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Related papers: HY3D-Bench: Generation of 3D Assets

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We introduce a novel 3D generative method, Generative 3D Reconstruction (G3DR) in ImageNet, capable of generating diverse and high-quality 3D objects from single images, addressing the limitations of existing methods. At the heart of our…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Pradyumna Reddy , Ismail Elezi , Jiankang Deng

Scene-level 3D generation represents a critical frontier in multimedia and computer graphics, yet existing approaches either suffer from limited object categories or lack editing flexibility for interactive applications. In this paper, we…

Graphics · Computer Science 2025-04-18 Wenqi Dong , Bangbang Yang , Zesong Yang , Yuan Li , Tao Hu , Hujun Bao , Yuewen Ma , Zhaopeng Cui

Auto-regressive models have achieved impressive results in 2D image generation by modeling joint distributions in grid space. In this paper, we extend auto-regressive models to 3D domains, and seek a stronger ability of 3D shape generation…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Xuelin Qian , Yu Wang , Simian Luo , Yinda Zhang , Ying Tai , Zhenyu Zhang , Chengjie Wang , Xiangyang Xue , Bo Zhao , Tiejun Huang , Yunsheng Wu , Yanwei Fu

High-quality 3D assets for traffic participants are critical for multi-sensor simulation, which is essential for the safe end-to-end development of autonomy. Building assets from in-the-wild data is key for diversity and realism, but…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Ze Yang , Jingkang Wang , Haowei Zhang , Sivabalan Manivasagam , Yun Chen , Raquel Urtasun

Generating high-quality 3D assets from a given image is highly desirable in various applications such as AR/VR. Recent advances in single-image 3D generation explore feed-forward models that learn to infer the 3D model of an object without…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Yongwei Chen , Tengfei Wang , Tong Wu , Xingang Pan , Kui Jia , Ziwei Liu

Automatically generating high-quality real world 3D scenes is of enormous interest for applications such as virtual reality and robotics simulation. Towards this goal, we introduce NeuralField-LDM, a generative model capable of synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Seung Wook Kim , Bradley Brown , Kangxue Yin , Karsten Kreis , Katja Schwarz , Daiqing Li , Robin Rombach , Antonio Torralba , Sanja Fidler

We tackle the challenge of generating the infinitely extendable 3D world -- large, continuous environments with coherent geometry and realistic appearance. Existing methods face key challenges: 2D-lifting approaches suffer from geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Sikuang Li , Chen Yang , Jiemin Fang , Taoran Yi , Jia Lu , Jiazhong Cen , Lingxi Xie , Wei Shen , Qi Tian

3D content creation has long been a complex and time-consuming process, often requiring specialized skills and resources. While recent advancements have allowed for text-guided 3D object and scene generation, they still fall short of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Xingyi Li , Yizheng Wu , Jun Cen , Juewen Peng , Kewei Wang , Ke Xian , Zhe Wang , Zhiguo Cao , Guosheng Lin

We present LT3SD, a novel latent diffusion model for large-scale 3D scene generation. Recent advances in diffusion models have shown impressive results in 3D object generation, but are limited in spatial extent and quality when extended to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-02 Quan Meng , Lei Li , Matthias Nießner , Angela Dai

Recently, image-to-3D approaches have achieved significant results with a natural image as input. However, it is not always possible to access these enriched color input samples in practical applications, where only sketches are available.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Wangguandong Zheng , Haifeng Xia , Rui Chen , Ming Shao , Siyu Xia , Zhengming Ding

Automatic 3D generation has recently attracted widespread attention. Recent methods have greatly accelerated the generation speed, but usually produce less-detailed objects due to limited model capacity or 3D data. Motivated by recent…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Zilong Chen , Yikai Wang , Feng Wang , Zhengyi Wang , Huaping Liu

The availability of rich 3D datasets corresponding to the geometrical complexity of the built environments is considered an ongoing challenge for 3D deep learning methodologies. To address this challenge, we introduce GenScan, a generative…

Computer Vision and Pattern Recognition · Computer Science 2020-12-09 Mohammad Keshavarzi , Oladapo Afolabi , Luisa Caldas , Allen Y. Yang , Avideh Zakhor

3D asset generation is getting massive amounts of attention, inspired by the recent success of text-guided 2D content creation. Existing text-to-3D methods use pretrained text-to-image diffusion models in an optimization problem or…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Lukas Höllein , Aljaž Božič , Norman Müller , David Novotny , Hung-Yu Tseng , Christian Richardt , Michael Zollhöfer , Matthias Nießner

Modeling the 3D world from sensor data for simulation is a scalable way of developing testing and validation environments for robotic learning problems such as autonomous driving. However, manually creating or re-creating real-world-like…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Bokui Shen , Xinchen Yan , Charles R. Qi , Mahyar Najibi , Boyang Deng , Leonidas Guibas , Yin Zhou , Dragomir Anguelov

Unbounded 3D world generation is emerging as a foundational task for scene modeling in computer vision, graphics, and robotics. In this work, we present WorldFlow3D, a novel method capable of generating unbounded 3D worlds. Building upon a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Amogh Joshi , Julian Ost , Felix Heide

4D content generation aims to create dynamically evolving 3D content that responds to specific input objects such as images or 3D representations. Current approaches typically incorporate physical priors to animate 3D representations, but…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Jiajing Lin , Zhenzhong Wang , Dejun Xu , Shu Jiang , YunPeng Gong , Min Jiang

We introduce Uni4D, a unified framework for large scale open vocabulary 3D retrieval and controlled 4D generation based on structured three level alignment across text, 3D models, and image modalities. Built upon the Align3D 130 dataset,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Philip Xu

Generating artistic and coherent 3D scene layouts is crucial in digital content creation. Traditional optimization-based methods are often constrained by cumbersome manual rules, while deep generative models face challenges in producing…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Xiaoming Zhu , Xu Huang , Qinghongbing Xie , Zhi Deng , Junsheng Yu , Yirui Guan , Zhongyuan Liu , Lin Zhu , Qijun Zhao , Ligang Liu , Long Zeng

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

We introduce GEM3D -- a new deep, topology-aware generative model of 3D shapes. The key ingredient of our method is a neural skeleton-based representation encoding information on both shape topology and geometry. Through a denoising…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Dmitry Petrov , Pradyumn Goyal , Vikas Thamizharasan , Vladimir G. Kim , Matheus Gadelha , Melinos Averkiou , Siddhartha Chaudhuri , Evangelos Kalogerakis