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Related papers: Simulating Human Audiovisual Search Behavior

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We describe a novel architecture for semantic image retrieval---in particular, retrieval of instances of visual situations. Visual situations are concepts such as "a boxing match," "walking the dog," "a crowd waiting for a bus," or "a game…

Computer Vision and Pattern Recognition · Computer Science 2017-11-02 Max H. Quinn , Erik Conser , Jordan M. Witte , Melanie Mitchell

Audio-visual navigation enables embodied agents to navigate toward sound-emitting targets by leveraging both auditory and visual cues. However, most existing approaches rely on precomputed room impulse responses (RIRs) for binaural audio…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Yichen Zeng , Hebaixu Wang , Meng Liu , Yu Zhou , Chen Gao , Kehan Chen , Gongping Huang

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

Computational modeling is widely used to study how humans and organizations search and solve problems in fields such as economics, management, cultural evolution, and computer science. We argue that current computational modeling research…

Data Analysis, Statistics and Probability · Physics 2020-06-23 Oana Vuculescu , Mads Kock Pedersen , Jacob F. Sherson , Carsten Bergenholtz

Audio-visual navigation of an agent towards locating an audio goal is a challenging task especially when the audio is sporadic or the environment is noisy. In this paper, we present CAVEN, a Conversation-based Audio-Visual Embodied…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Xiulong Liu , Sudipta Paul , Moitreya Chatterjee , Anoop Cherian

Our aim is to build autonomous agents that can solve tasks in environments like Minecraft. To do so, we used an imitation learning-based approach. We formulate our control problem as a search problem over a dataset of experts'…

Machine Learning · Computer Science 2023-04-18 Federico Malato , Florian Leopold , Amogh Raut , Ville Hautamäki , Andrew Melnik

We propose a method for learning from streaming visual data using a compact, constant size representation of all the data that was seen until a given moment. Specifically, we construct a 'coreset' representation of streaming data using a…

Computer Vision and Pattern Recognition · Computer Science 2015-11-20 Abhimanyu Dubey , Nikhil Naik , Dan Raviv , Rahul Sukthankar , Ramesh Raskar

Humans possess an intricate and powerful visual system in order to perceive and understand the environing world. Human perception can effortlessly detect and correctly group features in visual data and can even interpret random-dot videos…

Computer Vision and Pattern Recognition · Computer Science 2020-01-30 Thomas Dagès , Michael Lindenbaum , Alfred M. Bruckstein

Visual navigation models based on deep learning can learn effective policies when trained on large amounts of visual observations through reinforcement learning. Unfortunately, collecting the required experience in the real world requires…

Robotics · Computer Science 2020-10-27 Marco Rosano , Antonino Furnari , Luigi Gulino , Giovanni Maria Farinella

Audio-visual automatic speech recognition is a promising approach to robust ASR under noisy conditions. However, up until recently it had been traditionally studied in isolation assuming the video of a single speaking face matches the…

Audio and Speech Processing · Electrical Eng. & Systems 2022-05-13 Otavio Braga , Olivier Siohan

Progress in embodied intelligence increasingly depends on scalable data infrastructure. While vision and language have scaled with internet corpora, learning physical interaction remains constrained by the lack of large, diverse, and richly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yufan Deng , Daquan Zhou

Conversation is the natural mode for information exchange in daily life, a spoken conversational interaction for search input and output is a logical format for information seeking. However, the conceptualisation of user-system interactions…

Information Retrieval · Computer Science 2019-10-31 Johanne R. Trippas , Damiano Spina , Paul Thomas , Mark Sanderson , Hideo Joho , Lawrence Cavedon

The success of Emergency Response (ER) scenarios, such as search and rescue, is often dependent upon the prompt location of a lost or injured person. With the increasing use of small Unmanned Aerial Systems (sUAS) as "eyes in the sky"…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Arturo Miguel Russell Bernal , Jane Cleland-Huang , Walter Scheirer

The widespread integration of cameras in hand-held and head-worn devices as well as the ability to share content online enables a large and diverse visual capture of the world that millions of users build up collectively every day. We…

Information Retrieval · Computer Science 2016-02-17 Sreyasi Nag Chowdhury , Mateusz Malinowski , Andreas Bulling , Mario Fritz

Audiovisual scenes are pervasive in our daily life. It is commonplace for humans to discriminatively localize different sounding objects but quite challenging for machines to achieve class-aware sounding objects localization without…

Computer Vision and Pattern Recognition · Computer Science 2021-12-23 Di Hu , Yake Wei , Rui Qian , Weiyao Lin , Ruihua Song , Ji-Rong Wen

We propose a method for human action recognition, one that can localize the spatiotemporal regions that `define' the actions. This is a challenging task due to the subtlety of human actions in video and the co-occurrence of contextual…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Yang Wang , Vinh Tran , Gedas Bertasius , Lorenzo Torresani , Minh Hoai

Common-sense physical reasoning is an essential ingredient for any intelligent agent operating in the real-world. For example, it can be used to simulate the environment, or to infer the state of parts of the world that are currently…

Machine Learning · Computer Science 2018-03-01 Sjoerd van Steenkiste , Michael Chang , Klaus Greff , Jürgen Schmidhuber

In recent years, the world has witnessed various primitives pertaining to the complexity of human behavior. Identifying an event in the presence of insufficient, incomplete, or tentative premises along with the constraints on resources such…

Artificial Intelligence · Computer Science 2021-03-22 Sarika Jain , Archana Patel

Objects, in the real world, rarely occur in isolation and exhibit typical arrangements governed by their independent utility, and their expected interaction with humans and other objects in the context. For example, a chair is expected near…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Sharat Agarwal

Visual reconstruction algorithms are an interpretive tool that map brain activity to pixels. Past reconstruction algorithms employed brute-force search through a massive library to select candidate images that, when passed through an…

Neurons and Cognition · Quantitative Biology 2023-05-03 Reese Kneeland , Jordyn Ojeda , Ghislain St-Yves , Thomas Naselaris
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