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Vision-language agents have achieved remarkable progress in a variety of multimodal reasoning tasks; however, their learning remains constrained by the limitations of human-annotated supervision. Recent self-rewarding approaches attempt to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Jiaqi Liu , Kaiwen Xiong , Peng Xia , Yiyang Zhou , Haonian Ji , Lu Feng , Siwei Han , Mingyu Ding , Huaxiu Yao

With the ever-growing expansion of mobile technology worldwide, there is an increasing need for accommodation for those who are disabled. This project explores how machine learning and computer vision could be utilized to improve…

Human-Computer Interaction · Computer Science 2024-04-02 Jasur Shukurov

We present dialogue management routines for a system to engage in multiparty agent-infant interaction. The ultimate purpose of this research is to help infants learn a visual sign language by engaging them in naturalistic and socially…

Human-Computer Interaction · Computer Science 2018-09-06 Setareh Nasihati Gilani , David Traum , Arcangelo Merla , Eugenia Hee , Zoey Walker , Barbara Manini , Grady Gallagher , Laura-Ann Petitto

Voice User Interfaces (VUIs) owing to recent developments in Artificial Intelligence (AI) and Natural Language Processing (NLP), are becoming increasingly intuitive and functional. They are especially promising for older adults, also with…

Human-Computer Interaction · Computer Science 2021-01-01 Anna Jaskulska , Kinga Skorupska , Barbara Karpowicz , Cezary Biele , Jarosław Kowalski , Wiesław Kopeć

Mobile device agent based on Multimodal Large Language Models (MLLM) is becoming a popular application. In this paper, we introduce Mobile-Agent, an autonomous multi-modal mobile device agent. Mobile-Agent first leverages visual perception…

Computation and Language · Computer Science 2024-04-19 Junyang Wang , Haiyang Xu , Jiabo Ye , Ming Yan , Weizhou Shen , Ji Zhang , Fei Huang , Jitao Sang

Customization is crucial for making visualizations accessible to blind and low-vision (BLV) people with widely-varying needs. But what makes for usable or useful customization? We identify four design goals for how BLV people should be able…

Human-Computer Interaction · Computer Science 2024-03-01 Shuli Jones , Isabella Pedraza Pineros , Daniel Hajas , Jonathan Zong , Arvind Satyanarayan

Autonomous Vehicles (AVs) have entered the commercialization stage, but their limited ability to interact and express intentions still poses challenges in interactions with Human-driven Vehicles (HVs). Recent advances in large language…

Robotics · Computer Science 2025-03-04 Shiyu Fang , Jiaqi Liu , Chengkai Xu , Chen Lv , Peng Hang , Jian Sun

Conventional Voice Assistants (VAs) rely on traditional language models to discern user intent and respond to their queries, leading to interactions that often lack a broader contextual understanding, an area in which Large Language Models…

Human-Computer Interaction · Computer Science 2024-12-02 Amama Mahmood , Junxiang Wang , Bingsheng Yao , Dakuo Wang , Chien-Ming Huang

Any media experience must be fully inclusive and accessible to all users regardless of their ability. With the current trend towards immersive experiences, such as Virtual Reality (VR) and 360-degree video, it becomes key that these…

Multimedia · Computer Science 2020-05-08 Chris Hughes , Mario Montagud

Facing scaling laws, video data from the internet becomes increasingly important. However, collecting extensive videos that meet specific needs is extremely labor-intensive and time-consuming. In this work, we study the way to expedite this…

Artificial Intelligence · Computer Science 2025-09-26 Yidan Zhang , Mutian Xu , Yiming Hao , Kun Zhou , Jiahao Chang , Xiaoqiang Liu , Pengfei Wan , Hongbo Fu , Xiaoguang Han

We explore how reconciling several foundation models (large language models and vision-language models) with a novel unified memory mechanism could tackle the challenging video understanding problem, especially capturing the long-term…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Yue Fan , Xiaojian Ma , Rujie Wu , Yuntao Du , Jiaqi Li , Zhi Gao , Qing Li

Videos offer rich audiovisual information that can support people in performing activities of daily living (ADLs), but they remain largely inaccessible to blind or low-vision (BLV) individuals. In cooking, BLV people often rely on…

Human-Computer Interaction · Computer Science 2025-07-16 Zheng Ning , Leyang Li , Daniel Killough , JooYoung Seo , Patrick Carrington , Yapeng Tian , Yuhang Zhao , Franklin Mingzhe Li , Toby Jia-Jun Li

3D-printed models are increasingly used to provide people who are blind or have low vision (BLV) with access to maps, educational materials, and museum exhibits. Recent research has explored interactive 3D-printed models (I3Ms) that…

Human-Computer Interaction · Computer Science 2025-02-21 Samuel Reinders , Matthew Butler , Kim Marriott

Large Language Models (LLMs) have revolutionized the simulation of agent societies, enabling autonomous planning, memory formation, and social interactions. However, existing frameworks often overlook systematic evaluations for event…

Artificial Intelligence · Computer Science 2025-09-17 Yuyang Tian , Shunqiang Mao , Wenchang Gao , Lanlan Qiu , Tianxing He

Large vision-language models (VLMs) have advanced multimodal tasks such as video question answering (QA). However, VLMs face the challenge of selecting frames effectively and efficiently, as standard uniform sampling is expensive and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Martin Q. Ma , Willis Guo , Aditya Agrawal , Ankit Gupta , Paul Pu Liang , Ruslan Salakhutdinov , Louis-Philippe Morency

The growing dependence on mobile phones and their apps has made multi-user interactive features, like chat calls, live streaming, and video conferencing, indispensable for bridging the gaps in social connectivity caused by physical and…

Software Engineering · Computer Science 2025-09-17 Sidong Feng , Changhao Du , Huaxiao Liu , Qingnan Wang , Zhengwei Lv , Mengfei Wang , Chunyang Chen

For blind and low-vision (BLV) individuals, digital math communication is uniquely difficult due to the lack of accessible tools. Currently, the state of the art is either code-based, like LaTeX, or WYSIWYG, like visual editors. However,…

Human-Computer Interaction · Computer Science 2026-03-17 Kenneth Ge , JooYoung Seo

Long-form video understanding represents a significant challenge within computer vision, demanding a model capable of reasoning over long multi-modal sequences. Motivated by the human cognitive process for long-form video understanding, we…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Xiaohan Wang , Yuhui Zhang , Orr Zohar , Serena Yeung-Levy

User engagement is greatly enhanced by fully immersive multi-modal experiences that combine visual and auditory stimuli. Consequently, the next frontier in VR/AR technologies lies in immersive volumetric videos with complete scene capture,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Zhengxian Yang , Shi Pan , Shengqi Wang , Haoxiang Wang , Li Lin , Guanjun Li , Zhengqi Wen , Borong Lin , Jianhua Tao , Tao Yu

Traditional accessibility methods like alternative text and data tables typically underrepresent data visualization's full potential. Keyboard-based chart navigation has emerged as a potential solution, yet efficient data exploration…

Human-Computer Interaction · Computer Science 2024-08-20 Joshua Gorniak , Yoon Kim , Donglai Wei , Nam Wook Kim