English
Related papers

Related papers: Deep Feature Deformation Weights

200 papers

We propose DeepMetaHandles, a 3D conditional generative model based on mesh deformation. Given a collection of 3D meshes of a category and their deformation handles (control points), our method learns a set of meta-handles for each shape,…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Minghua Liu , Minhyuk Sung , Radomir Mech , Hao Su

Mesh deformation is a fundamental tool in 3D content manipulation. Despite extensive prior research, existing approaches often suffer from low output quality, require significant manual tuning, or depend on data-intensive training. To…

Graphics · Computer Science 2025-08-22 Xingpeng Sun , Shiyang Jia , Zherong Pan , Kui Wu , Aniket Bera

Handle-driven deformation based on linear blending is widely used in many applications because of its merits in intuitiveness, efficiency and easiness of implementation. We provide a meshfree method to compute the smooth weights of linear…

Graphics · Computer Science 2015-07-13 Chuhua Xian , Shuo Jin , Charlie C. L. Wang

Direct mesh editing and deformation are key components in the geometric modeling and animation pipeline. Mesh editing methods are typically framed as optimization problems combining user-specified vertex constraints with a regularizer that…

Graphics · Computer Science 2024-08-05 Tianhao Xie , Eugene Belilovsky , Sudhir Mudur , Tiberiu Popa

Dexterity is often seen as a cornerstone of complex manipulation. Humans are able to perform a host of skills with their hands, from making food to operating tools. In this paper, we investigate these challenges, especially in the case of…

Robotics · Computer Science 2023-12-13 Aditya Kannan , Kenneth Shaw , Shikhar Bahl , Pragna Mannam , Deepak Pathak

Neural fields have emerged as a powerful representation for 3D geometry, enabling compact and continuous modeling of complex shapes. Despite their expressive power, manipulating neural fields in a controlled and accurate manner --…

Graphics · Computer Science 2025-09-30 Daniele Baieri , Filippo Maggioli , Emanuele Rodolà , Simone Melzi , Zorah Lähner

Reconstructing high-fidelity hand models with intricate textures plays a crucial role in enhancing human-object interaction and advancing real-world applications. Despite the state-of-the-art methods excelling in texture generation and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Qijun Gan , Wentong Li , Jinwei Ren , Jianke Zhu

We present a new effective way for performance capture of deforming meshes with fine-scale time-varying surface detail from multi-view video. Our method builds up on coarse 4D surface reconstructions, as obtained with commonly used…

Computer Vision and Pattern Recognition · Computer Science 2016-02-08 Nadia Robertini , Edilson De Aguiar , Thomas Helten , Christian Theobalt

Drag-based editing allows precise object manipulation through point-based control, offering user convenience. However, current methods often suffer from a geometric inconsistency problem by focusing exclusively on matching user-defined…

Graphics · Computer Science 2025-07-14 Gwanhyeong Koo , Sunjae Yoon , Younghwan Lee , Ji Woo Hong , Chang D. Yoo

Recent facial image synthesis methods have been mainly based on conditional generative models. Sketch-based conditions can effectively describe the geometry of faces, including the contours of facial components, hair structures, as well as…

Graphics · Computer Science 2021-07-20 Shu-Yu Chen , Feng-Lin Liu , Yu-Kun Lai , Paul L. Rosin , Chunpeng Li , Hongbo Fu , Lin Gao

The malformed hands in the AI-generated images seriously affect the authenticity of the images. To refine malformed hands, existing depth-based approaches use a hand depth estimator to guide the refinement of malformed hands. Due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Chen-Bin Feng , Kangdao Liu , Jian Sun , Jiping Jin , Yiguo Jiang , Chi-Man Vong

With the increase in computational power for the available hardware, the demand for high-resolution data in computer graphics applications increases. Consequently, classical geometry processing techniques based on linear algebra solutions…

Graphics · Computer Science 2024-10-08 Filippo Maggioli , Daniele Baieri , Zorah Lähner , Simone Melzi

Learning dexterous manipulation from few-shot demonstrations is a significant yet challenging problem for advanced, human-like robotic systems. Dense distilled feature fields have addressed this challenge by distilling rich semantic…

Robotics · Computer Science 2025-03-07 Qian Feng , David S. Martinez Lema , Jianxiang Feng , Zhaopeng Chen , Alois Knoll

We present a method for fine-grained face manipulation. Given a face image with an arbitrary expression, our method can synthesize another arbitrary expression by the same person. This is achieved by first fitting a 3D face model and then…

Computer Vision and Pattern Recognition · Computer Science 2019-02-26 Zhenglin Geng , Chen Cao , Sergey Tulyakov

With the rising popularity of virtual worlds, the importance of data-driven parametric models of 3D meshes has grown rapidly. Numerous applications, such as computer vision, procedural generation, and mesh editing, vastly rely on these…

Computer Vision and Pattern Recognition · Computer Science 2024-02-19 Robert Kosk , Richard Southern , Lihua You , Shaojun Bian , Willem Kokke , Greg Maguire

Example-based mesh deformation methods are powerful tools for realistic shape editing. However, existing techniques typically combine all the example deformation modes, which can lead to overfitting, i.e. using a overly complicated model to…

Graphics · Computer Science 2017-09-06 Lin Gao , Yu-Kun Lai , Jie Yang , Ling-Xiao Zhang , Leif Kobbelt , Shihong Xia

Hand avatars play a pivotal role in a wide array of digital interfaces, enhancing user immersion and facilitating natural interaction within virtual environments. While previous studies have focused on photo-realistic hand rendering, little…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Qijun Gan , Zijie Zhou , Jianke Zhu

In physics-based cloth animation, rich folds and detailed wrinkles are achieved at the cost of expensive computational resources and huge labor tuning. Data-driven techniques make efforts to reduce the computation significantly by a…

Computer Vision and Pattern Recognition · Computer Science 2021-02-24 Lan Chen , Lin Gao , Jie Yang , Shibiao Xu , Juntao Ye , Xiaopeng Zhang , Yu-Kun Lai

We propose a method for extracting very accurate masks of hands in egocentric views. Our method is based on a novel Deep Learning architecture: In contrast with current Deep Learning methods, we do not use upscaling layers applied to a…

Computer Vision and Pattern Recognition · Computer Science 2016-08-29 Tadej Vodopivec , Vincent Lepetit , Peter Peer

3D hand shape and pose estimation from a single depth map is a new and challenging computer vision problem with many applications. The state-of-the-art methods directly regress 3D hand meshes from 2D depth images via 2D convolutional neural…

Computer Vision and Pattern Recognition · Computer Science 2020-04-06 Jameel Malik , Ibrahim Abdelaziz , Ahmed Elhayek , Soshi Shimada , Sk Aziz Ali , Vladislav Golyanik , Christian Theobalt , Didier Stricker
‹ Prev 1 2 3 10 Next ›