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We propose a high-performance GPU solver for inverse homogenization problems to design high-resolution 3D microstructures. Central to our solver is a favorable combination of data structures and algorithms, making full use of the parallel…
Targeting error-tolerant applications, approximate computing relaxes rigid functional equivalence to significantly improve power, performance, and area. Traditional approximate logic synthesis (ALS) relies on incremental rewriting, limiting…
Rendering large-scale 3D Gaussian Splatting (3DGS) model faces significant challenges in achieving real-time, high-fidelity performance on consumer-grade devices. Fully realizing the potential of 3DGS in applications such as virtual reality…
Modelling the impact of a material's mesostructure on device level performance typically requires access to 3D image data containing all the relevant information to define the geometry of the simulation domain. This image data must include…
For decades, Moore's Law has served as a steadfast pillar in computer architecture and system design, promoting a clear abstraction between hardware and software. This traditional Moore's computing paradigm has deepened the rift between the…
Performing Retrieval-Augmented Generation (RAG) directly on mobile devices is promising for data privacy and responsiveness but is hindered by the architectural constraints of mobile NPUs. Specifically, current hardware struggles with the…
This paper introduces a distributed, GPU-centric experience replay system, GEAR, designed to perform scalable reinforcement learning (RL) with large sequence models (such as transformers). With such models, existing systems such as Reverb…
Autoregressive sequence modeling stands as the cornerstone of modern Generative AI, powering results across diverse modalities ranging from text generation to image generation. However, a fundamental limitation of this paradigm is the rigid…
Large language models have achieved remarkable capabilities through scaling, and this paper does not challenge that. It instead investigates a different question: once large models already exist, can they become more accessible to…
The advent of the transformer has sparked a quick growth in the size of language models, far outpacing hardware improvements. (Dense) transformers are expected to reach the trillion-parameter scale in the near future, for which training…
Intelligent game creation represents a transformative advancement in game development, utilizing generative artificial intelligence to dynamically generate and enhance game content. Despite notable progress in generative models, the…
We introduce a novel co-design method for autonomous moving agents' shape attributes and locomotion by combining deep reinforcement learning and evolution with user control. Our main inspiration comes from evolution, which has led to wide…
High quality AI solutions require joint optimization of AI algorithms and their hardware implementations. In this work, we are the first to propose a fully simultaneous, efficient differentiable DNN architecture and implementation co-search…
As the size of artificial intelligence and machine learning (AI/ML) models and datasets grows, the memory bandwidth becomes a critical bottleneck. The paper presents a novel extended memory hierarchy that addresses some major memory…
Procedural content generation (PCG) has made substantial progress in shaping static 2D/3D geometry, while most methods treat gameplay mechanics as auxiliary and optimize only over space. We argue that this limits controllability and…
Score-based generative models (SGMs) have recently emerged as a promising class of generative models. The key idea is to produce high-quality images by recurrently adding Gaussian noises and gradients to a Gaussian sample until converging…
This paper presents WorldPlay, a streaming video diffusion model that enables real-time, interactive world modeling with long-term geometric consistency, resolving the trade-off between speed and memory that limits current methods.…
With the rapid advancement of autonomous driving technology, a lack of data has become a major obstacle to enhancing perception model accuracy. Researchers are now exploring controllable data generation using world models to diversify…
Recent progress in generative models has stimulated significant innovations in many fields, such as image generation and chatbots. Despite their success, these models often produce sketchy and misleading solutions for complex multi-agent…
Interactive motion synthesis is essential in creating immersive experiences in entertainment applications, such as video games and virtual reality. However, generating animations that are both high-quality and contextually responsive…