Related papers: UniAudio 2.0: A Unified Audio Language Model with …
Audio is an essential part of our life, but creating it often requires expertise and is time-consuming. Research communities have made great progress over the past year advancing the performance of large scale audio generative models for a…
Controllable human voice generation, particularly for expressive domains like singing, remains a significant challenge. This paper introduces Vevo2, a unified framework for controllable speech and singing voice generation. To tackle issues…
Zero-shot speaker cloning aims to synthesize speech for any target speaker unseen during TTS system building, given only a single speech reference of the speaker at hand. Although more practical in real applications, the current zero-shot…
Recent advancements in multimodal reasoning have largely overlooked the audio modality. We introduce Audio-Reasoner, a large-scale audio language model for deep reasoning in audio tasks. We meticulously curated a large-scale and diverse…
Recent progress in multimodal models has spurred rapid advances in audio understanding, generation, and editing. However, these capabilities are typically addressed by specialized models, leaving the development of a truly unified framework…
Multimodal Large Language Models (MLLMs) have been widely applied in speech and music. This tendency has led to a focus on audio tokenization for Large Models (LMs). Unlike semantic-only text tokens, audio tokens must both capture global…
Token-based language modeling is a prominent approach for speech generation, where tokens are obtained by quantizing features from self-supervised learning (SSL) models and extracting codes from neural speech codecs, generally referred to…
With the rise of diffusion models, audio-video generation has been revolutionized. However, most existing methods rely on separate modules for each modality, with limited exploration of unified generative architectures. In addition, many…
Large-scale multimodal generative modeling has created milestones in text-to-image and text-to-video generation. Its application to audio still lags behind for two main reasons: the lack of large-scale datasets with high-quality text-audio…
With the emergence of neural audio codecs, which encode multiple streams of discrete tokens from audio, large language models have recently gained attention as a promising approach for zero-shot Text-to-Speech (TTS) synthesis. Despite the…
Discrete audio representations, termed audio tokens, are broadly categorized into semantic and acoustic tokens, typically generated through unsupervised tokenization of continuous audio representations. However, their applicability to…
Audio-language pretraining holds promise for general-purpose audio understanding, yet remains underexplored compared to its vision counterpart. While vision-language models like CLIP serve as widely adopted foundations, existing…
We equip a smaller Language Model to generalise to answering challenging compositional questions that have not been seen in training. To do so we propose a combination of multitask supervised pretraining on up to 93 tasks designed to…
Integrating audio comprehension and generation into large language models (LLMs) remains challenging due to the continuous nature of audio and the resulting high sampling rates. Here, we introduce a novel approach that combines Variational…
Neural audio codecs are widely used as tokenizers for spoken language models, but they are optimized for waveform reconstruction rather than autoregressive prediction. This mismatch injects acoustically driven uncertainty into the discrete…
Although probing frozen models has become a standard evaluation paradigm, self-supervised learning in audio defaults to fine-tuning when pursuing state-of-the-art on AudioSet. A key reason is that global pooling creates an information…
Neural audio codecs are at the core of modern conversational speech technologies, converting continuous speech into sequences of discrete tokens that can be processed by LLMs. However, existing codecs typically operate at fixed frame rates,…
Movie dubbing is the task of synthesizing speech from scripts conditioned on video scenes, requiring accurate lip sync, faithful timbre transfer, and proper modeling of character identity and emotion. However, existing methods face two…
The massive growth of self-supervised learning (SSL) has been witnessed in language, vision, speech, and audio domains over the past few years. While discrete label prediction is widely adopted for other modalities, the state-of-the-art…
We present Kimi-Audio, an open-source audio foundation model that excels in audio understanding, generation, and conversation. We detail the practices in building Kimi-Audio, including model architecture, data curation, training recipe,…