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Mirror neurons are a class of neurons that activate both when an individual observes an action and when they perform the same action. This mechanism reveals a fundamental interplay between action understanding and embodied execution,…

Artificial Intelligence · Computer Science 2025-09-26 Wentao Zhu , Zhining Zhang , Yuwei Ren , Yin Huang , Hao Xu , Yizhou Wang

Augmented Reality (AR) enables intuitive interaction with virtual annotations overlaid on the real world, supporting a wide range of applications such as remote assistance, education, and industrial training. However, as the number of…

Human-Computer Interaction · Computer Science 2025-09-16 Zahra Borhani , Ali Ebrahimpour-Boroojeny , Francisco R. Ortega

We propose a self-supervised framework for learning facial attributes by simply watching videos of a human face speaking, laughing, and moving over time. To perform this task, we introduce a network, Facial Attributes-Net (FAb-Net), that is…

Computer Vision and Pattern Recognition · Computer Science 2018-08-22 Olivia Wiles , A. Sophia Koepke , Andrew Zisserman

Humans can perceive and reason about spatial relationships from sequential visual observations, such as egocentric video streams. However, how pretrained models acquire such abilities, especially high-level reasoning, remains unclear. This…

Artificial Intelligence · Computer Science 2025-04-18 Baining Zhao , Ziyou Wang , Jianjie Fang , Chen Gao , Fanhang Man , Jinqiang Cui , Xin Wang , Xinlei Chen , Yong Li , Wenwu Zhu

Multimodal representation learning is fundamentally about transforming incomparable modalities into comparable representations. While prior research primarily focused on explicitly aligning these representations through targeted learning…

Machine Learning · Computer Science 2025-06-16 Megan Tjandrasuwita , Chanakya Ekbote , Liu Ziyin , Paul Pu Liang

We present RealitySketch, an augmented reality interface for sketching interactive graphics and visualizations. In recent years, an increasing number of AR sketching tools enable users to draw and embed sketches in the real world. However,…

Human-Computer Interaction · Computer Science 2020-08-21 Ryo Suzuki , Rubaiat Habib Kazi , Li-Yi Wei , Stephen DiVerdi , Wilmot Li , Daniel Leithinger

Face reconstruction and tracking is a building block of numerous applications in AR/VR, human-machine interaction, as well as medical applications. Most of these applications rely on a metrically correct prediction of the shape, especially,…

Computer Vision and Pattern Recognition · Computer Science 2022-10-20 Wojciech Zielonka , Timo Bolkart , Justus Thies

In this paper, we argue that the future of Artificial Intelligence research resides in two keywords: integration and embodiment. We support this claim by analyzing the recent advances of the field. Regarding integration, we note that the…

Artificial Intelligence · Computer Science 2017-09-19 Clément Moulin-Frier , Jordi-Ysard Puigbò , Xerxes D. Arsiwalla , Martì Sanchez-Fibla , Paul F. M. J. Verschure

Masked image modeling (MIM) as pre-training is shown to be effective for numerous vision downstream tasks, but how and where MIM works remain unclear. In this paper, we compare MIM with the long-dominant supervised pre-trained models from…

Computer Vision and Pattern Recognition · Computer Science 2022-05-30 Zhenda Xie , Zigang Geng , Jingcheng Hu , Zheng Zhang , Han Hu , Yue Cao

Virtual Reality (VR) and Augmented Reality (AR) are emerging as transformative tools in education, offering new possibilities for engagement and immersion. This paper explores their potential in language learning within public education,…

On-body menus present a novel interaction paradigm within Virtual Reality (VR) environments by embedding virtual interfaces directly onto the user's body. Unlike traditional screen-based interfaces, on-body menus enable users to interact…

Human-Computer Interaction · Computer Science 2024-10-01 Xiang Li , Wei He , Shan Jin , Jan Gugenheimer , Pan Hui , Hai-Ning Liang , Per Ola Kristensson

AI-supported tools can help learners overcome challenges in programming education by providing adaptive assistance. However, existing research often focuses on individual tools rather than deriving broader design recommendations. A key…

Human-Computer Interaction · Computer Science 2025-03-04 Zihan Wu , Yicheng Tang , Barbara Ericson

Objective: The study examined the effects of varying all three core elements of cognitive load on learning efficiency during a shape assembly task in virtual reality (VR). Background: Adaptive training systems aim to improve learning…

This study addresses the challenge of accurate 6D pose estimation in Augmented Reality (AR), a critical component for seamlessly integrating virtual objects into real-world environments. Our research primarily addresses the difficulty of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Mayura Manawadu , Sieun Park , Soon-Yong Park

During surgical training, real-time feedback from trainers to trainees is important for preventing errors and enhancing long-term skill acquisition. Accurately predicting the effectiveness of this feedback, specifically whether it leads to…

Hospitals are among the most cognitively demanding indoor environments, especially for patients and visitors unfamiliar with their layout. This study investigates the effectiveness of an augmented reality (AR)-based handheld navigation…

Human-Computer Interaction · Computer Science 2026-01-05 Kai Liu , Michelle L. Aebersold , Mark Lindquist , Haoting Gao

Social network alignment aims at aligning person identities across social networks. Embedding based models have been shown effective for the alignment where the structural proximity preserving objective is typically adopted for the model…

Social and Information Networks · Computer Science 2021-11-23 Zihan Yan , Li Liu , Xin Li , William K. Cheung , Youmin Zhang , Qun Liu , Guoyin Wang

Face alignment is crucial for face recognition and has been widely adopted. However, current practice is too simple and under-explored. There lacks an understanding of how important face alignment is and how it should be performed, for…

Computer Vision and Pattern Recognition · Computer Science 2020-03-24 Huawei Wei , Peng Lu , Yichen Wei

Rebar inspection in reinforced concrete construction requires sustained awkward postures and complex mental mapping of two-dimensional drawings onto three-dimensional assemblies. This study evaluated an Augmented Reality (AR)-assisted rebar…

Human-Computer Interaction · Computer Science 2026-04-30 Mahsa Sanei , Fernando Moreu

Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…

Human-Computer Interaction · Computer Science 2025-06-19 Yikan Wang