Related papers: Abstract Concept Modelling in Conceptual Spaces: A…
Building systems that autonomously create temporal abstractions from data is a key challenge in scaling learning and planning in reinforcement learning. One popular approach for addressing this challenge is the options framework (Sutton et…
In this paper we start with a simple question, how is it possible that humans can recognize different movements over skin with only a prior visual experience of them? Or in general, what is the representation of spatial sequences that are…
Transferring latent structure from one environment or problem to another is a mechanism by which humans and animals generalize with very little data. Inspired by cognitive and neurobiological insights, we propose graph schemas as a…
We present a novel algorithm for game-theoretic trajectory planning, tailored for settings in which agents can only observe one another in specific regions of the state space. Such problems arise naturally in the context of multi-robot…
Semantic representations can be framed as a structured, dynamic knowledge space through which humans navigate to retrieve and manipulate meaning. To investigate how humans traverse this geometry, we introduce a framework that represents…
Accurate video understanding involves reasoning about the relationships between actors, objects and their environment, often over long temporal intervals. In this paper, we propose a message passing graph neural network that explicitly…
Concept-based interpretability for Convolutional Neural Networks (CNNs) aims to align internal model representations with high-level semantic concepts, but existing approaches largely overlook the semantic roles of individual filters and…
Sketch design concepts are recurring patterns found in parametric CAD sketches. Though rarely explicitly formalized by the CAD designers, these concepts are implicitly used in design for modularity and regularity. In this paper, we propose…
The present paper reviews and discusses work from computer science that proposes to identify concepts in internal representations (hidden layers) of DNNs. It is examined, first, how existing methods actually identify concepts that are…
Regions-based theories of space aim -- among others -- to define points in a geometrically appealing way. The most famous definition of this kind is probably due to Whitehead. However, to conclude that the objects defined are points indeed,…
Game-theoretic concepts have been extensively studied in economics to provide insight into competitive behaviour and strategic decision making. As computing systems increasingly involve concurrently acting autonomous agents, game-theoretic…
Humans possess a remarkable ability to acquire knowledge efficiently and apply it across diverse modalities through a coherent and shared understanding of the world. Inspired by this cognitive capability, we introduce a concept-centric…
A new approach in team sports analysis consists in studying positioning and movements of players during the game in relation to team performance. State of the art tracking systems produce spatio-temporal traces of players that have…
In this paper we present results from recent experiments that suggest that chess players associate emotions to game situations and reactively use these associations to guide search for planning and problem solving. We describe the design of…
Automatic data abstraction is an important capability for both benchmarking machine intelligence and supporting summarization applications. In the former one asks whether a machine can `understand' enough about the meaning of input data to…
The paper presents an extension of temporal epistemic logic with operators that quantify over strategies. The language also provides a natural way to represent what agents would know were they to be aware of the strategies being used by…
In this paper, I apply linguistic methods of analysis to non-linguistic data, chess plays, metaphorically equating one with the other and seeking analogies. Chess game notations are also a kind of text, and one can consider the records of…
It has long been believed that Chess is the \emph{Drosophila} of Artificial Intelligence (AI). Studying Chess can productively provide valid knowledge about complex systems. Although remarkable progress has been made on solving Chess, the…
Moves in chess games are usually analyzed on a case-by-case basis by professional players, but thanks to the availability of large game databases, we can envision another approach of the game. Here, we indeed adopt a very different point of…
We propose and analyze a novel theoretical and algorithmic framework for structured prediction. While so far the term has referred to discrete output spaces, here we consider more general settings, such as manifolds or spaces of probability…