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Related papers: SketchDynamics: Exploring Free-Form Sketches for D…

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Evidence that visual communication preceded written language and provided a basis for it goes back to prehistory, in forms such as cave and rock paintings depicting traces of our distant ancestors. Emergent communication research has sought…

Computer Vision and Pattern Recognition · Computer Science 2021-11-10 Daniela Mihai , Jonathon Hare

While free-hand sketching has long served as an efficient representation to convey characteristics of an object, they are often subjective, deviating significantly from realistic representations. Moreover, sketches are not consistent for…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Changwoon Choi , Jaeah Lee , Jaesik Park , Young Min Kim

Computational notebooks have become increasingly popular for exploratory data analysis due to their ability to support data exploration and explanation within a single document. Effective documentation for explaining chart findings during…

Human-Computer Interaction · Computer Science 2023-07-18 Yanna Lin , Haotian Li , Leni Yang , Aoyu Wu , Huamin Qu

Visual blends combine elements from two distinct visual concepts into a single, integrated image, with the goal of conveying ideas through imaginative and often thought-provoking visuals. Communicating abstract concepts through visual…

Human-Computer Interaction · Computer Science 2025-02-25 Zhida Sun , Zhenyao Zhang , Yue Zhang , Min Lu , Dani Lischinski , Daniel Cohen-Or , Hui Huang

Free-hand sketches are highly illustrative, and have been widely used by humans to depict objects or stories from ancient times to the present. The recent prevalence of touchscreen devices has made sketch creation a much easier task than…

Computer Vision and Pattern Recognition · Computer Science 2022-02-02 Peng Xu , Timothy M. Hospedales , Qiyue Yin , Yi-Zhe Song , Tao Xiang , Liang Wang

Text-to-motion generation, which translates textual descriptions into human motions, has been challenging in accurately capturing detailed user-imagined motions from simple text inputs. This paper introduces StickMotion, an efficient…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Tao Wang , Zhihua Wu , Qiaozhi He , Jiaming Chu , Ling Qian , Yu Cheng , Junliang Xing , Jian Zhao , Lei Jin

We propose SketchINR, to advance the representation of vector sketches with implicit neural models. A variable length vector sketch is compressed into a latent space of fixed dimension that implicitly encodes the underlying shape as a…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Hmrishav Bandyopadhyay , Ayan Kumar Bhunia , Pinaki Nath Chowdhury , Aneeshan Sain , Tao Xiang , Timothy Hospedales , Yi-Zhe Song

As a first step towards studying the ability of human crowds and machines to effectively co-create, we explore several human-only collaborative co-creation scenarios. The goal in each scenario is to create a digital sketch using a simple…

Artificial Intelligence · Computer Science 2020-05-25 Devi Parikh , C. Lawrence Zitnick

The requirement for 3D content is growing as AR/VR application emerges. At the same time, 3D modelling is only available for skillful experts, because traditional methods like Computer-Aided Design (CAD) are often too labor-intensive and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Ying Zang , Yidong Han , Chaotao Ding , Jianqi Zhang , Tianrun Chen

Integrating motion into static images not only enhances visual expressiveness but also creates a sense of immersion and temporal depth, establishing it as a longstanding and impactful theme in artistic expression. Fluid elements such as…

Graphics · Computer Science 2025-10-21 Hao Jin , Haoran Xie

With the recent surge in the use of touchscreen devices, free-hand sketching has emerged as a promising modality for human-computer interaction. While previous research has focused on tasks such as recognition, retrieval, and generation of…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Guangming Zhu , Siyuan Wang , Qing Cheng , Kelong Wu , Hao Li , Liang Zhang

Many recent prompting strategies for large language models (LLMs) query the model multiple times sequentially -- first to produce intermediate results and then the final answer. However, using these methods, both decoder and model are…

Computation and Language · Computer Science 2023-11-10 Luca Beurer-Kellner , Mark Niklas Müller , Marc Fischer , Martin Vechev

Sketch is an important media for human to communicate ideas, which reflects the superiority of human intelligence. Studies on sketch can be roughly summarized into recognition and generation. Existing models on image recognition failed to…

Computer Vision and Pattern Recognition · Computer Science 2017-09-14 Yajing Chen , Shikui Tu , Yuqi Yi , Lei Xu

During product conceptualization, capturing the non-linear history and cognitive intent is crucial. Traditional sketching tools often lose this context. We introduce DIMES (Design Idea Management and Evolution capture System), a web-based…

Human-Computer Interaction · Computer Science 2026-02-09 Sankar B , Amogh A S , Sandhya Baranwal , Dibakar Sen

With the involvement of artificial intelligence (AI), sketches can be automatically generated under certain topics. Even though breakthroughs have been made in previous studies in this area, a relatively high proportion of the generated…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Yunkui Pang , Zhiqing Pan , Ruiyang Sun , Shuchong Wang

VR sketching lets users explore and iterate on ideas directly in 3D, offering a faster and more intuitive alternative to conventional CAD tools. However, existing sketch-to-shape models ignore the temporal ordering of strokes, discarding…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Yizi Chen , Sidi Wu , Tianyi Xiao , Nina Wiedemann , Loic Landrieu

Chat-based prompts respond with verbose linear-sequential texts, making it difficult to explore and refine ambiguous intents, back up and reinterpret, or shift directions in creative AI-assisted design work. AI-Instruments instead embody…

Human-Computer Interaction · Computer Science 2025-02-27 Nathalie Riche , Anna Offenwanger , Frederic Gmeiner , David Brown , Hugo Romat , Michel Pahud , Nicolai Marquardt , Kori Inkpen , Ken Hinckley

Text-driven motion generation offers a powerful and intuitive way to create human movements directly from natural language. By removing the need for predefined motion inputs, it provides a flexible and accessible approach to controlling…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Ali Rida Sahili , Najett Neji , Hedi Tabia

In the quest towards general artificial intelligence (AI), researchers have explored developing loss functions that act as intrinsic motivators in the absence of external rewards. This paper argues that such research has overlooked an…

Machine Learning · Computer Science 2018-08-29 Natasha Jaques , Jennifer McCleary , Jesse Engel , David Ha , Fred Bertsch , Rosalind Picard , Douglas Eck

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu