English
Related papers

Related papers: Automatic Cognitive Task Generation for In-Situ Ev…

200 papers

The realization of Artificial General Intelligence (AGI) necessitates Embodied AI agents capable of robust spatial perception, effective task planning, and adaptive execution in physical environments. However, current large language models…

Embodied conversational agents (ECAs) benefit from non-verbal behavior for natural and efficient interaction with users. Gesticulation - hand and arm movements accompanying speech - is an essential part of non-verbal behavior. Gesture…

Human-Computer Interaction · Computer Science 2021-02-25 Rajmund Nagy , Taras Kucherenko , Birger Moell , André Pereira , Hedvig Kjellström , Ulysses Bernardet

In this work we create agents that can perform well beyond a single, individual task, that exhibit much wider generalisation of behaviour to a massive, rich space of challenges. We define a universe of tasks within an environment domain and…

Robots excel in performing repetitive and precision-sensitive tasks in controlled environments such as warehouses and factories, but have not been yet extended to embodied AI agents providing assistance in household tasks. Inspired by the…

Artificial Intelligence · Computer Science 2022-06-15 Ziang Liu , Roberto Martín-Martín , Fei Xia , Jiajun Wu , Li Fei-Fei

As multimodal LLM-driven agents advance in autonomy and generalization, traditional static datasets face inherent scalability limitations and are insufficient for fully assessing their capabilities in increasingly complex and diverse tasks.…

Computation and Language · Computer Science 2026-03-06 Yurun Chen , Xavier Hu , Yuhan Liu , Ziqi Wang , Zeyi Liao , Lin Chen , Feng Wei , Yuxi Qian , Bo Zheng , Keting Yin , Shengyu Zhang

We propose a new task to benchmark scene understanding of embodied agents: Situated Question Answering in 3D Scenes (SQA3D). Given a scene context (e.g., 3D scan), SQA3D requires the tested agent to first understand its situation (position,…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Xiaojian Ma , Silong Yong , Zilong Zheng , Qing Li , Yitao Liang , Song-Chun Zhu , Siyuan Huang

Interactive and embodied tasks pose at least two fundamental challenges to existing Vision & Language (VL) models, including 1) grounding language in trajectories of actions and observations, and 2) referential disambiguation. To tackle…

Theory of Mind (ToM), the ability to track others epistemic state, makes humans efficient collaborators. AI agents need the same capacity in multi agent settings, yet existing benchmarks mostly test literal ToM by asking direct belief…

Artificial Intelligence · Computer Science 2026-05-19 Gurusha Juneja , Dylan Lu , Saaket Agashe , Parth Diwane , Edward Gunn , Jayanth Srinivasa , Gaowen Liu , William Yang Wang , Yali Du , Xin Eric Wang

This paper introduces the concept of coexistence for embodied artificial agents and argues that it is a prerequisite for long-term, in-the-wild interaction with humans. Contemporary embodied artificial agents excel in static, predefined…

Machine Learning · Computer Science 2025-06-03 Hannah Kuehn , Joseph La Delfa , Miguel Vasco , Danica Kragic , Iolanda Leite

Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. Current methods, including manual design, procedural generation, diffusion-based scene generation, and large language…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Yian Wang , Xiaowen Qiu , Jiageng Liu , Zhehuan Chen , Jiting Cai , Yufei Wang , Tsun-Hsuan Wang , Zhou Xian , Chuang Gan

Animals (especially humans) have an amazing ability to learn new tasks quickly, and switch between them flexibly. How brains support this ability is largely unknown, both neuroscientifically and algorithmically. One reasonable supposition…

Machine Learning · Computer Science 2017-06-23 Kevin T. Feigelis , Daniel L. K. Yamins

Learning-based methods for training embodied agents typically require a large number of high-quality scenes that contain realistic layouts and support meaningful interactions. However, current simulators for Embodied AI (EAI) challenges…

Artificial Intelligence · Computer Science 2021-11-11 Yizhou Zhao , Kaixiang Lin , Zhiwei Jia , Qiaozi Gao , Govind Thattai , Jesse Thomason , Gaurav S. Sukhatme

Traditionally, autonomous reconnaissance applications have acted on explicit sets of historical observations. Aided by recent breakthroughs in generative technologies, this work enables robot teams to act beyond what is currently known…

In this paper, we report the results of our latest work on the automated generation of planning operators from human demonstrations, and we present some of our future research ideas. To automatically generate planning operators, our system…

Robotics · Computer Science 2021-07-13 Maximilian Diehl , Karinne Ramirez-Amaro

For machine agents to successfully interact with humans in real-world settings, they will need to develop an understanding of human mental life. Intuitive psychology, the ability to reason about hidden mental variables that drive observable…

Building state-of-the-art (SOTA) predictive models for drug discovery requires expensive search over tools, architectures, and training strategies. Current LLM-based agents can find SOTA solutions through extensive trial and error, but they…

Machine Learning · Computer Science 2026-05-18 Yikun Zhang , Xiwei Cheng , Tianyu Liu , Yuanqi Du , Wengong Jin

We study the task of embodied visual active learning, where an agent is set to explore a 3d environment with the goal to acquire visual scene understanding by actively selecting views for which to request annotation. While accurate on some…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

Embodied AI requires agents that perceive, act, and anticipate how actions reshape future world states. World models serve as internal simulators that capture environment dynamics, enabling forward and counterfactual rollouts to support…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Xinqing Li , Xin He , Le Zhang , Min Wu , Xiaoli Li , Yun Liu

Embodied AI is a recent research area that aims at creating intelligent agents that can move and operate inside an environment. Existing approaches in this field demand the agents to act in completely new and unexplored scenes. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Federico Landi , Roberto Bigazzi , Marcella Cornia , Silvia Cascianelli , Lorenzo Baraldi , Rita Cucchiara

The development of embodied agents for complex commercial environments is hindered by a critical gap in existing robotics datasets and benchmarks, which primarily focus on household or tabletop settings with short-horizon tasks. To address…

Robotics · Computer Science 2026-03-06 Xu Hu , Yiyang Feng , Junran Peng , Jiawei He , Liyi Chen , Wei Sui , Chuanchen Luo , Xucheng Yin , Qing Li , Zhaoxiang Zhang