Related papers: ABE-VVS: Attribute-Based Encrypted Volumetric Vide…
With the merit of containing full panoramic content in one camera, Virtual Reality (VR) and 360-degree videos have attracted more and more attention in the field of industrial cloud manufacturing and training. Industrial Internet of Things…
HTTP Adaptive Streaming (HAS) is a widely adopted method for delivering video content over the Internet, requiring each video to be encoded at multiple bitrates and resolution pairs, known as representations, to adapt to various network…
Interactive Virtual Reality (VR) streaming over Wi-Fi networks encounters significant challenges due to bandwidth fluctuations caused by channel contention and user mobility. Adaptive BitRate (ABR) algorithms dynamically adjust the video…
To deliver ultra-high resolution 360-degree video (such as 8K, 12K, or even higher) across the internet, viewport-dependent streaming becomes necessary to save bandwidth. During viewport switches, clients and servers will instantly exchange…
Streaming video large language models (LLMs) are increasingly used for real-time multimodal tasks such as video captioning, question answering, conversational agents, and augmented reality. However, these models face fundamental memory and…
Although HTTP-based video streaming can easily penetrate firewalls and profit from Web caches, the underlying TCP may introduce large delays in case of a sudden capacity loss. To avoid an interruption of the video stream in such cases we…
As the demand for privacy-preserving computation continues to grow, fully homomorphic encryption (FHE)-which enables continuous computation on encrypted data-has become a critical solution. However, its adoption is hindered by significant…
Coding images for machines with minimal bitrate and strong analysis performance is key to effective edge-cloud systems. Several approaches deploy an image codec and perform analysis on the reconstructed image. Other methods compress…
We propose an Explicit Conditional Multimodal Variational Auto-Encoder (ECMVAE) for audio-visual segmentation (AVS), aiming to segment sound sources in the video sequence. Existing AVS methods focus on implicit feature fusion strategies,…
Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…
We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We…
In this paper, we propose a preference-aware cooperative video streaming system for videos encoded using Scalable Video Coding (SVC) where all the collaborating users are interested in watching a video together on a shared screen. However,…
The growth in video Internet traffic and advancements in video attributes such as framerate, resolution, and bit-depth boost the demand to devise a large-scale, highly efficient video encoding environment. This is even more essential for…
We present a novel algorithm for point cloud segmentation. Our approach transforms unstructured point clouds into regular voxel grids, and further uses a kernel-based interpolated variational autoencoder (VAE) architecture to encode the…
In today's Internet, HTTP Adaptive Streaming (HAS) is the mainstream standard for video streaming, which switches the bitrate of the video content based on an Adaptive BitRate (ABR) algorithm. An effective Quality of Experience (QoE)…
The rapid development of multimedia and communication technology has resulted in an urgent need for high-quality video streaming. However, robust video streaming under fluctuating network conditions and heterogeneous client computing…
In recent years, the proliferation of multimedia applications and formats, such as IPTV, Virtual Reality (VR, 360-degree), and point cloud videos, has presented new challenges to the video compression research community. Simultaneously,…
Video semantic segmentation (VSS) is a computationally expensive task due to the per-frame prediction for videos of high frame rates. In recent work, compact models or adaptive network strategies have been proposed for efficient VSS.…
Real-time interactive Virtual Reality (VR) streaming is a significantly challenging use case for Wi-Fi given its high throughput and low latency requirements, especially considering the constraints imposed by the possible presence of other…
Adaptive Bitrate (ABR) Streaming over the cellular networks has been well studied in the literature; however, existing ABR algorithms primarily focus on improving the end-users' Quality of Experience (QoE) while ignoring the resource…