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Related papers: Exo-Plore: Exploring Exoskeleton Control Space thr…

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State-of-the-art reinforcement learning is now able to learn versatile locomotion, balancing and push-recovery capabilities for bipedal robots in simulation. Yet, the reality gap has mostly been overlooked and the simulated results hardly…

Robotics · Computer Science 2023-01-02 Alexis Duburcq , Fabian Schramm , Guilhem Boéris , Nicolas Bredeche , Yann Chevaleyre

Lower limb exoskeletons (LLEs) present the potential to make motor-impaired individuals walk again. Their application in real-world environments is still limited by the lack of effective adaptive gait planning. Indeed, current exoskeletons…

Humans can perform parkour by traversing obstacles in a highly dynamic fashion requiring precise eye-muscle coordination and movement. Getting robots to do the same task requires overcoming similar challenges. Classically, this is done by…

Robotics · Computer Science 2023-09-26 Xuxin Cheng , Kexin Shi , Ananye Agarwal , Deepak Pathak

While recent advances have demonstrated strong performance in individual humanoid skills such as upright locomotion, fall recovery and whole-body coordination, learning a single policy that masters all these skills remains challenging due…

Robotics · Computer Science 2026-03-05 Dewei Wang , Xinmiao Wang , Chenyun Zhang , Jiyuan Shi , Yingnan Zhao , Chenjia Bai , Xuelong Li

Grasping is a fundamental skill for interacting with the environment. However, this ability can be difficult for some (e.g. due to disability). Wearable robotic solutions can enhance or restore hand function, and recent advances have…

Robotics · Computer Science 2025-04-07 Chen Hu , Timothy Neate , Shan Luo , Letizia Gionfrida

This paper presents a neural network (NN) based adaptive feedback regulator to ensure the lateral and longitudinal stability and regulate the desired walking velocity of a lower-limb exoskeleton under model uncertainty. The traditional…

Systems and Control · Electrical Eng. & Systems 2021-04-27 Kirtankumar Thakkar , Victor Paredes , Ayonga Hereid

For leg exoskeletons to operate effectively in real-world environments, they must be able to perceive and understand the terrain around them. However, unlike other legged robots, exoskeletons face specific constraints on where depth sensors…

Mobility disabilities are prominent in society with wide-ranging detriments to affected individuals. Addressing the specific deficits of individuals within this heterogeneous population requires modular, partial-assist, lower-limb…

Robotics · Computer Science 2021-10-05 Christopher Nesler , Gray Thomas , Nikhil Divekar , Elliott J. Rouse , Robert D. Gregg

Characterizing what types of exoskeleton gaits are comfortable for users, and understanding the science of walking more generally, require recovering a user's utility landscape. Learning these landscapes is challenging, as walking…

Balancing oneself using the spine is a physiological alignment of the body posture in the most efficient manner by the muscular forces for mammals. For this reason, we can see many disabled quadruped animals can still stand or walk even…

Robotics · Computer Science 2024-03-05 Yuhong Huang , Zhenshan Bing , Zitao Zhang , Genghang Zhuang , Kai Huang , Alois Knoll

The human body demonstrates exceptional motor capabilities-such as standing steadily on one foot or performing a high kick with the leg raised over 1.5 meters-both requiring precise balance control. While recent research on humanoid control…

Reduced shoulder mobility limits upper-limb function and the performance of activities of daily living across a wide range of conditions. Wearable exosuits have shown promise in assisting arm elevation, reducing muscle effort, and…

Compact quadrupedal robots are proving increasingly suitable for deployment in real-world scenarios. Their smaller size fosters easy integration into human environments. Nevertheless, real-time locomotion on uneven terrains remains…

Robotics · Computer Science 2026-02-20 Davide Plozza , Patricia Apostol , Paul Joseph , Simon Schläpfer , Michele Magno

This paper presents design principles for comfort-centered wearable robots and their application in a lightweight and backdrivable knee exoskeleton. The mitigation of discomfort is treated as mechanical design and control issues and three…

The most concentrated application of lower-limb rehabilitation exoskeleton (LLE) robot is that it can help paraplegics "re-walk". However, "walking" in daily life is more than just walking on flat ground with fixed gait. This paper focuses…

Robotics · Computer Science 2020-01-16 Lei Zhang , Weihai Chen , Yuan Chai , Jianhua Wang , Jianbin Zhang

The discovery of a large number of terrestrial exoplanets in the habitable zones of their stars, many of which are qualitatively different from Earth, has led to a growing need for fast and flexible 3D climate models, which could model such…

Earth and Planetary Astrophysics · Physics 2022-02-09 Adiv Paradise , Evelyn Macdonald , Kristen Menou , Christopher Lee , Bo Lin Fan

Prosthesis users can regain partial limb functionality, however, full natural limb mobility is rarely restored, often resulting in compensatory movements that lead to discomfort, inefficiency, and long-term physical strain. To address this…

Robotics · Computer Science 2025-08-15 Marta Lagomarsino , Robin Arbaud , Francesco Tassi , Arash Ajoudani

Humanoid robots are engineered to navigate terrains akin to those encountered by humans, which necessitates human-like locomotion and perceptual abilities. Currently, the most reliable controllers for humanoid motion rely exclusively on…

Robotics · Computer Science 2025-04-03 Wandong Sun , Baoshi Cao , Long Chen , Yongbo Su , Yang Liu , Zongwu Xie , Hong Liu

Controlling the interaction forces between a human and an exoskeleton is crucial for providing transparency or adjusting assistance or resistance levels. However, it is an open problem to control the interaction forces of lower-limb…

Occupational exoskeletons promise to alleviate musculoskeletal injuries among industrial workers. Knowledge of the usability of the exoskeleton designs with respect to the user device interaction points, and the problems in design features,…