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Current diffusion-based portrait animation models predominantly focus on enhancing visual quality and expression realism, while overlooking generation latency and real-time performance, which restricts their application range in the live…
Generating videos for visual storytelling can be a tedious and complex process that typically requires either live-action filming or graphics animation rendering. To bypass these challenges, our key idea is to utilize the abundance of…
Facing scaling laws, video data from the internet becomes increasingly important. However, collecting extensive videos that meet specific needs is extremely labor-intensive and time-consuming. In this work, we study the way to expedite this…
We introduce a robust, real-time, high-resolution human video matting method that achieves new state-of-the-art performance. Our method is much lighter than previous approaches and can process 4K at 76 FPS and HD at 104 FPS on an Nvidia GTX…
This paper proposes a multi-agent artificial intelligence system that generates response-oriented media content in real time based on audio-derived emotional signals. Unlike conventional speech emotion recognition studies that focus…
Generating realistic human videos remains a challenging task, with the most effective methods currently relying on a human motion sequence as a control signal. Existing approaches often use existing motion extracted from other videos, which…
Can we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set of objects and instructions? Inspired by these questions,…
Modeling the reactive tempo of human conversation remains difficult because most audio-visual datasets portray isolated speakers delivering short monologues. We introduce \textbf{Face-to-Face with Jimmy Fallon (F2F-JF)}, a 70-hour, 14k-clip…
Video generation models are rapidly improving in their ability to synthesize human actions in novel contexts, holding the potential to serve as high-level planners for contextual robot control. To realize this potential, a key research…
Current video generation models perform well at single-shot synthesis but struggle with multi-shot videos, facing critical challenges in maintaining character and background consistency across shots and flexibly generating videos of…
Video diffusion models provide powerful real-world simulators for embodied AI but remain limited in controllability for robotic manipulation. Recent works on trajectory-conditioned video generation address this gap but often rely on 2D…
3D Human motion generation is pivotal across film, animation, gaming, and embodied intelligence. Traditional 3D motion synthesis relies on costly motion capture, while recent work shows that 2D videos provide rich, temporally coherent…
We introduce a novel diffusion-based video generation method, generating a video showing multiple events given multiple individual sentences from the user. Our method does not require a large-scale video dataset since our method uses a…
We present an efficient text-to-video generation framework based on latent diffusion models, termed MagicVideo. MagicVideo can generate smooth video clips that are concordant with the given text descriptions. Due to a novel and efficient 3D…
Instructional video editing applies edits to an input video using only text prompts, enabling intuitive natural-language control. Despite rapid progress, most methods still require fixed-length inputs and substantial compute. Meanwhile,…
Generating realistic 3D hand-object interactions (HOI) is a fundamental challenge in computer vision and robotics, requiring both temporal coherence and high-fidelity physical plausibility. Existing methods remain limited in their ability…
Current talking-head generation has gradually shifted from GAN-based methods to diffusion-based paradigms, achieving remarkable progress in visual fidelity and temporal consistency. However, inter-frame flicker remains prevalent in existing…
Despite recent progress, video diffusion models still struggle to synthesize realistic videos involving highly dynamic motions or requiring fine-grained motion controllability. A central limitation lies in the scarcity of such examples in…
Diffusion based video generation has received extensive attention and achieved considerable success within both the academic and industrial communities. However, current efforts are mainly concentrated on single-objective or single-task…
Human video generation remains challenging due to the difficulty of jointly modeling human appearance, motion, and camera viewpoint under limited multi-view data. Existing methods often address these factors separately, resulting in limited…