English

SShaDe: scalable shape deformation via local representations

Graphics 2024-10-08 v2

Abstract

With the increase in computational power for the available hardware, the demand for high-resolution data in computer graphics applications increases. Consequently, classical geometry processing techniques based on linear algebra solutions are starting to become obsolete. In this setting, we propose a novel approach for tackling mesh deformation tasks on high-resolution meshes. By reducing the input size with a fast remeshing technique and preserving a consistent representation of the original mesh with local reference frames, we provide a solution that is both scalable and robust in multiple applications, such as as-rigid-as-possible deformations, non-rigid isometric transformations, and pose transfer tasks. We extensively test our technique and compare it against state-of-the-art methods, proving that our approach can handle meshes with hundreds of thousands of vertices in tens of seconds while still achieving results comparable with the other solutions.

Keywords

Cite

@article{arxiv.2409.17961,
  title  = {SShaDe: scalable shape deformation via local representations},
  author = {Filippo Maggioli and Daniele Baieri and Zorah Lähner and Simone Melzi},
  journal= {arXiv preprint arXiv:2409.17961},
  year   = {2024}
}
R2 v1 2026-06-28T18:58:18.479Z