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We address the problem of reinforcement learning in which observations may exhibit an arbitrary form of stochastic dependence on past observations and actions, i.e. environments more general than (PO)MDPs. The task for an agent is to attain…

Machine Learning · Computer Science 2009-12-30 Daniil Ryabko , Marcus Hutter

Agents of general intelligence deployed in real-world scenarios must adapt to ever-changing environmental conditions. While such adaptive agents may leverage engineered knowledge, they will require the capacity to construct and evaluate…

Artificial Intelligence · Computer Science 2016-06-20 Craig Sherstan , Adam White , Marlos C. Machado , Patrick M. Pilarski

Data driven approaches for decision making applied to automated driving require appropriate generalization strategies, to ensure applicability to the world's variability. Current approaches either do not generalize well beyond the training…

Machine Learning · Computer Science 2022-03-11 Karl Kurzer , Philip Schörner , Alexander Albers , Hauke Thomsen , Karam Daaboul , J. Marius Zöllner

Active learning agents typically employ a query selection algorithm which solely considers the agent's learning objectives. However, this may be insufficient in more realistic human domains. This work uses imitation learning to enable an…

Machine Learning · Computer Science 2019-07-02 Kalesha Bullard , Yannick Schroecker , Sonia Chernova

Recent work proposes using world models to generate controlled virtual environments in which AI agents can be tested before deployment to ensure their reliability and safety. However, accurate world models often have high computational…

Artificial Intelligence · Computer Science 2025-04-08 Fernando Rosas , Alexander Boyd , Manuel Baltieri

We consider apprenticeship learning, i.e., having an agent learn a task by observing an expert demonstrating the task in a partially observable environment when the model of the environment is uncertain. This setting is useful in…

Machine Learning · Computer Science 2012-07-03 Takaki Makino , Johane Takeuchi

We argue that the analysis of agent/environment interactions should be extended to include the conventions and invariants maintained by agents throughout their activity. We refer to this thicker notion of environment as a lifeworld and…

Artificial Intelligence · Computer Science 2014-11-17 P. Agre , I. Horswill

In this work we create agents that can perform well beyond a single, individual task, that exhibit much wider generalisation of behaviour to a massive, rich space of challenges. We define a universe of tasks within an environment domain and…

Generalization remains a challenging problem for deep reinforcement learning algorithms, which are often trained and tested on the same set of deterministic game environments. When test environments are unseen and perturbed but the nature…

Machine Learning · Computer Science 2020-07-06 Jerry Zikun Chen

A long-standing challenge in Reinforcement Learning is enabling agents to learn a model of their environment which can be transferred to solve other problems in a world with the same underlying rules. One reason this is difficult is the…

Machine Learning · Computer Science 2019-05-16 Kai Olav Ellefsen , Jim Torresen

Autonomous agents are increasingly expected to operate in complex, dynamic, and uncertain environments, performing tasks such as manipulation, navigation, and decision-making. Achieving these capabilities requires agents to understand the…

Robotics · Computer Science 2025-11-11 Peng-Fei Zhang , Ying Cheng , Xiaofan Sun , Shijie Wang , Fengling Li , Lei Zhu , Heng Tao Shen

In this paper, we investigate the probabilistic variants of the strategy logics ATL and ATL* under imperfect information. Specifically, we present novel decidability and complexity results when the model transitions are stochastic and…

Multiagent Systems · Computer Science 2023-10-27 Francesco Belardinelli , Wojciech Jamroga , Munyque Mittelmann , Aniello Murano

In continual learning (CL), an AI agent (e.g., autonomous vehicles or robotics) learns from non-stationary data streams under dynamic environments. For the practical deployment of such applications, it is important to guarantee robustness…

Machine Learning · Computer Science 2024-01-11 Minsu Kim , Walid Saad

Recent work has shown how predictive modeling can endow agents with rich knowledge of their surroundings, improving their ability to act in complex environments. We propose question-answering as a general paradigm to decode and understand…

Generalizable agents should adapt to diverse tasks and unseen environments beyond their training distribution. This position paper argues that such generalization requires environment scaling: expanding the distribution of executable…

Artificial Intelligence · Computer Science 2026-05-19 Jiayi Zhang , Fanqi Kong , Guibin Zhang , Maojia Song , Zhaoyang Yu , Jianhao Ruan , Jinyu Xiang , Bang Liu , Chenglin Wu , Yuyu Luo

Much of model-based reinforcement learning involves learning a model of an agent's world, and training an agent to leverage this model to perform a task more efficiently. While these models are demonstrably useful for agents, every…

Neural and Evolutionary Computing · Computer Science 2019-11-01 C. Daniel Freeman , Luke Metz , David Ha

We address the problem of reinforcement learning in which observations may exhibit an arbitrary form of stochastic dependence on past observations and actions. The task for an agent is to attain the best possible asymptotic reward where the…

Machine Learning · Computer Science 2007-05-23 Daniil Ryabko , Marcus Hutter

Probabilistic model checking is a technique for formal automated reasoning about software or hardware systems that operate in the context of uncertainty or stochasticity. It builds upon ideas and techniques from a diverse range of fields,…

Logic in Computer Science · Computer Science 2023-08-08 David Parker

Modeling the purposeful behavior of imperfect agents from a small number of observations is a challenging task. When restricted to the single-agent decision-theoretic setting, inverse optimal control techniques assume that observed behavior…

Computer Science and Game Theory · Computer Science 2013-08-19 Kevin Waugh , Brian D. Ziebart , J. Andrew Bagnell

We consider a learning agent in a partially observable environment, with which the agent has never interacted before, and about which it learns both what it can observe and how its actions affect the environment. The agent can learn about…

Artificial Intelligence · Computer Science 2021-09-14 Thomas Bolander , Nina Gierasimczuk , Andrés Occhipinti Liberman