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It is well known that reinforcement learning can be cast as inference in an appropriate probabilistic model. However, this commonly involves introducing a distribution over agent trajectories with probabilities proportional to exponentiated…

Artificial Intelligence · Computer Science 2021-10-07 David Tolpin , Tomer Dobkin

We consider the problem of fair allocation of indivisible items to agents that have arbitrary entitlements to the items. Every agent $i$ has a valuation function $v_i$ and an entitlement $b_i$, where entitlements sum up to~1. Which…

Computer Science and Game Theory · Computer Science 2024-05-24 Moshe Babaioff , Uriel Feige

For zero-sum two-player continuous-time games with integral payoff and incomplete information on one side, one shows that the optimal strategy of the informed player can be computed through an auxiliary optimization problem over some…

Probability · Mathematics 2008-10-02 Pierre Cardaliaguet , Catherine Rainer

Richman games are zero-sum games, where in each turn players bid in order to determine who will play next [Lazarus et al.'99]. We extend the theory to impartial general-sum two player games called \emph{bidding games}, showing the existence…

Computer Science and Game Theory · Computer Science 2018-08-13 Gil Kalai , Reshef Meir , Moshe Tennenholtz

The class of assignment problems is a fundamental and well-studied class in the intersection of Social Choice, Computational Economics and Discrete Allocation. In a general assignment problem, a group of agents expresses preferences over a…

Data Structures and Algorithms · Computer Science 2021-05-25 Barak Steindl , Meirav Zehavi

The Santa Claus problem is a fundamental problem in fair division: the goal is to partition a set of heterogeneous items among heterogeneous agents so as to maximize the minimum value of items received by any agent. In this paper, we study…

Computer Science and Game Theory · Computer Science 2023-03-07 MohammadTaghi Hajiaghayi , MohammadReza Khani , Debmalya Panigrahi , Max Springer

We present an end-to-end framework for the Assignment Problem with multiple tasks mapped to a group of workers, using reinforcement learning while preserving many constraints. Tasks and workers have time constraints and there is a cost…

Artificial Intelligence · Computer Science 2021-06-08 Sharmin Pathan , Vyom Shrivastava

We propose a fair and efficient solution for assigning agents to m posts subject to congestion, when agents care about both their post and its congestion. Examples include assigning jobs to busy servers, students to crowded schools or…

Theoretical Economics · Economics 2024-02-23 Anna Bogomolnaia , Herve Moulin

Compositional reinforcement learning is a promising approach for training policies to perform complex long-horizon tasks. Typically, a high-level task is decomposed into a sequence of subtasks and a separate policy is trained to perform…

Machine Learning · Computer Science 2023-06-09 Kishor Jothimurugan , Steve Hsu , Osbert Bastani , Rajeev Alur

Collective or group intelligence is manifested in the fact that a team of cooperating agents can solve problems more efficiently than when those agents work in isolation. Although cooperation is, in general, a successful problem solving…

Multiagent Systems · Computer Science 2019-12-19 Sandro M. Reia , André C. Amado , José F. Fontanari

Applications such as employees sharing office spaces over a workweek can be modeled as problems where agents are matched to resources over multiple rounds. Agents' requirements limit the set of compatible resources and the rounds in which…

Artificial Intelligence · Computer Science 2022-12-01 Yohai Trabelsi , Abhijin Adiga , Sarit Kraus , S. S. Ravi , Daniel J. Rosenkrantz

Inspired by real-world applications such as the assignment of pupils to schools or the allocation of social housing, the one-sided matching problem studies how a set of agents can be assigned to a set of objects when the agents have…

Data Structures and Algorithms · Computer Science 2023-06-26 Tom Demeulemeester , Dries Goossens , Ben Hermans , Roel Leus

We study a Stackelberg game to examine how two agents determine to cooperate while competing with each other. Each selects an arrival time to a destination, the earlier one fetching a higher reward. There is, however, an inherent penalty in…

Computer Science and Game Theory · Computer Science 2024-07-30 Chenlan Wang , Mehrdad Moharrami , Mingyan Liu

The core is a quintessential solution concept for profit sharing in cooperative game theory. An imputation allocates the worth of the given game among its agents. The imputation lies in the core of the game if, for each sub-coalition, the…

Computer Science and Game Theory · Computer Science 2025-02-05 Rohith Reddy Gangam , Shayan Taherijam , Vijay V. Vazirani

To address efficiency and design challenges in choice-based matching platforms, we introduce a two-sided assortment optimization framework under general choice preferences. The goal in this problem is to maximize the expected number of…

Optimization and Control · Mathematics 2026-05-08 Omar El Housni , Ulysse Hennebelle , Alfredo Torrico

This paper studies a class of strongly monotone games involving non-cooperative agents that optimize their own time-varying cost functions. We assume that the agents can observe other agents' historical actions and choose actions that best…

Optimization and Control · Mathematics 2023-09-04 Zifan Wang , Yi Shen , Michael M. Zavlanos , Karl H. Johansson

We propose a game-based formulation for learning dimensionality-reducing representations of feature vectors, when only a prior knowledge on future prediction tasks is available. In this game, the first player chooses a representation, and…

Machine Learning · Computer Science 2024-03-12 Neria Uzan , Nir Weinberger

In the last years, the DeepMind algorithm AlphaZero has become the state of the art to efficiently tackle perfect information two-player zero-sum games with a win/lose outcome. However, when the win/lose outcome is decided by a final score…

Artificial Intelligence · Computer Science 2023-01-10 Luca Pasqualini , Gianluca Amato , Marco Fantozzi , Rosa Gini , Alessandro Marchetti , Carlo Metta , Francesco Morandin , Maurizio Parton

We study the open question of how players learn to play a social optimum pure-strategy Nash equilibrium (PSNE) through repeated interactions in general-sum coordination games. A social optimum of a game is the stable Pareto-optimal state…

Computer Science and Game Theory · Computer Science 2023-07-26 Duong Nguyen , Langford White , Hung Nguyen

We consider the multi-agent spatial navigation problem of computing the socially optimal order of play, i.e., the sequence in which the agents commit to their decisions, and its associated equilibrium in an N-player Stackelberg trajectory…

Robotics · Computer Science 2024-06-26 Haimin Hu , Gabriele Dragotto , Zixu Zhang , Kaiqu Liang , Bartolomeo Stellato , Jaime F. Fisac