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A rising number of HCI scholars have begun to use materiality as a starting point for exploring the design's potential and restrictions. Despite the theoretical flourishing, the practical design process and instruction for beginner…

Human-Computer Interaction · Computer Science 2022-11-29 Sark Pangrui Xing , Bart van Dijk , Pengcheng An , Miguel Bruns , Yaliang Chuang , Stephen Jia Wang

The regular hendecagon is the polygon with the smallest number of sides that cannot be constructed by single-fold operations of origami on a square sheet of paper. This article shows its construction by using an operation that requires two…

History and Overview · Mathematics 2018-07-26 Jorge C. Lucero

This document aims at specifying the requirements and capturing the needs of users for building a softbody simulation system. This system has different applications ranging from computer games to surgery training which facilitates the…

Software Engineering · Computer Science 2013-07-29 Mahin Abbasipour

This paper proposes a simple technique of curve and surface construction with B-splines. Given a control polygon or a control mesh together with node ordinates corresponding to all control points, a rational curve or surface is obtained by…

Numerical Analysis · Mathematics 2025-12-02 Xunnian Yang

We construct a new surface of general type with p_g=0 and K^2=8 and prove that its universal cover can not be the bidisc.

Algebraic Geometry · Mathematics 2011-05-19 Stephen Coughlan

We show that a real rational (over $\C$) surfaces are quasi-simple, i.e., that such a surface is determined up to deformation in the class of real surfaces by the topological type of its real structure.

Algebraic Geometry · Mathematics 2008-03-21 Alex Degtyarev , Viatcheslav Kharlamov

Skinning is a popular way to rig and deform characters for animation, to compute reduced-order simulations, and to define features for geometry processing. Methods built on skinning rely on weight functions that distribute the influence of…

Graphics · Computer Science 2025-02-07 Ana Dodik , Vincent Sitzmann , Justin Solomon , Oded Stein

We prove that any smooth rational projective surface over the field of complex numbers has an open covering consisting of 3 subsets isomorphic to affine planes.

Algebraic Geometry · Mathematics 2022-03-23 Jorge Caravantes , J. Rafael Sendra , David Sevilla , Carlos Villarino

Motivated by applications in architecture and design, we present a novel method for increasing the developability of a B-spline surface. We use the property that the Gauss image of a developable surface is 1-dimensional and can be locally…

Graphics · Computer Science 2019-02-27 Konstantinos Gavriil , Alexander Schiftner , Helmut Pottmann

Recent years have seen the development of mature solutions for reconstructing deformable surfaces from a single image, provided that they are relatively well-textured. By contrast, recovering the 3D shape of texture-less surfaces remains an…

Computer Vision and Pattern Recognition · Computer Science 2018-07-30 Jan Bednařík , Pascal Fua , Mathieu Salzmann

We study of the shape of a compact singular minimal surface in terms of the geometry of its boundary, asking what type of {\it a priori} information can be obtained on the surface from the knowledge of its boundary. We derive estimates of…

Differential Geometry · Mathematics 2019-12-18 Rafael López

Aggregating base elements into rigid objects such as furniture or sculptures is a great way for designers to convey a specific look and feel. Unfortunately, there is no existing solution to help model structurally sound aggregates. The…

Graphics · Computer Science 2018-11-08 Jérémie Dumas , Jonàs Martínez , Sylvain Lefebvre , Li-Yi Wei

We introduce a new way to implicitly represent swept volumes in 3D. We first implicitize the base volume and then apply the time-dependent rigid transformation to build an implicit representation of the swept volume. This way, we build a…

Computational Geometry · Computer Science 2020-03-26 Clément Laroche

We present a method for differentiable rendering of 3D surfaces that supports both explicit and implicit representations, provides derivatives at occlusion boundaries, and is fast and simple to implement. The method first samples the…

Graphics · Computer Science 2021-08-12 Forrester Cole , Kyle Genova , Avneesh Sud , Daniel Vlasic , Zhoutong Zhang

Representing a 3D shape with a set of primitives can aid perception of structure, improve robotic object manipulation, and enable editing, stylization, and compression of 3D shapes. Existing methods either use simple parametric primitives…

Computer Vision and Pattern Recognition · Computer Science 2023-03-06 Xianghao Xu , Paul Guerrero , Matthew Fisher , Siddhartha Chaudhuri , Daniel Ritchie

A data structure and toolkit are presented here that allow for the description and manipulation of mathematical models of three-manifolds and their interactive display from multiple viewpoints via the OpenGL 3D graphics package. The data…

Computational Geometry · Computer Science 2012-01-30 Don V. Black

We present, SurfCuit, a novel approach to design and construction of electric circuits on the surface of 3D prints. Our surface mounting technique allows durable construction of circuits on the surface of 3D prints. SurfCuit does not…

Graphics · Computer Science 2016-07-01 Nobuyuki Umetani , Ryan Schmidt

We show that by using an original method, bulk graphite can be bonded onto borosilicate glass or potentially any insulating substrate with ionic conductivity and then cleaved off to leave single or few layer graphene on the substrate,…

Materials Science · Physics 2009-04-06 Abhay Shukla , Rakesh Kumar , Javed Mazher , Adrian Balan

Choose a polynomial in three variables with not more than three or four monomials of moderate degree. Take simple coefficients as 1 and -1. Then draw a picture of the solution variety in real three space using a ray-tracing program like…

Algebraic Geometry · Mathematics 2007-05-23 C. Bruschek , S. Gann , H. Hauser , D. Wagner , D. Zeillinger

A spatial surface is a compact surface embedded in the $3$-sphere. We assume that a spatial surface is oriented and that each connected component of a spatial surface is neither a disk nor without a boundary. A diagram of a spatial surface…

Geometric Topology · Mathematics 2025-02-25 Katsunori Arai