English

Hierarchical World Models as Visual Whole-Body Humanoid Controllers

Machine Learning 2025-05-16 v3 Computer Vision and Pattern Recognition Robotics

Abstract

Whole-body control for humanoids is challenging due to the high-dimensional nature of the problem, coupled with the inherent instability of a bipedal morphology. Learning from visual observations further exacerbates this difficulty. In this work, we explore highly data-driven approaches to visual whole-body humanoid control based on reinforcement learning, without any simplifying assumptions, reward design, or skill primitives. Specifically, we propose a hierarchical world model in which a high-level agent generates commands based on visual observations for a low-level agent to execute, both of which are trained with rewards. Our approach produces highly performant control policies in 8 tasks with a simulated 56-DoF humanoid, while synthesizing motions that are broadly preferred by humans.

Keywords

Cite

@article{arxiv.2405.18418,
  title  = {Hierarchical World Models as Visual Whole-Body Humanoid Controllers},
  author = {Nicklas Hansen and Jyothir S and Vlad Sobal and Yann LeCun and Xiaolong Wang and Hao Su},
  journal= {arXiv preprint arXiv:2405.18418},
  year   = {2025}
}

Comments

Code and videos at https://nicklashansen.com/rlpuppeteer

R2 v1 2026-06-28T16:44:28.484Z