English

Computational Complexity of Interactive Behaviors

Computational Complexity 2012-09-05 v1 Logic in Computer Science

Abstract

The theory of computational complexity focuses on functions and, hence, studies programs whose interactive behavior is reduced to a simple question/answer pattern. We propose a broader theory whose ultimate goal is expressing and analyzing the intrinsic difficulty of fully general interactive behaviors. To this extent, we use standard tools from concurrency theory, including labelled transition systems (formalizing behaviors) and their asynchronous extension (providing causality information). Behaviors are implemented by means of a multiprocessor machine executing CCS-like processes. The resulting theory is shown to be consistent with the classical definitions: when we restrict to functional behaviors (i.e., question/answer patterns), we recover several standard computational complexity classes.

Keywords

Cite

@article{arxiv.1209.0663,
  title  = {Computational Complexity of Interactive Behaviors},
  author = {Ugo Dal Lago and Tobias Heindel and Damiano Mazza and Daniele Varacca},
  journal= {arXiv preprint arXiv:1209.0663},
  year   = {2012}
}

Comments

17 pages

R2 v1 2026-06-21T21:59:34.346Z