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Related papers: Human-in-the-loop Adaptation in Group Activity Fea…

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Human analysts that use anomaly detection systems in practice want to retain the use of simple and explainable global anomaly detectors. In this paper, we propose a novel human-in-the-loop learning algorithm called GLAD (GLocalized Anomaly…

Machine Learning · Computer Science 2020-07-17 Md Rakibul Islam , Shubhomoy Das , Janardhan Rao Doppa , Sriraam Natarajan

This paper presents a new task named weakly-supervised group activity recognition (GAR) which differs from conventional GAR tasks in that only video-level labels are available, yet the important persons within each frame are not provided…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Rui Yan , Lingxi Xie , Jinhui Tang , Xiangbo Shu , Qi Tian

Recognizing group activities is challenging due to the difficulties in isolating individual entities, finding the respective roles played by the individuals and representing the complex interactions among the participants. Individual…

Computer Vision and Pattern Recognition · Computer Science 2015-03-20 Qiang Qiu , Rama Chellappa

Human explanation (e.g., in terms of feature importance) has been recently used to extend the communication channel between human and agent in interactive machine learning. Under this setting, human trainers provide not only the ground…

Artificial Intelligence · Computer Science 2021-10-28 Lin Guan , Mudit Verma , Sihang Guo , Ruohan Zhang , Subbarao Kambhampati

Information systems increasingly leverage artificial intelligence (AI) and machine learning (ML) to generate value from vast amounts of data. However, ML models are imperfect and can generate incorrect classifications. Hence,…

Machine Learning · Computer Science 2023-07-10 Johannes Jakubik , Daniel Weber , Patrick Hemmer , Michael Vössing , Gerhard Satzger

Training deep-learning-based vision systems require the manual annotation of a significant number of images. Such manual annotation is highly time-consuming and labor-intensive. Although previous studies have attempted to eliminate the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Takuya Kiyokawa , Naoki Shirakura , Hiroki Katayama , Keita Tomochika , Jun Takamatsu

Learning from human feedback is a popular approach to train robots to adapt to user preferences and improve safety. Existing approaches typically consider a single querying (interaction) format when seeking human feedback and do not…

Robotics · Computer Science 2026-01-16 Yashwanthi Anand , Nnamdi Nwagwu , Kevin Sabbe , Naomi T. Fitter , Sandhya Saisubramanian

Large language models (LLMs) typically receive diverse natural language (NL) feedback through interaction with the environment. However, current reinforcement learning (RL) algorithms rely solely on scalar rewards, leaving the rich…

Computation and Language · Computer Science 2026-03-06 Lei Huang , Xiang Cheng , Chenxiao Zhao , Guobin Shen , Junjie Yang , Xiaocheng Feng , Yuxuan Gu , Xing Yu , Bing Qin

Human-in-the-loop reinforcement learning integrates human expertise to accelerate agent learning and provide critical guidance and feedback in complex fields. However, many existing approaches focus on single-agent tasks and require…

Machine Learning · Computer Science 2024-09-19 Huawen Hu , Enze Shi , Chenxi Yue , Shuocun Yang , Zihao Wu , Yiwei Li , Tianyang Zhong , Tuo Zhang , Tianming Liu , Shu Zhang

Image-based sports analytics enable automatic retrieval of key events in a game to speed up the analytics process for human experts. However, most existing methods focus on structured television broadcast video datasets with a straight and…

Computer Vision and Pattern Recognition · Computer Science 2020-02-20 Subhajit Chaudhury , Daiki Kimura , Phongtharin Vinayavekhin , Asim Munawar , Ryuki Tachibana , Koji Ito , Yuki Inaba , Minoru Matsumoto , Shuji Kidokoro , Hiroki Ozaki

In recent years, text-to-video retrieval methods based on CLIP have experienced rapid development. The primary direction of evolution is to exploit the much wider gamut of visual and textual cues to achieve alignment. Concretely, those…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Kaibin Tian , Yanhua Cheng , Yi Liu , Xinglin Hou , Quan Chen , Han Li

Manual spatio-temporal annotation of human action in videos is laborious, requires several annotators and contains human biases. In this paper, we present a weakly supervised approach to automatically obtain spatio-temporal annotations of…

Computer Vision and Pattern Recognition · Computer Science 2016-05-27 Waqas Sultani , Mubarak Shah

Person re-identification aims at finding a person of interest in an image gallery by comparing the probe image of this person with all the gallery images. It is generally treated as a retrieval problem, where the affinities between the…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Yantao Shen , Hongsheng Li , Tong Xiao , Shuai Yi , Dapeng Chen , Xiaogang Wang

Reinforcement learning (RL) often struggles with reward misalignment, where agents optimize given rewards but fail to exhibit the desired behaviors. This arises when the reward function incentivizes proxy behaviors misaligned with the true…

Machine Learning · Computer Science 2025-09-19 Mohammad Saif Nazir , Chayan Banerjee

We address the challenging task of video-based person re-identification. Recent works have shown that splitting the video sequences into clips and then aggregating clip based similarity is appropriate for the task. We show that using a…

Computer Vision and Pattern Recognition · Computer Science 2019-10-18 Neeraj Matiyali , Gaurav Sharma

Recognizing human activities in videos is challenging due to the spatio-temporal complexity and context-dependence of human interactions. Prior studies often rely on single input modalities, such as RGB or skeletal data, limiting their…

Computer Vision and Pattern Recognition · Computer Science 2024-09-05 Tuyen Tran , Thao Minh Le , Hung Tran , Truyen Tran

During human motor skill training and physical rehabilitation, there is an inherent trade-off between task difficulty and user performance. Characterizing this trade-off is crucial for evaluating user performance, designing assist-as-needed…

Robotics · Computer Science 2026-05-14 Harun Tolasa , Volkan Patoglu

Human-in-the-loop aims to train an accurate prediction model with minimum cost by integrating human knowledge and experience. Humans can provide training data for machine learning applications and directly accomplish tasks that are hard for…

Machine Learning · Computer Science 2022-05-20 Xingjiao Wu , Luwei Xiao , Yixuan Sun , Junhang Zhang , Tianlong Ma , Liang He

Active learning selects the most informative samples to exploit limited annotation budgets. Existing work follows a cumbersome pipeline that repeats the time-consuming model training and batch data selection multiple times. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-22 Yichen Xie , Masayoshi Tomizuka , Wei Zhan

As retrieval-augmented generation (RAG) becomes more widespread, the role of retrieval is shifting from retrieving information for human browsing to retrieving context for AI reasoning. This shift creates more complex search environments,…

Computation and Language · Computer Science 2026-01-05 Jiawei Zhou , Lei Chen