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Learning a generalist control policy for dexterous manipulation typically relies on large-scale datasets. Given the high cost of real-world data collection, a practical alternative is to generate synthetic data through simulation. However,…

Robotics · Computer Science 2026-03-25 Ruixing Jin , Zicheng Zhu , Ruixiang Ouyang , Sheng Xu , Bo Yue , Zhizheng Wu , Guiliang Liu

Recent advancements in learning from human demonstration have shown promising results in addressing the scalability and high cost of data collection required to train robust visuomotor policies. However, existing approaches are often…

Robotics · Computer Science 2026-04-14 Harry Freeman , Chung Hee Kim , George Kantor

Vision-language-action (VLA) models typically rely on large-scale real-world videos, whereas simulated data, despite being inexpensive and highly parallelizable to collect, often suffers from a substantial visual domain gap and limited…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Chenyu Hui , Xiaodi Huang , Siyu Xu , Yunke Wang , Shan You , Fei Wang , Tao Huang , Chang Xu

This work presents reinforcement learning (RL)-driven data augmentation to improve the generalization of vision-action (VA) models for dexterous grasping. While real-to-sim-to-real frameworks, where a few real demonstrations seed…

Robotics · Computer Science 2025-04-28 Atsushi Kanehira , Naoki Wake , Kazuhiro Sasabuchi , Jun Takamatsu , Katsushi Ikeuchi

Dexterous manipulation remains a challenging robotics problem, largely due to the difficulty of collecting extensive human demonstrations for learning. In this paper, we introduce \textsc{Gen2Real}, which replaces costly human demos with…

Robotics · Computer Science 2025-09-18 Kai Ye , Yuhang Wu , Shuyuan Hu , Junliang Li , Meng Liu , Yongquan Chen , Rui Huang

Scaling robot learning requires vast and diverse datasets. Yet the prevailing data collection paradigm-human teleoperation-remains costly and constrained by manual effort and physical robot access. We introduce Real2Render2Real (R2R2R), a…

While Vision-Language-Action (VLA) models have demonstrated remarkable success in robotic manipulation, their application has largely been confined to low-degree-of-freedom end-effectors performing simple, vision-guided pick-and-place…

Robotics · Computer Science 2026-03-10 Tutian Tang , Xingyu Ji , Wanli Xing , Ce Hao , Wenqiang Xu , Lin Shao , Cewu Lu , Qiaojun Yu , Jiangmiao Pang , Kaifeng Zhang

While significant progress has been made on understanding hand-object interactions in computer vision, it is still very challenging for robots to perform complex dexterous manipulation. In this paper, we propose a new platform and pipeline…

Machine Learning · Computer Science 2022-07-07 Yuzhe Qin , Yueh-Hua Wu , Shaowei Liu , Hanwen Jiang , Ruihan Yang , Yang Fu , Xiaolong Wang

Imitation learning is a popular paradigm to teach robots new tasks, but collecting robot demonstrations through teleoperation or kinesthetic teaching is tedious and time-consuming. In contrast, directly demonstrating a task using our human…

Robotics · Computer Science 2026-02-16 Nick Heppert , Minh Quang Nguyen , Abhinav Valada

Dexterous manipulation is essential for real-world robot autonomy, mirroring the central role of human hand coordination in daily activity. Humans rely on rich multimodal perception--vision, sound, and language-guided intent--to perform…

We present DexCanvas, a large-scale hybrid real-synthetic human manipulation dataset containing 7,000 hours of dexterous hand-object interactions seeded from 70 hours of real human demonstrations, organized across 21 fundamental…

Robotics · Computer Science 2025-10-24 Xinyue Xu , Jieqiang Sun , Jing , Dai , Siyuan Chen , Lanjie Ma , Ke Sun , Bin Zhao , Jianbo Yuan , Sheng Yi , Haohua Zhu , Yiwen Lu

In this paper, we introduce RealDex, a pioneering dataset capturing authentic dexterous hand grasping motions infused with human behavioral patterns, enriched by multi-view and multimodal visual data. Utilizing a teleoperation system, we…

Large behavior models have shown strong dexterous manipulation capabilities by extending imitation learning to large-scale training on multi-task robot data, yet their generalization remains limited by the insufficient robot data coverage.…

Traditional robotic systems typically decompose intelligence into independent modules for computer vision, natural language processing, and motion control. Vision-Language-Action (VLA) models fundamentally transform this approach by…

Robotics · Computer Science 2025-08-12 Heran Wu , Zirun Zhou , Jingfeng Zhang

Human-like dexterous hands with multiple fingers offer human-level manipulation capabilities, but training control policies that can directly deploy on real hardware remains difficult due to contact-rich physics and imperfect actuation. We…

Robotics · Computer Science 2026-01-12 Zhe Zhao , Haoyu Dong , Zhengmao He , Yang Li , Xinyu Yi , Zhibin Li

In this paper, we introduce RoboMIND (Multi-embodiment Intelligence Normative Data for Robot Manipulation), a dataset containing 107k demonstration trajectories across 479 diverse tasks involving 96 object classes. RoboMIND is collected…

Vision-language-action (VLA) models can enable broad open world generalization, but require large and diverse datasets. It is appealing to consider whether some of this data can come from human videos, which cover diverse real-world…

Real robot data collection for imitation learning has led to significant advancements in robotic manipulation. However, the requirement for robot hardware in the process fundamentally constrains the scale of the data. In this paper, we…

Kinematic retargeting from human hands to robot hands is essential for transferring dexterity from humans to robots in manipulation teleoperation and imitation learning. However, due to mechanical differences between human and robot hands,…

Robotics · Computer Science 2025-12-25 Chendong Xin , Mingrui Yu , Yongpeng Jiang , Zhefeng Zhang , Xiang Li

Understanding action correspondence between humans and robots is essential for evaluating alignment in decision-making, particularly in human-robot collaboration and imitation learning within unstructured environments. We propose a…

Robotics · Computer Science 2025-04-17 Azizul Zahid , Jie Fan , Farong Wang , Ashton Dy , Sai Swaminathan , Fei Liu