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Given two rooted phylogenetic trees on the same set of taxa X, the Maximum Agreement Forest problem (MAF) asks to find a forest that is, in a certain sense, common to both trees and has a minimum number of components. The Maximum Acyclic…
The Steiner Tree problem is a classical problem in combinatorial optimization: the goal is to connect a set $T$ of terminals in a graph $G$ by a tree of minimum size. Karpinski and Zelikovsky (1996) studied the $\delta$-dense version of…
Scheduling with assignment restrictions is an important special case of scheduling unrelated machines which has attracted much attention in the recent past. While a lower bound on approximability of 3/2 is known for its most general…
Increasing the connectivity of a graph is a pivotal challenge in robust network design. The weighted connectivity augmentation problem is a common version of the problem that takes link costs into consideration. The problem is then to find…
We propose an algorithm whose input are parameters $k$ and $r$ and a hypergraph $H$ of rank at most $r$. The algorithm either returns a tree decomposition of $H$ of generalized hypertree width at most $4k$ or 'NO'. In the latter case, it is…
This paper presents a novel algorithm for robot task and motion planning (TAMP) problems by utilizing a reachability tree. While tree-based algorithms are known for their speed and simplicity in motion planning (MP), they are not…
A Fixed-Parameter Tractable (\FPT) $\rho$-approximation algorithm for a minimization (resp. maximization) parameterized problem $P$ is an FPT algorithm that, given an instance $(x, k)\in P$ computes a solution of cost at most $k \cdot…
The graph edit distance is used for comparing graphs in various domains. Due to its high computational complexity it is primarily approximated. Widely-used heuristics search for an optimal assignment of vertices based on the distance…
We develop fast approximation algorithms for the minimum-cost version of the Bounded-Degree MST problem (BD-MST) and its generalization the Crossing Spanning Tree problem (Crossing-ST). We solve the underlying LP to within a $(1+\epsilon)$…
The Virtual Network Embedding Problem (VNEP) considers the efficient allocation of resources distributed in a substrate network to a set of request networks. Many existing works discuss either heuristics or exact algorithms, resulting in a…
We study approximation algorithms for the forest cover and bounded forest cover problems. A probabilistic $2+\epsilon$ approximation algorithm for the forest cover problem is given using the method of dual fitting. A deterministic algorithm…
Graph Balancing is the problem of orienting the edges of a weighted multigraph so as to minimize the maximum weighted in-degree. Since the introduction of the problem the best algorithm known achieves an approximation ratio of $1.75$ and it…
Given a graph $G=(V,E)$, the problem of \gb{} is to find a sequence of nodes from $V$, called burning sequence, in order to burn the whole graph. This is a discrete-step process, in each step an unburned vertex is selected as an agent to…
Uniform cost-distance Steiner trees minimize the sum of the total length and weighted path lengths from a dedicated root to the other terminals. They are applied when the tree is intended for signal transmission, e.g. in chip design or…
The vertex cover problem is a famous combinatorial problem, and its complexity has been heavily studied. While a 2-approximation can be trivially obtained for it, researchers have not been able to approximate it better than 2-\textit{o}(1).…
In this paper we reassess the parameterized complexity and approximability of the well-studied Steiner Forest problem in several graph classes of bounded width. The problem takes an edge-weighted graph and pairs of vertices as input, and…
This paper deals with the problem of finding a collection of vertex-disjoint paths in a given graph G=(V,E) such that each path has at least four vertices and the total number of vertices in these paths is maximized. The problem is NP-hard…
We present a $\frac53$-approximation algorithm for the matching augmentation problem (MAP): given a multi-graph with edges of cost either zero or one such that the edges of cost zero form a matching, find a 2-edge connected spanning…
Network design problems aim to compute low-cost structures such as routes, trees and subgraphs. Often, it is natural and desirable to require that these structures have small hop length or hop diameter. Unfortunately, optimization problems…
MAP is the problem of finding a most probable instantiation of a set of variables in a Bayesian network, given evidence. Unlike computing marginals, posteriors, and MPE (a special case of MAP), the time and space complexity of MAP is not…