Related papers: UniAudio 2.0: A Unified Audio Language Model with …
Recent advances in the audio language modeling (ALM) domain tackle audio understanding and text-to-audio generation as separate tasks. Very few studies attempt to unify these tasks -- an essential step toward advanced multimodal reasoning.…
Speech codecs serve as bridges between speech signals and large language models. An ideal codec for speech language models should not only preserve acoustic information but also capture rich semantic information. However, existing speech…
High-quality, large-scale audio captioning is crucial for advancing audio understanding, yet current automated methods often generate captions that lack fine-grained detail and contextual accuracy, primarily due to their reliance on limited…
Speech tokenizers are foundational to speech language models, yet existing approaches face two major challenges: (1) balancing trade-offs between encoding semantics for understanding and acoustics for reconstruction, and (2) achieving low…
Many existing audio processing and generation models rely on task-specific architectures, resulting in fragmented development efforts and limited extensibility. It is therefore promising to design a unified framework capable of handling…
Large diffusion models have been successful in text-to-audio (T2A) synthesis tasks, but they often suffer from common issues such as semantic misalignment and poor temporal consistency due to limited natural language understanding and data…
Large language models (LLMs) have significantly advanced audio processing through audio codecs that convert audio into discrete tokens, enabling the application of language modelling techniques to audio data. However, traditional codecs…
Language models have been effectively applied to modeling natural signals, such as images, video, speech, and audio. A crucial component of these models is the codec tokenizer, which compresses high-dimensional natural signals into…
Audio generation has long been fragmented, with speech, music, and sound effects produced by domain-specific models that fail to jointly generate coherent audio scenes from a single description. The key obstacles are insufficient…
While state-of-the-art audio-video generation models like Veo3 and Sora2 demonstrate remarkable capabilities, their closed-source nature makes their architectures and training paradigms inaccessible. To bridge this gap in accessibility and…
Tokenization algorithms that merge the units of a base vocabulary into larger, variable-rate units have become standard in natural language processing tasks. This idea, however, has been mostly overlooked when the vocabulary consists of…
We introduce SeeingSounds, a lightweight and modular framework for audio-to-image generation that leverages the interplay between audio, language, and vision-without requiring any paired audio-visual data or training on visual generative…
This paper presents FunCodec, a fundamental neural speech codec toolkit, which is an extension of the open-source speech processing toolkit FunASR. FunCodec provides reproducible training recipes and inference scripts for the latest neural…
Pre-training and representation learning have been playing an increasingly important role in modern speech processing. Nevertheless, different applications have been relying on different foundation models, since predominant pre-training…
Recent advancements in audio generation have been spurred by the evolution of large-scale deep learning models and expansive datasets. However, the task of video-to-audio (V2A) generation continues to be a challenge, principally because of…
Neural audio codecs are initially introduced to compress audio data into compact codes to reduce transmission latency. Researchers recently discovered the potential of codecs as suitable tokenizers for converting continuous audio into…
Audio-Language models jointly learn multimodal text and audio representations that enable Zero-Shot inference. Models rely on the encoders to create powerful representations of the input and generalize to multiple tasks ranging from sounds,…
The goal of universal audio representation learning is to obtain foundational models that can be used for a variety of downstream tasks involving speech, music and environmental sounds. To approach this problem, methods inspired by works on…
We introduce Baichuan-Audio, an end-to-end audio large language model that seamlessly integrates audio understanding and generation. It features a text-guided aligned speech generation mechanism, enabling real-time speech interaction with…
Text-to-speech (TTS) and text-to-music (TTM) models face significant limitations in instruction-based control. TTS systems usually depend on reference audio for timbre, offer only limited text-level attribute control, and rarely support…