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We present Isaac Lab, the natural successor to Isaac Gym, which extends the paradigm of GPU-native robotics simulation into the era of large-scale multi-modal learning. Isaac Lab combines high-fidelity GPU parallel physics, photorealistic…

Robotics · Computer Science 2025-11-10 NVIDIA , : , Mayank Mittal , Pascal Roth , James Tigue , Antoine Richard , Octi Zhang , Peter Du , Antonio Serrano-Muñoz , Xinjie Yao , René Zurbrügg , Nikita Rudin , Lukasz Wawrzyniak , Milad Rakhsha , Alain Denzler , Eric Heiden , Ales Borovicka , Ossama Ahmed , Iretiayo Akinola , Abrar Anwar , Mark T. Carlson , Ji Yuan Feng , Animesh Garg , Renato Gasoto , Lionel Gulich , Yijie Guo , M. Gussert , Alex Hansen , Mihir Kulkarni , Chenran Li , Wei Liu , Viktor Makoviychuk , Grzegorz Malczyk , Hammad Mazhar , Masoud Moghani , Adithyavairavan Murali , Michael Noseworthy , Alexander Poddubny , Nathan Ratliff , Welf Rehberg , Clemens Schwarke , Ritvik Singh , James Latham Smith , Bingjie Tang , Ruchik Thaker , Matthew Trepte , Karl Van Wyk , Fangzhou Yu , Alex Millane , Vikram Ramasamy , Remo Steiner , Sangeeta Subramanian , Clemens Volk , CY Chen , Neel Jawale , Ashwin Varghese Kuruttukulam , Michael A. Lin , Ajay Mandlekar , Karsten Patzwaldt , John Welsh , Huihua Zhao , Fatima Anes , Jean-Francois Lafleche , Nicolas Moënne-Loccoz , Soowan Park , Rob Stepinski , Dirk Van Gelder , Chris Amevor , Jan Carius , Jumyung Chang , Anka He Chen , Pablo de Heras Ciechomski , Gilles Daviet , Mohammad Mohajerani , Julia von Muralt , Viktor Reutskyy , Michael Sauter , Simon Schirm , Eric L. Shi , Pierre Terdiman , Kenny Vilella , Tobias Widmer , Gordon Yeoman , Tiffany Chen , Sergey Grizan , Cathy Li , Lotus Li , Connor Smith , Rafael Wiltz , Kostas Alexis , Yan Chang , David Chu , Linxi "Jim" Fan , Farbod Farshidian , Ankur Handa , Spencer Huang , Marco Hutter , Yashraj Narang , Soha Pouya , Shiwei Sheng , Yuke Zhu , Miles Macklin , Adam Moravanszky , Philipp Reist , Yunrong Guo , David Hoeller , Gavriel State

Simulation-based RL for contemporary robot control is increasingly organized around GPU-resident simulation: physics, rollout collection, and learning are placed on a single GPU-centric execution path. This paradigm has greatly improved…

We introduce MuJoCo Playground, a fully open-source framework for robot learning built with MJX, with the express goal of streamlining simulation, training, and sim-to-real transfer onto robots. With a simple "pip install playground",…

High-fidelity simulation is essential for robotics research, enabling safe and efficient testing of perception, control, and navigation algorithms. However, achieving both photorealistic rendering and accurate physics modeling remains a…

Robotics · Computer Science 2026-04-08 Jonathan Embley-Riches , Jianwei Liu , Simon Julier , Dimitrios Kanoulas

We introduce QCLAB, an object-oriented MATLAB toolbox for constructing, representing, and simulating quantum circuits. Designed with an emphasis on numerical stability, efficiency, and performance, QCLAB provides a reliable platform for…

Quantum Physics · Physics 2025-03-06 Sophia Keip , Daan Camps , Roel Van Beeumen

We introduce MecQaBot, an open-source, affordable, and modular autonomous mobile robotics framework developed for education and research at Macquarie University, School of Engineering, since 2019. This platform aims to provide students and…

Robotics · Computer Science 2024-11-21 Alice James , Avishkar Seth , Subhas Mukhopadhyay

