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Mainstream games are typically designed around the visual experience, with behaviors and interactions highly dependent on vision. Despite this, blind people are playing mainstream games while dealing with and overcoming inaccessible…

Human-Computer Interaction · Computer Science 2023-01-20 David Gonçalves , Manuel Piçarra , Pedro Pais , João Guerreiro , André Rodrigues

Games are usually created incrementally, requiring repeated testing of the same scenarios, which is a tedious and error-prone task for game developers. Therefore, we aim to alleviate this game testing process by encapsulating it into a game…

Software Engineering · Computer Science 2023-10-31 Patric Feldmeier , Philipp Straubinger , Gordon Fraser

The exchange of digital goods has become a significant aspect of the global economy, with digital products offering inexpensive reproduction and distribution. In-game objects, a type of digital currency, have emerged as tradable commodities…

Human-Computer Interaction · Computer Science 2024-07-09 Georg Arbesser-Rastburg , Thomas Olip , Johanna Pirker

Individual differences in personality determine our preferences, traits and values, which should similarly hold for the way we express ourselves. With current advancements and transformations of technology and society, text-based…

Artificial Intelligence · Computer Science 2023-09-26 Atieh Kashani , Johannes Pfau , Magy Seif El-Nasr

Artificial Intelligence (AI) chatbots are increasingly used for emotional, creative, and social support, leading to sustained and routine user interaction with these systems. As these applications evolve through frequent version updates,…

Human-Computer Interaction · Computer Science 2026-04-10 Sirajam Munira , Lydia Manikonda

The recent growth of sophisticated digital gaming technologies has spawned an \$8.1B industry around using these games for pedagogical purposes. Though Digital Game-Based Learning Systems have been adopted by industries ranging from…

Human-Computer Interaction · Computer Science 2018-11-05 Brian An , Inki Kim , Erfan Pakdamanian , Donald E. Brown

Online rating platform represents the new trend of online cultural and commercial goods consumption. The user rating data on such platforms are foods for recommender system algorithms. Understanding the evolution pattern and its underlying…

Information Retrieval · Computer Science 2023-03-28 Hao Wang

Context: The video game industry is a billion dollar industry that faces problems in the way games are developed. One method to address these problems is using developer aid tools, such as Recommendation Systems. These tools assist…

Software Engineering · Computer Science 2020-09-08 Cristiano Politowski , Lisandra M. Fontoura , Fabio Petrillo , Yann-Gaël Guéhéneuc

Repeated measurements of player experience are crucial in games user research, assessing how different designs evolve over time. However, this necessitates lightweight measurement instruments that are fit for the purpose. In this study, we…

Human-Computer Interaction · Computer Science 2024-07-30 Aqeel Haider , Günter Wallner , Kathrin Gerling , Vero Vanden Abeele

Vision science imposes rigorous requirements for the design and execution of psychophysical studies and experiments. These requirements ensure precise control over variables, accurate measurement of perceptual responses, and reproducibility…

Graphics · Computer Science 2024-10-23 Tarek Abu Haila , Korbinian Kunst , Tran Quoc Khanh , Thomas S. A. Wallis

The emerging progress of eSports lacks the tools for ensuring high-quality analytics and training in Pro and amateur eSports teams. We report on an Artificial Intelligence (AI) enabled solution for predicting the eSports player in-game…

Human-Computer Interaction · Computer Science 2021-08-25 Anton Smerdov , Evgeny Burnaev , Andrey Somov , Anton Stepanov

The usage of automated learning agents is becoming increasingly prevalent in many online economic applications such as online auctions and automated trading. Motivated by such applications, this paper is dedicated to fundamental modeling…

Computer Science and Game Theory · Computer Science 2023-01-04 Yoav Kolumbus , Noam Nisan

Gamers use a variety of different display sizes, though for PC gaming in particular, monitors in the 24 to 27 inch size range have become most popular. Particularly popular among many PC gamers, first person shooter (FPS) games represent a…

Graphics · Computer Science 2023-05-29 Josef Spjut , Arjun Madhusudan , Benjamin Watson , Seth Schneider , Ben Boudaoud , Joohwan Kim

This paper contributes a new way to evaluate AI. Much as one might evaluate a machine in terms of its performance at chess, this approach involves evaluating a machine in terms of its performance at a game called "MAD Chairs". At the time…

Computers and Society · Computer Science 2025-09-08 Chris Santos-Lang

Artificial intelligence is increasingly entering digital games through diverse functions. While prior work has shown that player attitudes toward game AI are strongly context-dependent, less is known about how these attitudes are…

Human-Computer Interaction · Computer Science 2026-05-12 Ting-Chen Hsu , Jiangxu Lin , Wenran Chen , Zheyuan Zhang , Fei Qin

This chapter outlines the relation between artificial intelligence (AI) / machine learning (ML) algorithms and digital games. This relation is two-fold: on one hand, AI/ML researchers can generate large, in-the-wild datasets of human…

Artificial Intelligence · Computer Science 2021-05-10 Kostas Karpouzis , George Tsatiris

In the development and evolution of VR ecosystem, platform stakeholders continuously adapt their products in response to user and technical feedback, often reflected in subtle shifts in discussion topics or system updates. A comprehensive…

In an era of rapidly expanding software usage, catering to the diverse needs of users from various backgrounds has become a critical challenge. Inclusiveness, representing a core human value, is frequently overlooked during software…

Software Engineering · Computer Science 2024-12-03 Nowshin Nawar Arony , Ze Shi Li , Daniela Damian , Bowen Xu

A positive working climate is essential in modern software development. It enhances productivity since a satisfied developer tends to deliver better results. Sentiment analysis tools are a means to analyze and classify textual communication…

Software Engineering · Computer Science 2025-02-11 Martin Obaidi , Henrik Holm , Kurt Schneider , Jil Klünder

Human-computer interaction relies on mouse/touchpad, keyboard, and screen, but tools have recently been developed that engage sound, smell, touch, muscular resistance, voice dialogue, balance, and multiple senses at once. How might these…

Human-Computer Interaction · Computer Science 2022-04-26 Gwynn Sturdevant , A. Jonathan R. Godfrey , Andrew Gelman