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Related papers: Robust and Generalized Humanoid Motion Tracking

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We introduce SoftMimic, a framework for learning compliant whole-body control policies for humanoid robots from example motions. Imitating human motions with reinforcement learning allows humanoids to quickly learn new skills, but existing…

Robotics · Computer Science 2025-10-21 Gabriel B. Margolis , Michelle Wang , Nolan Fey , Pulkit Agrawal

Scalable learning of humanoid robots is crucial for their deployment in real-world applications. While traditional approaches primarily rely on reinforcement learning or teleoperation to achieve whole-body control, they are often limited by…

Whole-body control for humanoids is challenging due to the high-dimensional nature of the problem, coupled with the inherent instability of a bipedal morphology. Learning from visual observations further exacerbates this difficulty. In this…

Machine Learning · Computer Science 2025-05-16 Nicklas Hansen , Jyothir S , Vlad Sobal , Yann LeCun , Xiaolong Wang , Hao Su

Humanoid robots hold the potential for unparalleled versatility in performing human-like, whole-body skills. However, achieving agile and coordinated whole-body motions remains a significant challenge due to the dynamics mismatch between…

We address the challenge of developing a generalizable neural tracking controller for dexterous manipulation from human references. This controller aims to manage a dexterous robot hand to manipulate diverse objects for various purposes…

Robotics · Computer Science 2025-02-14 Xueyi Liu , Jianibieke Adalibieke , Qianwei Han , Yuzhe Qin , Li Yi

Unsupervised reinforcement learning (RL) aims at pre-training agents that can solve a wide range of downstream tasks in complex environments. Despite recent advancements, existing approaches suffer from several limitations: they may require…

Locomotion on dynamic rigid surface (i.e., rigid surface accelerating in an inertial frame) presents complex challenges for controller design, which are essential for deploying humanoid robots in dynamic real-world environments such as…

Robotics · Computer Science 2024-09-16 Yuan Gao , Victor Paredes , Yukai Gong , Zijian He , Ayonga Hereid , Yan Gu

Generating sequences of human-like motions for humanoid robots presents challenges in collecting and analyzing reference human motions, synthesizing new motions based on these reference motions, and mapping the generated motion onto…

Robotics · Computer Science 2025-08-19 Rhea Malhotra , William Chong , Catie Cuan , Oussama Khatib

Humanoid robots are envisioned as embodied intelligent agents capable of performing a wide range of human-level loco-manipulation tasks, particularly in scenarios requiring strenuous and repetitive labor. However, learning these skills is…

Robotics · Computer Science 2024-12-20 Junjia Liu , Zhuo Li , Minghao Yu , Zhipeng Dong , Sylvain Calinon , Darwin Caldwell , Fei Chen

Learning versatile whole-body skills by tracking various human motions is a fundamental step toward general-purpose humanoid robots. This task is particularly challenging because a single policy must master a broad repertoire of motion…

Robotics · Computer Science 2025-09-23 Jinrui Han , Weiji Xie , Jiakun Zheng , Jiyuan Shi , Weinan Zhang , Ting Xiao , Chenjia Bai

We introduce a new, analytical method for generating whole-body motions for humanoid robots, which approximate the desired Composite Rigid Body (CRB) inertia. Our approach uses a reduced five mass model, where four of the masses are…

Robotics · Computer Science 2020-07-14 Grzegorz Ficht , Sven Behnke

For safe and effective operation of humanoid robots in human-populated environments, the problem of commanding a large number of Degrees of Freedom (DoF) while simultaneously considering dynamic obstacles and human proximity has still not…

Robotics · Computer Science 2024-12-12 Jakub Rozlivek , Alessandro Roncone , Ugo Pattacini , Matej Hoffmann

Training general-purpose robots requires learning from large and diverse data sources. Current approaches rely heavily on teleoperated demonstrations which are difficult to scale. We present a scalable framework for training manipulation…

Robotics · Computer Science 2026-05-29 Marion Lepert , Jiaying Fang , Jeannette Bohg

Simulated humanoids are an appealing research domain due to their physical capabilities. Nonetheless, they are also challenging to control, as a policy must drive an unstable, discontinuous, and high-dimensional physical system. One widely…

High-quality data collection is a fundamental cornerstone for training humanoid whole-body visuomotor policies. Current data acquisition paradigms predominantly rely on robot teleoperation, which is often hindered by limited hardware…

Robotics · Computer Science 2026-05-06 Chenhao Yu , Hongwu Wang , Youhao Hu , Jiachen Zhang , Yuanyuan Li , Shaqi Luo

Building humanoid robots capable of generalizable whole-body loco-manipulation in the real world remains a fundamental challenge. Existing methods either rely on laborious task-specific reward engineering, rigidly replay reference motions…

Robotics · Computer Science 2026-05-21 Tianshu Wu , Xiangqi Kong , Yue Chen , Qize Yu , Hang Ye , Jia Li , Yizhou Wang , Hao Dong

Humanoid robots derive much of their dexterity from hyper-dexterous whole-body movements, enabling tasks that require a large operational workspace: such as picking objects off the ground. However, achieving these capabilities on real…

Robotics · Computer Science 2025-05-07 Jialong Li , Xuxin Cheng , Tianshu Huang , Shiqi Yang , Ri-Zhao Qiu , Xiaolong Wang

Standing-up control is crucial for humanoid robots, with the potential for integration into current locomotion and loco-manipulation systems, such as fall recovery. Existing approaches are either limited to simulations that overlook…

Robotics · Computer Science 2025-04-22 Tao Huang , Junli Ren , Huayi Wang , Zirui Wang , Qingwei Ben , Muning Wen , Xiao Chen , Jianan Li , Jiangmiao Pang

Humanoid robotics has strong potential to transform daily service and caregiving applications. Although recent advances in general motion tracking within physics engines (GMT) have enabled virtual characters and humanoid robots to reproduce…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Yuto Shibata , Kashu Yamazaki , Lalit Jayanti , Yoshimitsu Aoki , Mariko Isogawa , Katerina Fragkiadaki

Loco-manipulation is a fundamental challenge for humanoid robots to achieve versatile interactions in human environments. Although recent studies have made significant progress in humanoid whole-body control, loco-manipulation remains…

Robotics · Computer Science 2025-10-14 Yuhui Fu , Feiyang Xie , Chaoyi Xu , Jing Xiong , Haoqi Yuan , Zongqing Lu