For safe and reliable deployment of any robot controller on the real hardware platform, it is generally a necessary practice to comprehensively assess the performance of the controller with the specific robot in a realistic simulation…

Robotics · Computer Science 2022-09-02 Rohan P. Singh , Pierre Gergondet , Fumio Kanehiro

We present Orbit, a unified and modular framework for robot learning powered by NVIDIA Isaac Sim. It offers a modular design to easily and efficiently create robotic environments with photo-realistic scenes and high-fidelity rigid and…

It is well known that it is difficult to have a reliable and robust framework to link multi-agent deep reinforcement learning algorithms with practical multi-robot applications. To fill this gap, we propose and build an open-source…

Robotics · Computer Science 2022-09-29 Junfeng Chen , Fuqin Deng , Yuan Gao , Junjie Hu , Xiyue Guo , Guanqi Liang , Tin Lun Lam

Navigating rugged landscapes poses significant challenges for legged locomotion. Multi-legged robots (those with 6 and greater) offer a promising solution for such terrains, largely due to their inherent high static stability, resulting…

Robotics · Computer Science 2024-09-17 Juntao He , Baxi Chong , Zhaochen Xu , Sehoon Ha , Daniel I. Goldman

Simulation frameworks such as Isaac Sim have enabled scalable robot learning for locomotion and rigid-body manipulation; however, contact-rich simulation remains a major bottleneck for deformable object manipulation. The continuously…

Imitation based robot learning has recently gained significant attention in the robotics field due to its theoretical potential for transferability and generalizability. However, it remains notoriously costly, both in terms of hardware and…

Robotics · Computer Science 2024-09-19 Jiahuan Yan , Zhouyang Hong , Yu Zhao , Yu Tian , Yunxin Liu , Travis Davies , Luhui Hu

One problem with researching cognitive modeling and reinforcement learning (RL) is that researchers spend too much time on setting up an appropriate computational framework for their experiments. Many open source implementations of current…

Machine Learning · Computer Science 2024-01-29 Jan Dohmen , Frank Röder , Manfred Eppe

We present pyCub, an open-source physics-based simulation of the humanoid robot iCub, along with exercises to teach students the basics of humanoid robotics. Compared to existing iCub simulators (iCub SIM, iCub Gazebo), which require C++…

Robotics · Computer Science 2026-03-05 Lukas Rustler , Matej Hoffmann

We introduce Lyceum, a high-performance computational ecosystem for robot learning. Lyceum is built on top of the Julia programming language and the MuJoCo physics simulator, combining the ease-of-use of a high-level programming language…

Robotics · Computer Science 2020-01-22 Colin Summers , Kendall Lowrey , Aravind Rajeswaran , Siddhartha Srinivasa , Emanuel Todorov

Current embodied reasoning agents struggle to plan for long-horizon tasks that require to physically interact with the world to obtain the necessary information (e.g. 'sort the objects from lightest to heaviest'). The improvement of the…

Federated learning is a machine learning technique that enables training across decentralized data. Recently, federated learning has become an active area of research due to an increased focus on privacy and security. In light of this, a…

Machine Learning · Computer Science 2021-11-09 Jae Hun Ro , Ananda Theertha Suresh , Ke Wu

MimicKit is an open-source framework for training motion controllers using motion imitation and reinforcement learning. The codebase provides implementations of commonly-used motion-imitation techniques and RL algorithms. This framework is…

Graphics · Computer Science 2026-01-21 Xue Bin Peng

We introduce Atomistic learned potentials in JAX (apax), a flexible and efficient open source software package for training and inference of machine-learned interatomic potentials. Built on the JAX framework, apax supports GPU acceleration…

Chemical Physics · Physics 2025-11-19 Moritz René Schäfer , Nico Segreto , Fabian Zills , Christian Holm , Johannes Kästner

Inspired by the diversity and depth of XLand and the simplicity and minimalism of MiniGrid, we present XLand-MiniGrid, a suite of tools and grid-world environments for meta-reinforcement learning research. Written in JAX, XLand-MiniGrid is…

Machine Learning · Computer Science 2024-11-20 Alexander Nikulin , Vladislav Kurenkov , Ilya Zisman , Artem Agarkov , Viacheslav Sinii , Sergey Kolesnikov
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