Related papers: Abstract Concept Modelling in Conceptual Spaces: A…
Conceptual reasoning, the ability to reason in abstract and high-level perspectives, is key to generalization in human cognition. However, limited study has been done on large language models' capability to perform conceptual reasoning. In…
Coffee and tea share many properties, yet they evoke strikingly different situations, atmospheres, and affective associations. These situated dimensions of word meaning are real and systematic, but they remain implicit in most computational…
We present a framework that allows users to incorporate the semantics of their domain knowledge for topic model refinement while remaining model-agnostic. Our approach enables users to (1) understand the semantic space of the model, (2)…
Human computation games (HCGs) are a crowdsourcing approach to solving computationally-intractable tasks using games. In this paper, we describe the need for generalizable HCG design knowledge that accommodates the needs of both players and…
Open-ended learning benefits immensely from the use of symbolic methods for goal representation as they offer ways to structure knowledge for efficient and transferable learning. However, the existing Hierarchical Reinforcement Learning…
We present a categorical framework for relating causal models that represent the same system at different levels of abstraction. We define a causal abstraction as natural transformations between appropriate Markov functors, which concisely…
As we continue to collect and store textual data in a multitude of domains, we are regularly confronted with material whose largely unknown thematic structure we want to uncover. With unsupervised, exploratory analysis, no prior knowledge…
Open-textured terms in written rules are typically settled through interpretive argumentation. Ongoing work has attempted to catalogue the schemes used in such interpretive argumentation. But how can the use of these schemes affect the way…
This paper presents a novel concept learning framework for enhancing model interpretability and performance in visual classification tasks. Our approach appends an unsupervised explanation generator to the primary classifier network and…
This paper is a contribution to the theoretical foundations of strategies. We first present a general definition of abstract strategies which is extensional in the sense that a strategy is defined explicitly as a set of derivations of an…
At its core, abstraction is the process of generalizing from specific instances to broader concepts or models, with the primary objective of reducing complexity while preserving properties essential to the intended purpose. It is…
Value methods for solving stochastic games with partial observability model the uncertainty about states of the game as a probability distribution over possible states. The dimension of this belief space is the number of states. For many…
This paper introduces the concept of spatial conceptual modeling, which allows anchoring mental world knowledge in the physical world using augmented reality technologies. For a first formal characterization, we describe a mapping from the…
The highly influential framework of conceptual spaces provides a geometric way of representing knowledge. Instances are represented by points in a high-dimensional space and concepts are represented by regions in this space. In this…
Abstraction is key to scaling up reinforcement learning (RL). However, autonomously learning abstract state and action representations to enable transfer and generalization remains a challenging open problem. This paper presents a novel…
We consider turn-based game arenas for which we investigate uniformity properties of strategies. These properties involve bundles of plays, that arise from some semantical motive. Typically, we can represent constraints on allowed…
We propose a method to systematically represent both the static and the dynamic components of environments, i.e. objects and agents, as well as the changes that are happening in the environment, i.e. the actions and skills performed by…
We investigate uniformity properties of strategies. These properties involve sets of plays in order to express useful constraints on strategies that are not \mu-calculus definable. Typically, we can state that a strategy is…
This paper presents an approach that brings together game theory with grammatical inference and discrete abstractions in order to synthesize control strategies for hybrid dynamical systems performing tasks in partially unknown but…
We are concerned with the question of how an agent can acquire its own representations from sensory data. We restrict our focus to learning representations for long-term planning, a class of problems that state-of-the-art learning methods…