English
Related papers

Related papers: Counting Unit Circular Arc Intersections

200 papers

In this paper, we study the problem of computing the diameter of a set of $n$ points in $d$-dimensional Euclidean space for a fixed dimension $d$, and propose a new $(1+\varepsilon)$-approximation algorithm with $O(n+ 1/\varepsilon^{d-1})$…

Computational Geometry · Computer Science 2019-05-08 Mahdi Imanparast , Seyed Naser Hashemi , Ali Mohades

Intersection algorithms are very important in computation of geometrical problems. Algorithms for a line intersection with linear or quadratic surfaces are quite efficient. However, algorithms for a line intersection with other surfaces are…

Graphics · Computer Science 2023-01-10 Vaclav Skala

We first review some topics in the classical computational geometry of lines, in particular the O(n^{3+\epsilon}) bounds for the combinatorial complexity of the set of lines in R^3 interacting with $n$ objects of fixed description…

Metric Geometry · Mathematics 2007-05-23 Frank Sottile , Thorsten Theobald

In this article, we devise a concise algorithm for computing BOCP. Our method is simple, easy-to-implement but without loss of efficiency. Given two circular-arc polygons with $m$ and $n$ edges respectively, our method runs in…

Data Structures and Algorithms · Computer Science 2018-07-04 Jack Wang

The problem of counting small subgraphs, and specifically cycles, in the streaming model received a lot of attention over the past few years. In this paper, we consider arbitrary order insertion-only streams, improving over the…

Data Structures and Algorithms · Computer Science 2020-07-28 Sofya Vorotnikova

We study the problem of computing a convex region with bounded area and diameter that contains the maximum number of points from a given point set $P$. We show that this problem can be solved in $O(n^6k)$ time and $O(n^3k)$ space, where $n$…

Computational Geometry · Computer Science 2025-07-08 Gianmarco Picarella , Marc van Kreveld , Frank Staals , Sjoerd de Vries

In this paper, we study arrangements of orthogonal circles, that is, arrangements of circles where every pair of circles must either be disjoint or intersect at a right angle. Using geometric arguments, we show that such arrangements have…

Computational Geometry · Computer Science 2019-08-27 Steven Chaplick , Henry Förster , Myroslav Kryven , Alexander Wolff

In this work we study quantum algorithms for Hopcroft's problem which is a fundamental problem in computational geometry. Given $n$ points and $n$ lines in the plane, the task is to determine whether there is a point-line incidence. The…

Quantum Physics · Physics 2024-05-03 Vladimirs Andrejevs , Aleksandrs Belovs , Jevgēnijs Vihrovs

A fundamental problem in shape matching and geometric similarity is computing the maximum area overlap between two polygons under translation. For general simple polygons, the best-known algorithm runs in $O((nm)^2 \log(nm))$ time [Mount,…

Computational Geometry · Computer Science 2025-11-07 Mikkel Abrahamsen , Sujoy Bhore , Maike Buchin , Jacobus Conradi , Ce Jin , André Nusser , Carolin Rehs

In this paper we consider several instances of the k-center on a line problem where the goal is, given a set of points S in the plane and a parameter k >= 1, to find k disks with centers on a line l such that their union covers S and the…

Computational Geometry · Computer Science 2009-02-20 Peter Brass , Christian Knauer , Hyeon-Suk Na , Chan-Su Shin , Antoine Vigneron

We show that any set of distinct homotopy classes of simple closed curves on the torus that pairwise intersect at most $k$ times has size $k + O(\sqrt{k} \log k)$. Prior to this work, a lemma of Agol, together with the state of the art…

Geometric Topology · Mathematics 2020-08-20 Tarik Aougab , Jonah Gaster

Let $G$ be a unit disk graph in the plane defined by $n$ disks whose positions are known. For the case when $G$ is unweighted, we give a simple algorithm to compute a shortest path tree from a given source in $O(n\log n)$ time. For the case…

Computational Geometry · Computer Science 2014-11-19 Sergio Cabello , Miha Jejčič

We present an algorithm that finds a feedback arc set of size $k$ in a tournament in time $n^{O(1)}2^{O(\sqrt{k})}$. This is asymptotically faster than the running time of previously known algorithms for this problem.

Data Structures and Algorithms · Computer Science 2009-11-30 Uriel Feige

We present quantum algorithms for the following graph problems: finding a maximal bipartite matching in time O(n sqrt{m+n} log n), finding a maximal non-bipartite matching in time O(n^2 (sqrt{m/n} + log n) log n), and finding a maximal flow…

Quantum Physics · Physics 2007-05-23 Andris Ambainis , Robert Spalek

Recently, Armstrong, Guzm\'an, and Sing Long (2021), presented an optimal $O(n^2)$ time algorithm for strict circular seriation (called also the recognition of strict quasi-circular Robinson spaces). In this paper, we give a very simple…

Discrete Mathematics · Computer Science 2023-05-23 Mikhael Carmona , Victor Chepoi , Guyslain Naves , Pascal Préa

A simple-triangle graph is the intersection graph of triangles that are defined by a point on a horizontal line and an interval on another horizontal line. The time complexity of the recognition problem for simple-triangle graphs was a…

Discrete Mathematics · Computer Science 2018-09-20 Asahi Takaoka

We introduce a fast, high-precision algorithm for calculating intersections between great circle arcs and lines of constant latitude on the unit sphere. We first propose a simplified intersection point formula with improved speed and…

Numerical Analysis · Mathematics 2025-10-14 Hongyu Chen , Paul A. Ullrich , Julian Panetta

Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ to minimize the radius of the resulting graph. Previously, a similar problem for minimizing the diameter of the graph…

Data Structures and Algorithms · Computer Science 2019-04-30 Christopher Johnson , Haitao Wang

A polygon C is an intersecting polygon for a set O of objects in the plane if C intersects each object in O, where the polygon includes its interior. We study the problem of computing the minimum-perimeter intersecting polygon and the…

Computational Geometry · Computer Science 2022-08-17 Antonios Antoniadis , Mark de Berg , Sándor Kisfaludi-Bak , Antonis Skarlatos

We develop a new algorithm for fitting circles that does not have drawbacks commonly found in existing circle fits. Our fit achieves ultimate accuracy (to machine precision), avoids divergence, and is numerically stable even when fitting…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Houssam Abdul-Rahman , Nikolai Chernov
‹ Prev 1 3 4 5 6 7 10 Next ›