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Personal Affective Physicalization is the process by which individuals express emotions through tangible forms to record, reflect on, and communicate. Yet such physical data representations can be challenging to design due to the abstract…

Human-Computer Interaction · Computer Science 2025-09-29 Ruishan Wu , Zhuoyang Li , Charles Perin , Sheelagh Carpendale , Can Liu

Automatic emotion recognition has become a trending research topic in the past decade. While works based on facial expressions or speech abound, recognizing affect from body gestures remains a less explored topic. We present a new…

Computer Vision and Pattern Recognition · Computer Science 2018-01-24 Fatemeh Noroozi , Ciprian Adrian Corneanu , Dorota Kamińska , Tomasz Sapiński , Sergio Escalera , Gholamreza Anbarjafari

Tracking body and hand motions in the 3D space is essential for social and self-presence in augmented and virtual environments. Unlike the popular 3D pose estimation setting, the problem is often formulated as inside-out tracking based on…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Mathias Parger , Chengcheng Tang , Yuanlu Xu , Christopher Twigg , Lingling Tao , Yijing Li , Robert Wang , Markus Steinberger

Voice dictation is increasingly used for text entry, especially in mobile scenarios. However, the speech-based experience gets disrupted when users must go back to a screen and keyboard to review and edit the text. While existing dictation…

Human-Computer Interaction · Computer Science 2024-03-12 Can Liu , Siying Hu , Li Feng , Mingming Fan

The ability to regulate and cope with strong emotions is essential for maintaining our mental health and well-being. However, learning how to emotionally regulate can be a bit of a mystery since it is largely an invisible process and it can…

Human-Computer Interaction · Computer Science 2022-12-02 Alexandra Kitson

Mirror Ritual is an interactive installation that challenges the existing paradigms in our understanding of human emotion and machine perception. In contrast to prescriptive interfaces, the work's real-time affective interface engages the…

Human-Computer Interaction · Computer Science 2020-04-16 Nina Rajcic , Jon McCormack

Adolescent girls face significant mental health challenges during their transition to adulthood, often experiencing heightened stress from various sources. While various interactive technologies for self-disclosure had been explored to…

Human-Computer Interaction · Computer Science 2025-05-19 Xinglin Sun , Caroline Claisse , Runhua Zhang , Xinyu Wu , Jialin Yuan , Qi Wang

Humans build viewpoint-independent cognitive maps through navigation, enabling intuitive reasoning about object permanence and spatial relations. We argue that multimodal large language models (MLLMs), despite extensive video training, lack…

Machine Learning · Computer Science 2025-12-02 Jacob Thompson , Emiliano Garcia-Lopez , Yonatan Bisk

Human emotion is expressed in many communication modalities and media formats and so their computational study is equally diversified into natural language processing, audio signal analysis, computer vision, etc. Similarly, the large…

Machine Learning · Computer Science 2023-08-16 Sven Buechel , Udo Hahn

We propose augmenting immersive telepresence by adding a virtual body, representing the user's own arm motions, as realized through a head-mounted display and a 360-degree camera. Previous research has shown the effectiveness of having a…

Presence in virtual reality (VR), the subjective sense of "being there" in a virtual environment, is notoriously difficult to measure. Electroencephalography (EEG) may offer a promising, unobtrusive means of assessing a user's momentary…

Human-Computer Interaction · Computer Science 2025-09-03 Evan G. Center , Matti Pouke , Alessandro Nardi , Lukas Gehrke , Klaus Gramann , Timo Ojala , Steven M. LaValle

Conversational agents have a potential in improving student mental wellbeing while assisting them in self-disclosure activities such as journalling. Their embodiment might have an effect on what students disclose, and how they disclose…

Human-Computer Interaction · Computer Science 2024-03-11 Batuhan Sayis , Hatice Gunes

In this paper, we introduce a concept called ''virtual co-embodiment'', which enables a user to share their virtual avatar with another entity (e.g., another user, robot, or autonomous agent). We describe a proof-of-concept in which two…

Human-Computer Interaction · Computer Science 2020-06-11 Rebecca Fribourg , Nami Ogawa , Ludovic Hoyet , Ferran Argelaguet , Takuji Narumi , Michitaka Hirose , Anatole Lécuyer

The creation of virtual humans increasingly leverages automated synthesis of speech and gestures, enabling expressive, adaptable agents that effectively engage users. However, the independent development of voice and gesture generation…

Graphics · Computer Science 2025-07-02 Haoyang Du , Kiran Chhatre , Christopher Peters , Brian Keegan , Rachel McDonnell , Cathy Ennis

Storytelling is fundamental to language, including culture, conversation and communication in their broadest senses. It thus emerges as an essential component of intelligent systems, including systems where natural language is not a primary…

Artificial Intelligence · Computer Science 2019-07-23 David M W Powers

Acting, stand-up and dancing are creative, embodied performances that nonetheless follow a script. Unless experimental or improvised, the performers draw their movements from much the same stock of embodied schemas. A slavish following of…

Robotics · Computer Science 2021-05-03 Philipp Wicke , Tony Veale

This paper addresses the concept of materiality in virtual environments, which we define as being composed of objects that can influence user experience actively. Such virtual materiality is closely related to its physical counterpart,…

Human-Computer Interaction · Computer Science 2025-04-23 Ali Arya , Anthony Scavarelli , Dan Hawes , Luciara Nardon

Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…

Human-Computer Interaction · Computer Science 2022-11-24 Hong Gao

Writing well requires not only expressing ideas but also refining them through revision, a process facilitated by reflection. Prior research suggests that feedback delivered through dialogues, such as those in writing center tutoring…

Human-Computer Interaction · Computer Science 2025-04-14 Jiho Kim , Philippe Laban , Xiang 'Anthony' Chen , Kenneth C. Arnold

While natural language understanding (NLU) is advancing rapidly, today's technology differs from human-like language understanding in fundamental ways, notably in its inferior efficiency, interpretability, and generalization. This work…

Computation and Language · Computer Science 2020-07-10 Ronen Tamari , Chen Shani , Tom Hope , Miriam R. L. Petruck , Omri Abend , Dafna Shahaf