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Related papers: Image2Garment: Simulation-ready Garment Generation…

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Fabricating and designing 3D garments has become extremely demanding with the increasing need for synthesizing realistic dressed persons for a variety of applications, e.g. 3D virtual try-on, digitalization of 2D clothes into 3D apparel,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Daiheng Gao , Xu Chen , Xindi Zhang , Qi Wang , Ke Sun , Bang Zhang , Liefeng Bo , Qixing Huang

In this paper, we present an empirical study introducing a nuanced evaluation framework for text-to-image (T2I) generative models, applied to human image synthesis. Our framework categorizes evaluations into two distinct groups: first,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Muxi Chen , Yi Liu , Jian Yi , Changran Xu , Qiuxia Lai , Hongliang Wang , Tsung-Yi Ho , Qiang Xu

In this paper, we propose to predict the physics parameters of real fabrics and garments by learning their physics similarities between simulated fabrics via a Physics Similarity Network (PhySNet). For this, we estimate wind speeds…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Li Duan , Lewis Boyd , Gerardo Aragon-Camarasa

We present a data-driven method for learning to generate animations of 3D garments using a 2D image diffusion model. In contrast to existing methods, typically based on fully connected networks, graph neural networks, or generative…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Raquel Vidaurre , Elena Garces , Dan Casas

Attribute editing has become an important and emerging topic of computer vision. In this paper, we consider a task: given a reference garment image A and another image B with target attribute (collar/sleeve), generate a photo-realistic…

Computer Vision and Pattern Recognition · Computer Science 2020-01-22 Lele Chen , Justin Tian , Guo Li , Cheng-Haw Wu , Erh-Kan King , Kuan-Ting Chen , Shao-Hang Hsieh , Chenliang Xu

We present a method to dynamically deform 3D garments, in the form of a 3D polygon mesh, based on body shape, motion, and physical cloth material properties. Considering physical cloth properties allows to learn a physically grounded model,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Antoine Dumoulin , Adnane Boukhayma , Laurence Boissieux , Bharath Bhushan Damodaran , Pierre Hellier , Stefanie Wuhrer

This paper presents a learning-based clothing animation method for highly efficient virtual try-on simulation. Given a garment, we preprocess a rich database of physically-based dressed character simulations, for multiple body shapes and…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Igor Santesteban , Miguel A. Otaduy , Dan Casas

Estimating sewing patterns from images is a practical approach for creating high-quality 3D garments, but it remains challenging due to the scarcity of paired real-world image and sewing-pattern data. Existing methods address this…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Anna Badalyan , Pratheba Selvaraju , Giorgio Becherini , Omid Taheri , Victoria Fernandez Abrevaya , Michael Black

Many approaches to draping individual garments on human body models are realistic, fast, and yield outputs that are differentiable with respect to the body shape on which they are draped. However, they are either unable to handle…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Ren Li , Benoît Guillard , Pascal Fua

Despite recent progress in developing animatable full-body avatars, realistic modeling of clothing - one of the core aspects of human self-expression - remains an open challenge. State-of-the-art physical simulation methods can generate…

Realistic dynamic garments on animated characters have many AR/VR applications. While authoring such dynamic garment geometry is still a challenging task, data-driven simulation provides an attractive alternative, especially if it can be…

Computer Vision and Pattern Recognition · Computer Science 2022-09-26 Meng Zhang , Duygu Ceylan , Niloy J. Mitra

Existing image-based virtual try-on methods are often limited to the front view and lack real-time performance. While per-garment virtual try-on methods have tackled these issues by capturing per-garment datasets and training per-garment…

Graphics · Computer Science 2025-06-13 Zaiqiang Wu , Yechen Li , Jingyuan Liu , Yuki Shibata , Takayuki Hori , I-Chao Shen , Takeo Igarashi

Garment restoration, the inverse of virtual try-on task, focuses on restoring standard garment from a person image, requiring accurate capture of garment details. However, existing methods often fail to preserve the identity of the garment…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Le Shen , Rong Huang , Zhijie Wang

Previous virtual try-on methods usually focus on aligning a clothing item with a person, limiting their ability to exploit the complex pose, shape and skin color of the person, as well as the overall structure of the clothing, which is…

Computer Vision and Pattern Recognition · Computer Science 2022-12-29 H. Zunair , Y. Gobeil , S. Mercier , A. Ben Hamza

Virtual try-on is a promising application of computer graphics and human computer interaction that can have a profound real-world impact especially during this pandemic. Existing image-based works try to synthesize a try-on image from a…

Graphics · Computer Science 2021-09-13 Toby Chong , I-Chao Shen , Nobuyuki Umetani , Takeo Igarashi

Recent advances in garment pattern generation have shown promising progress. However, existing feed-forward methods struggle with diverse poses and viewpoints, while optimization-based approaches are computationally expensive and difficult…

Computer Vision and Pattern Recognition · Computer Science 2026-02-19 Zeng Tao , Ying Jiang , Yunuo Chen , Tianyi Xie , Huamin Wang , Yingnian Wu , Yin Yang , Abishek Sampath Kumar , Kenji Tashiro , Chenfanfu Jiang

Estimating object mass from visual input is challenging because mass depends jointly on geometric volume and material-dependent density, neither of which is directly observable from RGB appearance. Consequently, mass prediction from pixels…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Sungjae Lee , Junhan Jeong , Yeonjoo Hong , Kwang In Kim

Virtual garment simulation has become increasingly important with applications in garment design and virtual try-on. However, reproducing garments faithfully remains a cumbersome process. We propose an end-to-end method for estimating…

Graphics · Computer Science 2024-01-30 Joy Xiaoji Zhang , Gene Wei-Chin Lin , Lukas Bode , Hsiao-yu Chen , Tuur Stuyck , Egor Larionov

Recent text-to-image (T2I) models have made remarkable progress in generating visually realistic and semantically coherent images. However, they still suffer from randomness and inconsistency with the given prompts, particularly when…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Kaishen Wang , Ruibo Chen , Tong Zheng , Heng Huang

Existing industrial 3D garment meshes already cover most real-world clothing geometries, yet their texture diversity remains limited. To acquire more realistic textures, generative methods are often used to extract Physically-based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Hui Shan , Ming Li , Haitao Yang , Kai Zheng , Sizhe Zheng , Yanwei Fu , Xiangru Huang