Computer Science 2022-06-29 Philipp Wu , Alejandro Escontrela , Danijar Hafner , Ken Goldberg , Pieter Abbeel

We focus on developing efficient and reliable policy optimization strategies for robot learning with real-world data. In recent years, policy gradient methods have emerged as a promising paradigm for training control policies in simulation.…

Machine Learning · Computer Science 2023-11-07 Tyler Westenbroek , Jacob Levy , David Fridovich-Keil

Social virtual reality is an emerging medium of communication. In this medium, a user's avatar (virtual representation) is controlled by the tracked motion of the user's headset and hand controllers. This tracked motion is a rich data…

Network simulation plays a crucial role in both networking research and industry. Existing commonly-used Discrete Event Simulations (DES) are based on callback mechanisms for discrete event (DE). However, due to the inability of callbacks…

Networking and Internet Architecture · Computer Science 2026-05-19 Yuanyi Zhu , Zijian Li , Xin Ai , Zixuan Chen , Sen Liu , Yang Xu

Differentiable simulation has become a powerful tool for system identification. While prior work has focused on identifying robot properties using robot-specific data or object properties using object-specific data, our approach calibrates…