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Reinforcement learning (RL) is a framework to optimize a control policy using rewards that are revealed by the system as a response to a control action. In its standard form, RL involves a single agent that uses its policy to accomplish a…
The usability of Reinforcement Learning is restricted by the large computation times it requires. Curriculum Reinforcement Learning speeds up learning by defining a helpful order in which an agent encounters tasks, i.e. from simple to hard.…
Differentiable neural architecture search (DNAS) is known for its capacity in the automatic generation of superior neural networks. However, DNAS based methods suffer from memory usage explosion when the search space expands, which may…
Split learning (SL) has been recently proposed as a way to enable resource-constrained devices to train multi-parameter neural networks (NNs) and participate in federated learning (FL). In a nutshell, SL splits the NN model into parts, and…
Many approaches to transform classification problems from non-linear to linear by feature transformation have been recently presented in the literature. These notably include sparse coding methods and deep neural networks. However, many of…
Machine/deep learning models have been widely adopted for predicting the configuration performance of software systems. However, a crucial yet unaddressed challenge is how to cater for the sparsity inherited from the configuration…
This study proposes a hybrid curriculum reinforcement learning (CRL) framework based on a fully spiking neural network (SNN) for 9-degree-of-freedom robotic arms performing target reaching and grasping tasks. To reduce network complexity…
Scene Rearrangement Planning (SRP) is an interior task proposed recently. The previous work defines the action space of this task with handcrafted coarse-grained actions that are inflexible to be used for transforming scene arrangement and…
Reinforcement learning (RL) is a fundamental framework for sequential decision-making, in which an agent learns an optimal policy through interactions with an unknown environment. In settings with function approximation, many existing RL…
Scene representation networks (SRNs) have been recently proposed for compression and visualization of scientific data. However, state-of-the-art SRNs do not adapt the allocation of available network parameters to the complex features found…
The analysis of software requirement specifications (SRS) using Natural Language Processing (NLP) methods has been an important study area in the software engineering field in recent years. Especially thanks to the advances brought by deep…
The practical usage of reinforcement learning agents is often bottlenecked by the duration of training time. To accelerate training, practitioners often turn to distributed reinforcement learning architectures to parallelize and accelerate…
Although Deep Reinforcement Learning (DRL) has been popular in many disciplines including robotics, state-of-the-art DRL algorithms still struggle to learn long-horizon, multi-step and sparse reward tasks, such as stacking several blocks…
We present Step-wise Policy for Rare-tool Knowledge (SPaRK), a novel reinforcement learning framework that teaches large language models to explore diverse tool usage patterns beyond conventional high-temperature sampling. Building on…
Sixth-generation (6G) radio access networks (RANs) must enforce strict service-level agreements (SLAs) for heterogeneous slices, yet sudden latency spikes remain difficult to diagnose and resolve with conventional deep reinforcement…
State-of-the-art results in large language models (LLMs) often rely on scale, which becomes computationally expensive. This has sparked a research agenda to reduce these models' parameter counts and computational costs without significantly…
Recent state-of-the-art active learning methods have mostly leveraged Generative Adversarial Networks (GAN) for sample acquisition; however, GAN is usually known to suffer from instability and sensitivity to hyper-parameters. In contrast to…
Reinforcement learning (RL) problems are fundamental in online decision-making and have been instrumental in finding an optimal policy for Markov decision processes (MDPs). Function approximations are usually deployed to handle large or…
Inspired by the Kolmogorov-Arnold representation theorem, KANs offer a novel framework for function approximation by replacing traditional neural network weights with learnable univariate functions. This design demonstrates significant…
We propose SPARC, a lightweight continual learning framework for large language models (LLMs) that enables efficient task adaptation through prompt tuning in a lower-dimensional space. By leveraging principal component analysis (PCA), we…