English
Related papers

Related papers: Multi-Head Attention Is a Multi-Player Game

200 papers

Multi-agent reinforcement learning (MARL) optimizes strategic interactions in non-cooperative dynamic games, where agents have misaligned objectives. However, data-driven methods such as multi-agent policy gradients (MA-PG) often suffer…

Systems and Control · Electrical Eng. & Systems 2026-02-13 Jingqi Li , Gechen Qu , Jason J. Choi , Somayeh Sojoudi , Claire Tomlin

Cooperative Multi-Agent Reinforcement Learning (MARL) algorithms, trained only to optimize task reward, can lead to a concentration of power where the failure or adversarial intent of a single agent could decimate the reward of every agent…

Machine Learning · Computer Science 2024-06-18 Michelle Li , Michael Dennis

Follow the regularized leader FTRL is the premier algorithm for online optimization. However, despite decades of research on its convergence in constrained optimization -- and potential games in particular -- its behavior remained hitherto…

Computer Science and Game Theory · Computer Science 2026-02-02 Ioannis Anagnostides , Ioannis Panageas , Nikolas Patris , Tuomas Sandholm

This paper considers offline multi-agent reinforcement learning. We propose the strategy-wise concentration principle which directly builds a confidence interval for the joint strategy, in contrast to the point-wise concentration principle…

Machine Learning · Computer Science 2022-10-17 Qiwen Cui , Simon S. Du

Multi-head finite-state dimensions and predimensions quantify the predictability of a sequence by a gambler with trailing heads acting as "probes to the past." These additional heads allow the gambler to exploit patterns that are simple but…

Information Theory · Computer Science 2026-05-28 Julianne Cruz , Sho Glashausser , Xiaoyuan Li , Neil Lutz

Motivated by the pursuit of a systematic computational and algorithmic understanding of Generative Adversarial Networks (GANs), we present a simple yet unified non-asymptotic local convergence theory for smooth two-player games, which…

Machine Learning · Statistics 2020-07-27 Tengyuan Liang , James Stokes

A simple model for cooperation between "selfish" agents, which play an extended version of the Prisoner's Dilemma(PD) game, in which they use arbitrary payoffs, is presented and studied. A continuous variable, representing the probability…

Condensed Matter · Physics 2009-11-10 H. Fort

This paper considers convex games involving multiple agents that aim to minimize their own cost functions using locally available information. A common assumption in the study of such games is that the agents are symmetric, meaning that…

Optimization and Control · Mathematics 2025-09-25 Zifan Wang , Xinlei Yi , Yi Shen , Michael M. Zavlanos , Karl H. Johansson

The emergence of new communication technologies allows us to expand our understanding of distributed control and consider collaborative decision-making paradigms. With collaborative algorithms, certain local decision-making entities (or…

Computer Science and Game Theory · Computer Science 2023-08-17 Bryce L. Ferguson , Dario Paccagnan , Bary S. R. Pradelski , Jason R. Marden

A satisfactory multiagent learning algorithm should, {\em at a minimum}, learn to play optimally against stationary opponents and converge to a Nash equilibrium in self-play. The algorithm that has come closest, WoLF-IGA, has been proven to…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

The transformer architecture is widely used in machine learning models and consists of two alternating sublayers: attention heads and MLPs. We prove that an MLP neuron can be implemented by a masked attention head with internal dimension 1…

Machine Learning · Computer Science 2023-09-18 Robert Huben , Valerie Morris

As is well known, many classes of markets have efficient equilibria, but this depends on agents being non-strategic, i.e. that they declare their true demands when offered goods at particular prices, or in other words, that they are…

Computer Science and Game Theory · Computer Science 2017-12-18 Richard Cole , Yixin Tao

We consider N-player and mean field games in continuous time over a finite horizon, where the position of each agent belongs to {-1,1}. If there is uniqueness of mean field game solutions, e.g. under monotonicity assumptions, then the…

Optimization and Control · Mathematics 2019-02-06 Alekos Cecchin , Paolo Dai Pra , Markus Fischer , Guglielmo Pelino

Multi-agent reinforcement learning (MARL) is increasingly used to design learning-enabled agents that interact in shared environments. However, training MARL algorithms in general-sum games remains challenging: learning dynamics can become…

Machine Learning · Computer Science 2026-04-07 Addison Kalanther , Sanika Bharvirkar , Shankar Sastry , Chinmay Maheshwari

We propose a game-theoretic framework that incorporates both incomplete information and general ambiguity attitudes on factors external to all players. Our starting point is players' preferences on payoff-distribution vectors, essentially…

Economics · Quantitative Finance 2017-04-04 Jian Yang

Large Language Models (LLMs) often suffer from mode collapse, repeatedly generating the same few completions even when many valid answers exist, limiting their diversity across a wide range of tasks. We introduce Group-Aware Policy…

This paper studies a two-player game with a quantitative surveillance requirement on an adversarial target moving in a discrete state space and a secondary objective to maximize short-term visibility of the environment. We impose the…

Robotics · Computer Science 2019-11-19 Suda Bharadwaj , Louis Ly , Bo Wu , Richard Tsai , Ufuk Topcu

Recently evolved large reasoning models (LRMs) show powerful performance in solving complex tasks with long chain-of-thought (CoT) reasoning capability. As these LRMs are mostly developed by post-training on formal reasoning tasks, whether…

Computation and Language · Computer Science 2025-05-30 Zijun Yao , Yantao Liu , Yanxu Chen , Jianhui Chen , Junfeng Fang , Lei Hou , Juanzi Li , Tat-Seng Chua

In this paper we propose a game-theoretic model to analyze events similar to the 2009 \emph{DARPA Network Challenge}, which was organized by the Defense Advanced Research Projects Agency (DARPA) for exploring the roles that the Internet and…

Computer Science and Game Theory · Computer Science 2013-01-31 Rajesh Chitnis , MohammadTaghi Hajiaghayi , Jonathan Katz , Koyel Mukherjee

A major challenge in cognitive science and AI has been to understand how autonomous agents might acquire and predict behavioral and mental states of other agents in the course of complex social interactions. How does such an agent model the…

Multiagent Systems · Computer Science 2019-06-03 Ismael T. Freire , Xerxes D. Arsiwalla , Jordi-Ysard Puigbò , Paul Verschure