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Recently, camera-controlled video generation has seen rapid development, offering more precise control over video generation. However, existing methods predominantly focus on camera control in perspective projection video generation, while…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Chenhao Ji , Chaohui Yu , Junyao Gao , Fan Wang , Cairong Zhao

Estimating camera poses is a fundamental task for 3D reconstruction and remains challenging given sparsely sampled views (<10). In contrast to existing approaches that pursue top-down prediction of global parametrizations of camera…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Jason Y. Zhang , Amy Lin , Moneish Kumar , Tzu-Hsuan Yang , Deva Ramanan , Shubham Tulsiani

We introduce a framework that enables both multi-view character consistency and 3D camera control in video diffusion models through a novel customization data pipeline. We train the character consistency component with recorded volumetric…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Yuancheng Xu , Wenqi Xian , Li Ma , Julien Philip , Ahmet Levent Taşel , Yiwei Zhao , Ryan Burgert , Mingming He , Oliver Hermann , Oliver Pilarski , Rahul Garg , Paul Debevec , Ning Yu

Accurate camera calibration is a fundamental task for 3D perception, especially when dealing with real-world, in-the-wild environments where complex optical distortions are common. Existing methods often rely on pre-rectified images or…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Liuyue Xie , Jiancong Guo , Ozan Cakmakci , Andre Araujo , Laszlo A. Jeni , Zhiheng Jia

Diffusion models excel at capturing complex data distributions, such as those of natural images and proteins. While diffusion models are trained to represent the distribution in the training dataset, we often are more concerned with other…

Image editing and compositing have become ubiquitous in entertainment, from digital art to AR and VR experiences. To produce beautiful composites, the camera needs to be geometrically calibrated, which can be tedious and requires a physical…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Yannick Hold-Geoffroy , Dominique Piché-Meunier , Kalyan Sunkavalli , Jean-Charles Bazin , François Rameau , Jean-François Lalonde

Designing effective camera trajectories in virtual 3D environments is a challenging task even for experienced animators. Despite an elaborate film grammar, forged through years of experience, that enables the specification of camera motions…

Graphics · Computer Science 2024-02-27 Hongda Jiang , Xi Wang , Marc Christie , Libin Liu , Baoquan Chen

Recent progress in text-to-video generation has achieved remarkable realism, yet fine-grained control over camera motion and orientation remains elusive, especially with extreme trajectories (e.g., a 180-degree turnaround, or looking…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Frédéric Fortier-Chouinard , Yannick Hold-Geoffroy , Valentin Deschaintre , Matheus Gadelha , Jean-François Lalonde

Learning rewards from expert videos offers an affordable and effective solution to specify the intended behaviors for reinforcement learning (RL) tasks. In this work, we propose Diffusion Reward, a novel framework that learns rewards from…

Machine Learning · Computer Science 2024-08-12 Tao Huang , Guangqi Jiang , Yanjie Ze , Huazhe Xu

With the recent advances in NeRF-based 3D aware GANs quality, projecting an image into the latent space of these 3D-aware GANs has a natural advantage over 2D GAN inversion: not only does it allow multi-view consistent editing of the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Jaehoon Ko , Kyusun Cho , Daewon Choi , Kwangrok Ryoo , Seungryong Kim

Camera motion is a fundamental geometric signal that shapes visual perception and cinematic style, yet current video-capable vision-language models (VideoLLMs) rarely represent it explicitly and often fail on fine-grained motion primitives.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Haoan Feng , Sri Harsha Musunuri , Guan-Ming Su

In this paper, we address common error sources for 3D Gaussian Splatting (3DGS) including blur, imperfect camera poses, and color inconsistencies, with the goal of improving its robustness for practical applications like reconstructions…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 François Darmon , Lorenzo Porzi , Samuel Rota-Bulò , Peter Kontschieder

With advancements in video generative AI models (e.g., SORA), creators are increasingly using these techniques to enhance video previsualization. However, they face challenges with incomplete and mismatched AI workflows. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Yiran Chen , Anyi Rao , Xuekun Jiang , Shishi Xiao , Ruiqing Ma , Zeyu Wang , Hui Xiong , Bo Dai

We aim to address sparse-view reconstruction of a 3D scene by leveraging priors from large-scale vision models. While recent advancements such as 3D Gaussian Splatting (3DGS) have demonstrated remarkable successes in 3D reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Hanyang Yu , Xiaoxiao Long , Ping Tan

Computer vision is largely based on 2D techniques, with 3D vision still relegated to a relatively narrow subset of applications. However, by building on recent advances in 3D models such as neural radiance fields, some authors have shown…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Vadim Tschernezki , Diane Larlus , Iro Laina , Andrea Vedaldi

Video diffusion models have advanced rapidly in the recent years as a result of series of architectural innovations (e.g., diffusion transformers) and use of novel training objectives (e.g., flow matching). In contrast, less attention has…

Computer Vision and Pattern Recognition · Computer Science 2025-09-12 Dohun Lee , Hyeonho Jeong , Jiwook Kim , Duygu Ceylan , Jong Chul Ye

Text-to-motion generation, which synthesizes 3D human motions from text inputs, holds immense potential for applications in gaming, film, and robotics. Recently, diffusion-based methods have been shown to generate more diversity and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Wanjiang Weng , Xiaofeng Tan , Junbo Wang , Guo-Sen Xie , Pan Zhou , Hongsong Wang

Multi-view video reconstruction plays a vital role in computer vision, enabling applications in film production, virtual reality, and motion analysis. While recent advances such as 4D Gaussian Splatting (4DGS) have demonstrated impressive…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Zhixin Xu , Hengyu Zhou , Yuan Liu , Wenhan Xue , Hao Pan , Wenping Wang , Bin Wang

Recent advancements in autonomous driving (AD) systems have highlighted the potential of world models in achieving robust and generalizable performance across both ordinary and challenging driving conditions. However, a key challenge…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Bu Jin , Weize Li , Baihan Yang , Zhenxin Zhu , Junpeng Jiang , Huan-ang Gao , Haiyang Sun , Kun Zhan , Hengtong Hu , Xueyang Zhang , Peng Jia , Hao Zhao

Despite impressive advancements in diffusion-based video editing models in altering video attributes, there has been limited exploration into modifying motion information while preserving the original protagonist's appearance and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Shuyuan Tu , Qi Dai , Zihao Zhang , Sicheng Xie , Zhi-Qi Cheng , Chong Luo , Xintong Han , Zuxuan Wu , Yu-Gang Jiang
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