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Related papers: AnchoredDream: Zero-Shot 360{\deg} Indoor Scene Ge…

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In this paper, we present PanoDreamer, a novel method for producing a coherent 360{\deg} 3D scene from a single input image. Unlike existing methods that generate the scene sequentially, we frame the problem as single-image panorama and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Avinash Paliwal , Xilong Zhou , Andrii Tsarov , Nima Khademi Kalantari

Automatically generating a complete 3D scene from a text description, a reference image, or both has significant applications in fields like virtual reality and gaming. However, current methods often generate low-quality textures and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Zhexiao Xiong , Zhang Chen , Zhong Li , Yi Xu , Nathan Jacobs

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

The increasing demand for virtual reality applications has highlighted the significance of crafting immersive 3D assets. We present a text-to-3D 360$^{\circ}$ scene generation pipeline that facilitates the creation of comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Shijie Zhou , Zhiwen Fan , Dejia Xu , Haoran Chang , Pradyumna Chari , Tejas Bharadwaj , Suya You , Zhangyang Wang , Achuta Kadambi

Text-driven 3D scene generation has seen significant advancements recently. However, most existing methods generate single-view images using generative models and then stitch them together in 3D space. This independent generation for each…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Wenrui Li , Fucheng Cai , Yapeng Mi , Zhe Yang , Wangmeng Zuo , Xingtao Wang , Xiaopeng Fan

We present GuidedSceneGen, a text-to-3D generation framework that produces metrically accurate, globally consistent, and semantically interpretable indoor scenes. Unlike prior text-driven methods that often suffer from geometric drift or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Stefan Ainetter , Thomas Deixelberger , Edoardo A. Dominici , Philipp Drescher , Konstantinos Vardis , Markus Steinberger

Generating explorable 3D scenes from a single image is a highly challenging problem in 3D vision. Existing methods struggle to support free exploration, often producing severe geometric distortions and noisy artifacts when the viewpoint…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Pengfei Wang , Liyi Chen , Zhiyuan Ma , Yanjun Guo , Guowen Zhang , Lei Zhang

In the field of 3D content generation, single image scene reconstruction methods still struggle to simultaneously ensure the quality of individual assets and the coherence of the overall scene in complex environments, while texture editing…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

3D scene generation has quickly become a challenging new research direction, fueled by consistent improvements of 2D generative diffusion models. Most prior work in this area generates scenes by iteratively stitching newly generated frames…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Paul Engstler , Andrea Vedaldi , Iro Laina , Christian Rupprecht

Lifting perspective images and videos to 360{\deg} panoramas enables immersive 3D world generation. Existing approaches often rely on explicit geometric alignment between the perspective and the equirectangular projection (ERP) space. Yet,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Ziyi Wu , Daniel Watson , Andrea Tagliasacchi , David J. Fleet , Marcus A. Brubaker , Saurabh Saxena

We introduce Disentangled360, an innovative 3D-aware technology that integrates the advantages of direction disentangled volume rendering with single-image 360{\deg} unique view synthesis for applications in medical imaging and natural…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Karthikeya KV , Narendra Bandaru

We propose a zero-shot method for generating images in arbitrary spaces (e.g., a sphere for 360{\deg} panoramas and a mesh surface for texture) using a pretrained image diffusion model. The zero-shot generation of various visual content…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Kyeongmin Yeo , Jaihoon Kim , Minhyuk Sung

Reconstructing structured 3D scenes from RGB images using CAD objects unlocks efficient and compact scene representations that maintain compositionality and interactability. Existing works propose training-heavy methods relying on either…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Qirui Wu , Denys Iliash , Daniel Ritchie , Manolis Savva , Angel X. Chang

Acquiring detailed 3D scenes typically demands costly equipment, multi-view data, or labor-intensive modeling. Therefore, a lightweight alternative, generating complex 3D scenes from a single top-down image, plays an essential role in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Kaizhi Zheng , Ruijian Zha , Zishuo Xu , Jing Gu , Jie Yang , Xin Eric Wang

Previous works leveraging video models for image-to-3D scene generation tend to suffer from geometric distortions and blurry content. In this paper, we renovate the pipeline of image-to-3D scene generation by unlocking the potential of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Yuhao Wan , Lijuan Liu , Jingzhi Zhou , Zihan Zhou , Xuying Zhang , Dongbo Zhang , Shaohui Jiao , Qibin Hou , Ming-Ming Cheng

High-quality 3D scene generation from a single image is crucial for AR/VR and embodied AI applications. Early approaches struggle to generalize due to reliance on specialized models trained on curated small datasets. While recent…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Boshi Tang , Henry Zheng , Rui Huang , Gao Huang

In this paper, we propose VideoFrom3D, a novel framework for synthesizing high-quality 3D scene videos from coarse geometry, a camera trajectory, and a reference image. Our approach streamlines the 3D graphic design workflow, enabling…

Graphics · Computer Science 2025-09-23 Geonung Kim , Janghyeok Han , Sunghyun Cho

We tackle the challenge of generating the infinitely extendable 3D world -- large, continuous environments with coherent geometry and realistic appearance. Existing methods face key challenges: 2D-lifting approaches suffer from geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Sikuang Li , Chen Yang , Jiemin Fang , Taoran Yi , Jia Lu , Jiazhong Cen , Lingxi Xie , Wei Shen , Qi Tian

360$^\circ$ panoramas are extensively utilized as environmental light sources in computer graphics. However, capturing a 360$^\circ$ $\times$ 180$^\circ$ panorama poses challenges due to the necessity of specialized and costly equipment,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Jionghao Wang , Ziyu Chen , Jun Ling , Rong Xie , Li Song

Generating multiview-consistent $360^\circ$ ground-level scenes from satellite imagery is a challenging task with broad applications in simulation, autonomous navigation, and digital twin cities. Existing approaches primarily focus on…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Xianghui Ze , Beiyi Zhu , Zhenbo Song , Jianfeng Lu , Yujiao Shi
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