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Video generation models are rapidly improving in their ability to synthesize human actions in novel contexts, holding the potential to serve as high-level planners for contextual robot control. To realize this potential, a key research…

Robotics · Computer Science 2025-12-12 James Ni , Zekai Wang , Wei Lin , Amir Bar , Yann LeCun , Trevor Darrell , Jitendra Malik , Roei Herzig

Video generation models produce visually coherent content but struggle with tasks requiring spatial reasoning and multi-step planning. Reinforcement learning (RL) offers a path to improve generalization, but its effectiveness in video…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Ming Liu , Yunbei Zhang , Shilong Liu , Liwen Wang , Wensheng Zhang

Recent advances in video reward models and post-training strategies have improved text-to-video (T2V) generation. While these models typically assess visual quality, motion quality, and text alignment, they often overlook key structural…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yuan Wang , Borui Liao , Huijuan Huang , Jinda Lu , Ouxiang Li , Kuien Liu , Meng Wang , Xiang Wang

The performance of computer vision models in certain real-world applications (e.g., rare wildlife observation) is limited by the small number of available images. Expanding datasets using pre-trained generative models is an effective way to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-25 Changjian Chen , Fei Lv , Yalong Guan , Pengcheng Wang , Shengjie Yu , Yifan Zhang , Zhuo Tang

We seek to align agent behavior with a user's objectives in a reinforcement learning setting with unknown dynamics, an unknown reward function, and unknown unsafe states. The user knows the rewards and unsafe states, but querying the user…

Computers and Society · Computer Science 2021-03-26 Siddharth Reddy , Anca D. Dragan , Sergey Levine , Shane Legg , Jan Leike

The emergence of diffusion models (DMs) has significantly improved the quality of text-to-video generation models (VGMs). However, current VGM optimization primarily emphasizes the global quality of videos, overlooking localized errors,…

Machine Learning · Computer Science 2025-02-19 Shuting Wang , Haihong Tang , Zhicheng Dou , Chenyan Xiong

In this paper, we tackle the problem of human motion transfer, where we synthesize novel motion video for a target person that imitates the movement from a reference video. It is a video-to-video translation task in which the estimated…

Computer Vision and Pattern Recognition · Computer Science 2020-04-08 Jian Ren , Menglei Chai , Sergey Tulyakov , Chen Fang , Xiaohui Shen , Jianchao Yang

We address the computational problem of novel human pose synthesis. Given an image of a person and a desired pose, we produce a depiction of that person in that pose, retaining the appearance of both the person and background. We present a…

Computer Vision and Pattern Recognition · Computer Science 2018-04-23 Guha Balakrishnan , Amy Zhao , Adrian V. Dalca , Fredo Durand , John Guttag

Recent advances in image-to-video (I2V) generation have achieved remarkable progress in synthesizing high-quality, temporally coherent videos from static images. Among all the applications of I2V, human-centric video generation includes a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Liao Shen , Wentao Jiang , Yiran Zhu , Jiahe Li , Tiezheng Ge , Zhiguo Cao , Bo Zheng

Human image animation involves generating videos from a character photo, allowing user control and unlocking the potential for video and movie production. While recent approaches yield impressive results using high-quality training data,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Zhenzhi Wang , Yixuan Li , Yanhong Zeng , Youqing Fang , Yuwei Guo , Wenran Liu , Jing Tan , Kai Chen , Tianfan Xue , Bo Dai , Dahua Lin

Skeleton-based human action recognition is a powerful approach for understanding human behaviour from pose data, but collecting large-scale, diverse, and well-annotated 3D skeleton datasets is both expensive and labor-intensive. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Xu Dong , Wanqing Li , Anthony Adeyemi-Ejeye , Andrew Gilbert

We introduce a robust, real-time, high-resolution human video matting method that achieves new state-of-the-art performance. Our method is much lighter than previous approaches and can process 4K at 76 FPS and HD at 104 FPS on an Nvidia GTX…

Computer Vision and Pattern Recognition · Computer Science 2021-08-27 Shanchuan Lin , Linjie Yang , Imran Saleemi , Soumyadip Sengupta

Human video generation is becoming an increasingly important task with broad applications in graphics, entertainment, and embodied AI. Despite the rapid progress of video diffusion models (VDMs), their use for general-purpose human video…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Hyelin Nam , Hyojun Go , Byeongjun Park , Byung-Hoon Kim , Hyungjin Chung

Generating realistic human geometry animations remains a challenging task, as it requires modeling natural clothing dynamics with fine-grained geometric details under limited data. To address these challenges, we propose two novel designs.…

Graphics · Computer Science 2025-12-09 Xiangjun Tang , Biao Zhang , Peter Wonka

The field of image-to-video generation has made remarkable progress. However, challenges such as human limb twisting and facial distortion persist, especially when generating long videos or modeling intensive motions. Existing human image…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Chang Liu , Mengting Chen , Yixuan Huang , Haoning Wu , Chen Ju , Shuai Xiao , Jinsong Lan , Yanfeng Wang

\textbf{Synthetic human dynamics} aims to generate photorealistic videos of human subjects performing expressive, intention-driven motions. However, current approaches face two core challenges: (1) \emph{geometric inconsistency} and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Weiqi Li , Zehao Zhang , Liang Lin , Guangrun Wang

Recent great advances in video generation models have demonstrated their potential to produce high-quality videos, bringing challenges to effective evaluation. Unlike human evaluation, existing automated evaluation metrics lack highlevel…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Zhun Mou , Bin Xia , Zhengchao Huang , Wenming Yang , Jiaya Jia

The advancement of embodied AI has unlocked significant potential for intelligent humanoid robots. However, progress in both Vision-Language-Action (VLA) models and world models is severely hampered by the scarcity of large-scale, diverse…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Pei Yang , Hai Ci , Yiren Song , Mike Zheng Shou

Action recognition in videos is a challenging task due to the complexity of the spatio-temporal patterns to model and the difficulty to acquire and learn on large quantities of video data. Deep learning, although a breakthrough for image…

Computer Vision and Pattern Recognition · Computer Science 2016-08-26 César Roberto de Souza , Adrien Gaidon , Eleonora Vig , Antonio Manuel López

While progress in 2D generative models of human appearance has been rapid, many applications require 3D avatars that can be animated and rendered. Unfortunately, most existing methods for learning generative models of 3D humans with diverse…

Computer Vision and Pattern Recognition · Computer Science 2023-05-04 Zijian Dong , Xu Chen , Jinlong Yang , Michael J. Black , Otmar Hilliges , Andreas Geiger
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