English
Related papers

Related papers: Multimodal Feedback for Handheld Tool Guidance: Co…

200 papers

The most common sensing modalities found in a robot perception system are vision and touch, which together can provide global and highly localized data for manipulation. However, these sensing modalities often fail to adequately capture the…

Robotics · Computer Science 2022-04-20 Jessica Yin , Gregory M. Campbell , James Pikul , Mark Yim

Dexterous manipulation requires precise geometric reasoning, yet existing visuo-tactile learning methods struggle with sub-millimeter precision tasks that are routine for traditional model-based approaches. We identify a key limitation:…

Robotics · Computer Science 2026-02-27 Jialei Huang , Yang Ye , Yuanqing Gong , Xuezhou Zhu , Yang Gao , Kaifeng Zhang

This study presents a lightweight, wearable fingertip haptic device that provides physics-based haptic feedback for dexterous manipulation in virtual environments without hindering real-world interactions. The device's design utilizes thin…

Human-Computer Interaction · Computer Science 2024-06-25 Yunxiu XU , Siyu Wang , Shoichi Hasegawa

Object manipulation is fundamental to virtual reality (VR) applications, yet conventional fingertip haptic devices fail to render certain tactile features relevant for immersive and precise interactions, as i.e. detection of edges. This…

Robotics · Computer Science 2026-04-02 Rui Chen , Xianlong Mai , Alireza Sanaei , Domenico Chiaradia , Antonio Frisoli , Daniele Leonardis

Vision-based Interfaces (VIs) are pivotal in advancing Human-Computer Interaction (HCI), particularly in enhancing context awareness. However, there are significant opportunities for these interfaces due to rapid advancements in multimodal…

Human-Computer Interaction · Computer Science 2024-08-15 Yongquan Hu , Wen Hu , Aaron Quigley

As head-mounted displays (HMDs) with eye-tracking become increasingly accessible, the need for effective gaze-based interfaces in virtual reality (VR) grows. Traditional gaze- or hand-based navigation often limits user precision or impairs…

Human-Computer Interaction · Computer Science 2025-04-03 Mona Zavichi , André Santos , Catarina Moreira , Anderson Maciel , Joaquim Jorge

Virtual reality (VR) glove technology is increasingly important for professional training, industrial applications, and teleoperation in hazardous environments, since it enables more natural and immersive interactions than controllers.…

Human-Computer Interaction · Computer Science 2026-02-19 Paolo Bottoni , Susanna Cifani , Kamen Kanev , Daniel Moraru , Atsushi Nakamura , Marco Raoul Marini

Skull base surgery is a demanding field in which surgeons operate in and around the skull while avoiding critical anatomical structures including nerves and vasculature. While image-guided surgical navigation is the prevailing standard,…

Most telemanipulation systems for aerial robots provide the operator with only 2D screen visual information. The lack of richer information about the robot's status and environment can limit human awareness and, in turn, task performance.…

During virtual interactions, rendering haptic feedback on a remote location (like the wrist) instead of the fingertips freeing users' hands from mechanical devices. This allows for real interactions while still providing information…

Human-Computer Interaction · Computer Science 2025-05-20 Ayoade Adeyemi , Umit Sen , Samet Mert Ercan , Mine Sarac

The human somatosensory system integrates multimodal sensory feedback, including tactile, proprioceptive, and thermal signals, to enable comprehensive perception and effective interaction with the environment. Inspired by the biological…

Robotics · Computer Science 2025-09-03 Fengyi Wang , Xiangyu Fu , Nitish Thakor , Gordon Cheng

Several studies report that people diagnosed with autism spectrum disorder (ASD) have low employment rates and major difficulties in maintaining occupation (Hendricks, 2010). Adopting smart and interactive technology, promoted by Industry…

Human-Computer Interaction · Computer Science 2023-04-28 Carla Dei , Matteo Meregalli Falerni , Matteo Lavit Nicora , Mattia Chiappini , Matteo Malosio , Fabio Alexander Storm

Aiming to replicate human-like dexterity, perceptual experiences, and motion patterns, we explore learning from human demonstrations using a bimanual system with multifingered hands and visuotactile data. Two significant challenges exist:…

Robotics · Computer Science 2024-05-24 Toru Lin , Yu Zhang , Qiyang Li , Haozhi Qi , Brent Yi , Sergey Levine , Jitendra Malik

Human operators are still frequently exposed to hazardous environments such as disaster zones and industrial facilities, where intuitive and reliable teleoperation of mobile robots and Unmanned Aerial Vehicles (UAVs) is essential. In this…

Tactile perception is an increasingly popular gateway in human-machine interaction, yet universal design guidelines for tactile displays are still lacking, largely due to the absence of methods to measure sensibility across skin areas. In…

Human-Computer Interaction · Computer Science 2023-10-03 Max vom Stein , Maximilian Hoppe , Maxim Sommer , Kai-Dietrich Wolf

In general, robotic dexterous hands are equipped with various sensors for acquiring multimodal contact information such as position, force, and pose of the grasped object. This multi-sensor-based design adds complexity to the robotic…

Robotics · Computer Science 2024-08-12 Weiliang Xu , Guoyuan Zhou , Yuanzhi Zhou , Zhibin Zou , Jiali Wang , Wenfeng Wu , Xinming Li

In-hand pivoting is one of the important manipulation skills that leverage robot grippers' extrinsic dexterity to perform repositioning tasks to compensate for environmental uncertainties and imprecise motion execution. Although many…

Robotics · Computer Science 2023-03-07 Yaonan Zhu , Jacinto Colan , Tadayoshi Aoyama , Yasuhisa Hasegawa

Most commercially available haptic gloves compromise the accuracy of hand-posture measurements in favor of a simpler design with fewer sensors. While inaccurate posture data is often sufficient for the task at hand in biomedical settings…

Human-Computer Interaction · Computer Science 2024-11-12 Kathrin Krieger , David P. Leins , Thorben Markmann , Robert Haschke , Jianxu Chen , Matthias Gunzer , Helge Ritter

Haptic sciences and technologies benefit greatly from comprehensive datasets that capture tactile stimuli under controlled, systematic conditions. However, existing haptic datasets collect data through uncontrolled exploration, which…

Human-Computer Interaction · Computer Science 2025-11-07 Michikuni Eguchi , Tomohiro Hayase , Yuichi Hiroi , Takefumi Hiraki

Accurate needle placement in spine interventions is critical for effective pain management, yet it depends on reliable identification of anatomical landmarks and careful trajectory planning. Conventional imaging guidance often relies both…

Human-Computer Interaction · Computer Science 2026-03-24 Tianyu Song , Felix Pabst , Feng Li , Yordanka Velikova , Miruna-Alexandra Gafencu , Yuan Bi , Ulrich Eck , Nassir Navab