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Related papers: GR3EN: Generative Relighting for 3D Environments

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We introduce 3inGAN, an unconditional 3D generative model trained from 2D images of a single self-similar 3D scene. Such a model can be used to produce 3D "remixes" of a given scene, by mapping spatial latent codes into a 3D volumetric…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Animesh Karnewar , Oliver Wang , Tobias Ritschel , Niloy Mitra

We introduce a novel framework for solving inverse problems using NeRF-style generative models. We are interested in the problem of 3-D scene reconstruction given a single 2-D image and known camera parameters. We show that naively…

Computer Vision and Pattern Recognition · Computer Science 2021-12-17 Giannis Daras , Wen-Sheng Chu , Abhishek Kumar , Dmitry Lagun , Alexandros G. Dimakis

Outdoor scene relighting is a challenging problem that requires good understanding of the scene geometry, illumination and albedo. Current techniques are completely supervised, requiring high quality synthetic renderings to train a…

Computer Vision and Pattern Recognition · Computer Science 2021-07-08 Ye Yu , Abhimitra Meka , Mohamed Elgharib , Hans-Peter Seidel , Christian Theobalt , William A. P. Smith

Detailed 3D reconstruction and photo-realistic relighting of digital humans are essential for various applications. To this end, we propose a novel sparse-view 3d human reconstruction framework that closely incorporates the occupancy field…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Ruichen Zheng , Peng Li , Haoqian Wang , Tao Yu

The three areas of realistic forward rendering, per-pixel inverse rendering, and generative image synthesis may seem like separate and unrelated sub-fields of graphics and vision. However, recent work has demonstrated improved estimation of…

Computer Vision and Pattern Recognition · Computer Science 2024-05-02 Zheng Zeng , Valentin Deschaintre , Iliyan Georgiev , Yannick Hold-Geoffroy , Yiwei Hu , Fujun Luan , Ling-Qi Yan , Miloš Hašan

The accurate reconstruction of dynamic street scenes is critical for applications in autonomous driving, augmented reality, and virtual reality. Traditional methods relying on dense point clouds and triangular meshes struggle with moving…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Peizhen Zheng , Dongjing Jiang , Qingchong Jiao , Redouane EL Bouchtaoui , Flynnwell Jianfei Zhang

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

We introduce ROGR, a novel approach that reconstructs a relightable 3D model of an object captured from multiple views, driven by a generative relighting model that simulates the effects of placing the object under novel environment…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Jiapeng Tang , Matthew Levine , Dor Verbin , Stephan J. Garbin , Matthias Nießner , Ricardo Martin Brualla , Pratul P. Srinivasan , Philipp Henzler

Recovering the 3D shape of transparent objects using a small number of unconstrained natural images is an ill-posed problem. Complex light paths induced by refraction and reflection have prevented both traditional and deep multiview stereo…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Zhengqin Li , Yu-Ying Yeh , Manmohan Chandraker

Humans have the remarkable ability to construct consistent mental models of an environment, even under limited or varying levels of illumination. We wish to endow robots with this same capability. In this paper, we tackle the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Tianyi Zhang , Kaining Huang , Weiming Zhi , Matthew Johnson-Roberson

We present an efficient method for joint optimization of topology, materials and lighting from multi-view image observations. Unlike recent multi-view reconstruction approaches, which typically produce entangled 3D representations encoded…

Computer Vision and Pattern Recognition · Computer Science 2023-04-12 Jacob Munkberg , Jon Hasselgren , Tianchang Shen , Jun Gao , Wenzheng Chen , Alex Evans , Thomas Müller , Sanja Fidler

The generation of high-quality 3D car assets is essential for various applications, including video games, autonomous driving, and virtual reality. Current 3D generation methods utilizing NeRF or 3D-GS as representations for 3D objects,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Xiaoxue Chen , Jv Zheng , Hao Huang , Haoran Xu , Weihao Gu , Kangliang Chen , He xiang , Huan-ang Gao , Hao Zhao , Guyue Zhou , Yaqin Zhang

Indoor scenes typically exhibit complex, spatially-varying appearance from global illumination, making inverse rendering a challenging ill-posed problem. This work presents an end-to-end, learning-based inverse rendering framework…

Computer Vision and Pattern Recognition · Computer Science 2022-11-24 Jingsen Zhu , Fujun Luan , Yuchi Huo , Zihao Lin , Zhihua Zhong , Dianbing Xi , Jiaxiang Zheng , Rui Tang , Hujun Bao , Rui Wang

Dense 3D reconstruction and ego-motion estimation are key challenges in autonomous driving and robotics. Compared to the complex, multi-modal systems deployed today, multi-camera systems provide a simpler, low-cost alternative. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Aron Schmied , Tobias Fischer , Martin Danelljan , Marc Pollefeys , Fisher Yu

Directly generating scenes from satellite imagery offers exciting possibilities for integration into applications like games and map services. However, challenges arise from significant view changes and scene scale. Previous efforts mainly…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Zuoyue Li , Zhenqiang Li , Zhaopeng Cui , Marc Pollefeys , Martin R. Oswald

The image relighting task of transferring illumination conditions between two images offers an interesting and difficult challenge with potential applications in photography, cinematography and computer graphics. In this report we present…

Computer Vision and Pattern Recognition · Computer Science 2020-06-04 Alexandre Pierre Dherse , Martin Nicolas Everaert , Jakub Jan Gwizdała

Given a set of images of a scene, the re-rendering of this scene from novel views and lighting conditions is an important and challenging problem in Computer Vision and Graphics. On the one hand, most existing works in Computer Vision…

Computer Vision and Pattern Recognition · Computer Science 2022-07-28 Linjie Lyu , Ayush Tewari , Thomas Leimkuehler , Marc Habermann , Christian Theobalt

Recovering 3D scenes from sparse views is a challenging task due to its inherent ill-posed problem. Conventional methods have developed specialized solutions (e.g., geometry regularization or feed-forward deterministic model) to mitigate…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Hanyang Wang , Fangfu Liu , Jiawei Chi , Yueqi Duan

We present a novel approach for interactive light editing in indoor scenes from a single multi-view scene capture. Our method leverages a generative image-based light decomposition model that factorizes complex indoor scene illumination…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Ruofan Liang , Norman Müller , Ethan Weber , Duncan Zauss , Nandita Vijaykumar , Peter Kontschieder , Christian Richardt

This paper presents a method to reconstruct high-quality textured 3D models from both multi-view and single-view images. The reconstruction is posed as an adaptation problem and is done progressively where in the first stage, we focus on…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Aysegul Dundar , Jun Gao , Andrew Tao , Bryan Catanzaro