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While the games industry is moving towards procedural content generation (PCG) with tools available under popular platforms such as Unreal, Unity or Houdini, and video game titles like No Man's Sky and Horizon Zero Dawn taking advantage of…

Human-Computer Interaction · Computer Science 2020-05-20 Gorm Lai , William Latham , Frederic Fol Leymarie

Today, we see a drastic increase in LLM-based user interfaces to support users in various tasks. Also, in programming, we witness a productivity boost with features like LLM-supported code completion and conversational agents to generate…

Human-Computer Interaction · Computer Science 2024-06-18 Thomas Weber , Sven Mayer

While human-AI collaboration systems have increasingly been built to increase efficiency or support creativity, little work has examined how the design of interactions shapes the social connection between human and artificial agent. We…

Human-Computer Interaction · Computer Science 2026-05-26 Michael Yin , Angela Chiang , Samuel Rhys Cox , Robert Xiao

This paper presents a planning algorithm designed to improve cooperative robot behavior concerning human comfort during forceful human-robot physical interaction. Particularly, we are interested in planning for object grasping and…

Robotics · Computer Science 2018-10-22 Lipeng Chen , Luis F C Figueredo , Mehmet R. Dogar

For robots to operate in a three dimensional world and interact with humans, learning spatial relationships among objects in the surrounding is necessary. Reasoning about the state of the world requires inputs from many different sensory…

Robotics · Computer Science 2021-08-04 Ryan Rowe , Shivam Singhal , Daqing Yi , Tapomayukh Bhattacharjee , Siddhartha S. Srinivasa

Human creativity is often described as the mental process of combining associative elements into a new form, but emerging computational creativity algorithms may not operate in this manner. Here we develop an inverse problem formulation to…

Artificial Intelligence · Computer Science 2020-10-15 Lav R. Varshney , Nazneen Fatema Rajani , Richard Socher

For machines to interact with the physical world, they must understand the physical properties of objects and materials they encounter. We use fabrics as an example of a deformable material with a rich set of mechanical properties. A thin…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Wenzhen Yuan , Shaoxiong Wang , Siyuan Dong , Edward Adelson

Art education plays a significant role in K-2 learners' physical and cognitive development. However, teachers struggle to translate in-person activities to remote settings and to give necessary feedback to help learners develop fine motor…

Human-Computer Interaction · Computer Science 2026-05-28 Gennie Mansi , Ashley Boone , Sue Reon Kim , Jessica Roberts

An effective human-robot collaborative process results in the reduction of the operator's workload, promoting a more efficient, productive, safer and less error-prone working environment. However, the implementation of collaborative robots…

Robotics · Computer Science 2024-03-11 Miguel Neves , Laura Duarte , Pedro Neto

This study explores how human perceptions of a non-anthropomorphic robotic manipulator are shaped by two key dimensions of behaviour: arousal, defined as the robot's movement energy and expressiveness, and attention, defined as the robot's…

Robotics · Computer Science 2025-08-13 Roy El-Helou , Matthew K. X. J Pan

In social robotics, robots needs to be able to be understood by humans. Especially in collaborative tasks where they have to share mutual knowledge. For instance, in an educative scenario, learners share their knowledge and they must adapt…

Robotics · Computer Science 2016-02-24 Alexis Jacq , Wafa Johal , Pierre Dillenbourg , Ana Paiva

Studies of Generative AI (GenAI)-assisted creative workflows have focused on individuals overcoming challenges of prompting to produce what they envisioned. When designers work in teams, how do collaboration and prompting influence each…

Human-Computer Interaction · Computer Science 2025-09-29 Yuanning Han , Ziyi Qiu , Jiale Cheng , RAY LC

The theory of computational complexity focuses on functions and, hence, studies programs whose interactive behavior is reduced to a simple question/answer pattern. We propose a broader theory whose ultimate goal is expressing and analyzing…

Computational Complexity · Computer Science 2012-09-05 Ugo Dal Lago , Tobias Heindel , Damiano Mazza , Daniele Varacca

CRAFT@Large (C@L) is an initiative launched by the MakerLAB at Cornell Tech to create an inclusive environment for the intercultural and intergenerational exchange of ideas through making. With our approach, we challenge the traditional…

Human-Computer Interaction · Computer Science 2024-10-31 Yiran Zhao , Maria Alinea-Bravo , Niti Parikh

Open source software (OSS) often prioritizes technical functionality over usability and UX design. This imbalance limits OSS adoption among broader, non-technical users. Key underlying factors contributing to this issue are the shortage of…

Human-Computer Interaction · Computer Science 2026-04-29 Rozhan Hozhabri Nezhad , Jin L. C. Guo , Jinghui Cheng

Modern software developers rely on an extensive set of social media tools and communication channels. The adoption of team communication platforms has led to the emergence of conversation-based tools and integrations, many of which are…

Human-Computer Interaction · Computer Science 2017-02-24 Carlene Lebeuf , Margaret-Anne Storey , Alexey Zagalsky

Nowadays, automation not only permeates industry but also becomes a substantial part of our private, everyday lives. Driven by the idea of increased convenience and more time for the "important things in life," automation relieves us from…

Human-Computer Interaction · Computer Science 2020-09-30 Holger Klapperich , Alarith Uhde , Marc Hassenzahl

Large language models (LLMs) are increasingly shaping creative work and problem-solving; however, prior research suggests that they may diminish unassisted creativity. To address this tension, a coach-like LLM environment was developed that…

Human-Computer Interaction · Computer Science 2025-10-31 Alon Rosenbaum , Yigal David , Eran Kaufman , Gilad Ravid , Amit Ronen , Assaf Krebs

This paper presents the principal challenges and opportunities associated with computational biomechanics research. The underlying cognitive control involved in the process of human motion is inherently complex, dynamic, multidimensional,…

Ideas about how to increase the unconscious participation in interaction between 'a human' and 'a computer' are developed in this paper. Evidence of impact of the unconscious functioning is presented. The unconscious is characterised as…

Human-Computer Interaction · Computer Science 2009-11-02 Richard V. Diamond