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The Aiming for AI Interoperability report investigates the ongoing challenge of achieving regulatory and technical AI interoperability as national and global AI governance efforts are proliferating. Here, technical interoperability is the…

Computers and Society · Computer Science 2026-03-24 Benjamin Faveri , Craig Shank , Richard Whitt , Phillip Dawson

Conversational agents are increasingly deployed in knowledge-intensive settings, where correct behavior depends on retrieving and applying domain-specific knowledge from large, proprietary, and unstructured corpora during live interactions…

Artificial Intelligence · Computer Science 2026-03-05 Quan Shi , Alexandra Zytek , Pedram Razavi , Karthik Narasimhan , Victor Barres

Large Language Models (LLMs) are transforming artificial intelligence, evolving into task-oriented systems capable of autonomous planning and execution. One of the primary applications of LLMs is conversational AI systems, which must…

Computation and Language · Computer Science 2025-01-22 Elad Levi , Ilan Kadar

Artificial intelligence (AI) technologies (re-)shape modern life, driving innovation in a wide range of sectors. However, some AI systems have yielded unexpected or undesirable outcomes or have been used in questionable manners. As a…

Existing reasoning evaluation paradigms suffer from different limitations: fixed benchmarks are increasingly saturated and vulnerable to contamination, while preference-based evaluations rely on subjective judgments. We argue that a core…

Artificial Intelligence · Computer Science 2026-05-19 Baoqing Yue , Zihan Zhu , Yutong Han , Brian Fan , Qian Sun , Jichen Feng , Hufei Yang , Yifan Zhang , Mengdi Wang

Despite their substantial successes, AI agents continue to face fundamental challenges in terms of trustworthiness. Consider deep research agents, tasked with searching for information relevant to a given topic-while AI agents can perform…

Machine Learning · Computer Science 2026-04-21 Remy Kim , Minseung Lee , Shuo Li , Osbert Bastani

In this paper, we introduce OSUniverse: a benchmark of complex, multimodal desktop-oriented tasks for advanced GUI-navigation AI agents that focuses on ease of use, extensibility, comprehensive coverage of test cases, and automated…

Artificial Intelligence · Computer Science 2025-05-07 Mariya Davydova , Daniel Jeffries , Patrick Barker , Arturo Márquez Flores , Sinéad Ryan

Game balancing is an important part of the (computer) game design process, in which designers adapt a game prototype so that the resulting gameplay is as entertaining as possible. In industry, the evaluation of a game is often based on…

Human-Computer Interaction · Computer Science 2016-03-15 Vanessa Volz , Günter Rudolph , Boris Naujoks

Recent advances in vision-language learning have achieved notable success on complete-information question-answering datasets through the integration of extensive world knowledge. Yet, most models operate passively, responding to questions…

Artificial Intelligence · Computer Science 2023-11-06 Manjie Xu , Guangyuan Jiang , Wei Liang , Chi Zhang , Yixin Zhu

People need to internalize the skills of AI agents to improve their own capabilities. Our paper focuses on Mahjong, a multiplayer game involving imperfect information and requiring effective long-term decision-making amidst randomness and…

Artificial Intelligence · Computer Science 2026-01-21 Lingfeng Li , Yunlong Lu , Yongyi Wang , Qifan Zheng , Wenxin Li

In multi-player card games such as Skat or Bridge, the early stages of the game, such as bidding, game selection, and initial card selection, are often more critical to the success of the play than refined middle- and end-game play. At the…

Artificial Intelligence · Computer Science 2025-12-18 Stefan Edelkamp

As modern video games become increasingly complex, traditional manual testing methods are proving costly and inefficient, limiting the ability to ensure high-quality game experiences. While advancements in Artificial Intelligence (AI) offer…

Human-Computer Interaction · Computer Science 2026-04-07 Boran Zhang , Muhan Xu , Zhijun Pan

Developing AI agents that can robustly adapt to varying strategic landscapes without retraining is a central challenge in multi-agent learning. Pok\'emon Video Game Championships (VGC) is a domain with a vast space of approximately…

Artificial Intelligence · Computer Science 2026-01-14 Cameron Angliss , Jiaxun Cui , Jiaheng Hu , Arrasy Rahman , Peter Stone

Letting AI agents interact in multi-agent applications adds a layer of complexity to the interpretability and prediction of AI outcomes, with profound implications for their trustworthy adoption in research and society. Game theory offers…

Artificial Intelligence · Computer Science 2026-03-17 Alessio Buscemi , Daniele Proverbio , Alessandro Di Stefano , The-Anh Han , German Castignani , Pietro Liò

This article presents a modular, component-based architecture for developing and evaluating AI agents that bridge the gap between natural language interfaces and complex enterprise data warehouses. The system directly addresses core…

Artificial Intelligence · Computer Science 2025-09-30 Nooshin Bahador

In shared autonomy, a critical tension arises when an automated assistant must choose between obeying a human's instruction and deliberately overriding it to prevent harm. This safety-critical behavior is known as intelligent disobedience.…

Artificial Intelligence · Computer Science 2026-03-24 Benedikt Hornig , Reuth Mirsky

The issue of fairness in decision-making is a critical one, especially given the variety of stakeholder demands for differing and mutually incompatible versions of fairness. Adopting a strategic interaction of perspectives provides an…

Machine Learning · Computer Science 2025-04-24 Tina Behzad , Mithilesh Kumar Singh , Anthony J. Ripa , Klaus Mueller

As a challenging multi-player card game, DouDizhu has recently drawn much attention for analyzing competition and collaboration in imperfect-information games. In this paper, we propose PerfectDou, a state-of-the-art DouDizhu AI system that…

Artificial Intelligence · Computer Science 2024-02-29 Guan Yang , Minghuan Liu , Weijun Hong , Weinan Zhang , Fei Fang , Guangjun Zeng , Yue Lin

We present PORTAL, a novel framework for developing artificial intelligence agents capable of playing thousands of 3D video games through language-guided policy generation. By transforming decision-making problems into language modeling…

Machine Learning · Computer Science 2025-03-18 Zhongwen Xu , Xianliang Wang , Siyi Li , Tao Yu , Liang Wang , Qiang Fu , Wei Yang

As artificial intelligence (AI) becomes integral to economy and society, communication gaps between developers, users, and stakeholders hinder trust and informed decision-making. High-level AI labels, inspired by frameworks like EU energy…

Artificial Intelligence · Computer Science 2025-01-22 Raphael Fischer , Magdalena Wischnewski , Alexander van der Staay , Katharina Poitz , Christian Janiesch , Thomas Liebig