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3D editing - the task of locally modifying the geometry or appearance of a 3D asset - has wide applications in immersive content creation, digital entertainment, and AR/VR. However, unlike 2D editing, it remains challenging due to the need…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Ruihao Xia , Yang Tang , Pan Zhou

We propose a method for predicting the 3D shape of a deformable surface from a single view. By contrast with previous approaches, we do not need a pre-registered template of the surface, and our method is robust to the lack of texture and…

Computer Vision and Pattern Recognition · Computer Science 2018-09-28 Albert Pumarola , Antonio Agudo , Lorenzo Porzi , Alberto Sanfeliu , Vincent Lepetit , Francesc Moreno-Noguer

Deep learning-based methods have demonstrated encouraging results in tackling the task of panoramic image inpainting. However, it is challenging for existing methods to distinguish valid pixels from invalid pixels and find suitable…

Image and Video Processing · Electrical Eng. & Systems 2024-03-20 Li Yu , Yanjun Gao , Farhad Pakdaman , Moncef Gabbouj

Ensuring safety in autonomous driving requires scalable generation of realistic, controllable driving scenes beyond what real-world testing provides. Yet existing instruction guided image editors, trained on object-centric or artistic data,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Mauricio Soroco , Francesco Pittaluga , Zaid Tasneem , Abhishek Aich , Bingbing Zhuang , Wuyang Chen , Manmohan Chandraker , Ziyu Jiang

We address the problem of generating a 360-degree image from a single image with a narrow field of view by estimating its surroundings. Previous methods suffered from overfitting to the training resolution and deterministic generation. This…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Naofumi Akimoto , Yuhi Matsuo , Yoshimitsu Aoki

We present a novel method for 3D scene editing using diffusion models, designed to ensure view consistency and realism across perspectives. Our approach leverages attention features extracted from a single reference image to define the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Eyal Gomel , Lior Wolf

Generating 3D scenes is still a challenging task due to the lack of readily available scene data. Most existing methods only produce partial scenes and provide limited navigational freedom. We introduce a practical and scalable solution…

Graphics · Computer Science 2025-09-26 Zhaoyang Zhang , Yannick Hold-Geoffroy , Miloš Hašan , Ziwen Chen , Fujun Luan , Julie Dorsey , Yiwei Hu

Corner cases are crucial for training and validating autonomous driving systems, yet collecting them from the real world is often costly and hazardous. Editing objects within captured sensor data offers an effective alternative for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Jiusi Li , Jackson Jiang , Jinyu Miao , Miao Long , Tuopu Wen , Peijin Jia , Shengxiang Liu , Chunlei Yu , Maolin Liu , Yuzhan Cai , Kun Jiang , Mengmeng Yang , Diange Yang

Establishing point-to-point correspondences across multiple 3D shapes is a fundamental problem in computer vision and graphics. In this paper, we introduce DcMatch, a novel unsupervised learning framework for non-rigid multi-shape matching.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Tianwei Ye , Yong Ma , Xiaoguang Mei

The ability of scene understanding has sparked active research for panoramic image semantic segmentation. However, the performance is hampered by distortion of the equirectangular projection (ERP) and a lack of pixel-wise annotations. For…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Xu Zheng , Jinjing Zhu , Yexin Liu , Zidong Cao , Chong Fu , Lin Wang

3D shape editing is widely used in a range of applications such as movie production, computer games and computer aided design. It is also a popular research topic in computer graphics and computer vision. In past decades, researchers have…

Graphics · Computer Science 2021-03-03 Yu-Jie Yuan , Yu-Kun Lai , Tong Wu , Lin Gao , Ligang Liu

Text-driven 3D scene editing has recently attracted increasing attention. Most existing methods follow a render-edit-optimize pipeline, where multi-view images are rendered from a 3D scene, edited with 2D image editors, and then used to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Pufan Li , Bi'an Du , Shenghe Zheng , Junyi Yao , Wei Hu

Recent facial image synthesis methods have been mainly based on conditional generative models. Sketch-based conditions can effectively describe the geometry of faces, including the contours of facial components, hair structures, as well as…

Graphics · Computer Science 2021-07-20 Shu-Yu Chen , Feng-Lin Liu , Yu-Kun Lai , Paul L. Rosin , Chunpeng Li , Hongbo Fu , Lin Gao

Amazing progress has been made in controllable generative modeling, especially over the last few years. However, some challenges remain. One of them is precise and iterative object editing. In many of the current methods, trying to edit the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Alejandro Escontrela , Shrinu Kushagra , Sjoerd van Steenkiste , Yulia Rubanova , Aleksander Holynski , Kelsey Allen , Kevin Murphy , Thomas Kipf

Estimating the layout of a room from a single-shot panoramic image is important in virtual/augmented reality and furniture layout simulation. This involves identifying three-dimensional (3D) geometry, such as the location of corners and…

Computer Vision and Pattern Recognition · Computer Science 2023-04-26 Mizuki Tabata , Kana Kurata , Junichiro Tamamatsu

Recent advances in foundation models highlight a clear trend toward unification and scaling, showing emergent capabilities across diverse domains. While image generation and editing have rapidly transitioned from task-specific to unified…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Xuan Ju , Tianyu Wang , Yuqian Zhou , He Zhang , Qing Liu , Nanxuan Zhao , Zhifei Zhang , Yijun Li , Yuanhao Cai , Shaoteng Liu , Daniil Pakhomov , Zhe Lin , Soo Ye Kim , Qiang Xu

$360^{\circ}$ omnidirectional images (ODIs) have gained considerable attention recently, and are widely used in various virtual reality (VR) and augmented reality (AR) applications. However, capturing such images is expensive and requires…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Liu Yang , Huiyu Duan , Yucheng Zhu , Xiaohong Liu , Lu Liu , Zitong Xu , Guangji Ma , Xiongkuo Min , Guangtao Zhai , Patrick Le Callet

World models compress rich sensory streams into compact latent codes that anticipate future observations. We let separate agents acquire such models from distinct viewpoints of the same environment without any parameter sharing or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Haoran Zhang , Youjin Wang , Yi Duan , Rong Fu , Dianyu Zhao , Sicheng Fan , Shuaishuai Cao , Wentao Guo , Xiao Zhou

Spherical cameras capture scenes in a holistic manner and have been used for room layout estimation. Recently, with the availability of appropriate datasets, there has also been progress in depth estimation from a single omnidirectional…

Computer Vision and Pattern Recognition · Computer Science 2022-06-24 Nikolaos Zioulis , Federico Alvarez , Dimitrios Zarpalas , Petros Daras

Depth estimation from a monocular 360 image is important to the perception of the entire 3D environment. However, the inherent distortion and large field of view (FoV) in 360 images pose great challenges for this task. To this end, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Zhijie Shen , Chunyu Lin , Lang Nie , Kang Liao , Weisi Lin , Yao Zhao
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