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Dynamic scene graph generation (SGG) from videos requires not only a comprehensive understanding of objects across scenes but also a method to capture the temporal motions and interactions with different objects. Moreover, the long-tailed…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Anant Khandelwal

Dynamic scene graph generation (SGG) focuses on detecting objects in a video and determining their pairwise relationships. Existing dynamic SGG methods usually suffer from several issues, including 1) Contextual noise, as some frames might…

Computer Vision and Pattern Recognition · Computer Science 2024-01-24 Xin Lin , Chong Shi , Yibing Zhan , Zuopeng Yang , Yaqi Wu , Dacheng Tao

Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Katja Schwarz , Norman Mueller , Peter Kontschieder

While 3D Gaussian Splatting enables high-quality real-time rendering, existing Gaussian-based frameworks for 3D semantic segmentation still face significant challenges in boundary recognition accuracy. To address this, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Zehao Li , Wenwei Han , Yujun Cai , Hao Jiang , Baolong Bi , Shuqin Gao , Honglong Zhao , Zhaoqi Wang

Recent advancements in 3D Gaussian Splatting(3DGS) have significantly improved semantic scene understanding, enabling natural language queries to localize objects within a scene. However, existing methods primarily focus on embedding…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Xihan Wang , Dianyi Yang , Yu Gao , Yufeng Yue , Yi Yang , Mengyin Fu

Scene graph generation (SGG) analyzes images to extract meaningful information about objects and their relationships. In the dynamic visual world, it is crucial for AI systems to continuously detect new objects and establish their…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Naitik Khandelwal , Xiao Liu , Mengmi Zhang

Perspective-Aware AI requires modeling evolving internal states--goals, emotions, contexts--not merely preferences. Progress is limited by a data bottleneck: digital footprints are privacy-sensitive and perspective states are rarely…

Artificial Intelligence · Computer Science 2026-02-17 Jisung Shin , Daniel Platnick , Marjan Alirezaie , Hossein Rahnama

Scene graph (SG) representations can neatly and efficiently describe scene semantics, which has driven sustained intensive research in SG generation. In the real world, multiple modalities often coexist, with different types, such as…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Shengqiong Wu , Hao Fei , Tat-Seng Chua

Visual autoregressive (VAR) models generate images through next-scale prediction, naturally achieving coarse-to-fine, fast, high-fidelity synthesis mirroring human perception. In practice, this hierarchy can drift at inference time, as…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Youngwoo Shin , Jiwan Hur , Junmo Kim

Scene Graph Generation (SGG) remains a challenging visual understanding task due to its compositional property. Most previous works adopt a bottom-up, two-stage or point-based, one-stage approach, which often suffers from high time…

Computer Vision and Pattern Recognition · Computer Science 2024-01-24 Rongjie Li , Songyang Zhang , Xuming He

Today, scene graph generation(SGG) task is largely limited in realistic scenarios, mainly due to the extremely long-tailed bias of predicate annotation distribution. Thus, tackling the class imbalance trouble of SGG is critical and…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Shaotian Yan , Chen Shen , Zhongming Jin , Jianqiang Huang , Rongxin Jiang , Yaowu Chen , Xian-Sheng Hua

Recent image generation models show remarkable generation performance. However, they mirror strong location preference in datasets, which we call spatial bias. Therefore, generators render poor samples at unseen locations and scales. We…

Machine Learning · Computer Science 2021-08-04 Jooyoung Choi , Jungbeom Lee , Yonghyun Jeong , Sungroh Yoon

Weakly-Supervised Scene Graph Generation (WSSGG) research has recently emerged as an alternative to the fully-supervised approach that heavily relies on costly annotations. In this regard, studies on WSSGG have utilized image captions to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Kibum Kim , Kanghoon Yoon , Jaehyeong Jeon , Yeonjun In , Jinyoung Moon , Donghyun Kim , Chanyoung Park

Recently, there has been a growing interest in developing saliency methods that provide visual explanations of network predictions. Still, the usability of existing methods is limited to image classification models. To overcome this…

Computer Vision and Pattern Recognition · Computer Science 2019-11-11 Lukas Hoyer , Mauricio Munoz , Prateek Katiyar , Anna Khoreva , Volker Fischer

Self-supervised learning holds promise in leveraging large numbers of unlabeled data. However, its success heavily relies on the highly-curated dataset, e.g., ImageNet, which still needs human cleaning. Directly learning representations…

Computer Vision and Pattern Recognition · Computer Science 2023-02-24 Meilin Chen , Yizhou Wang , Shixiang Tang , Feng Zhu , Haiyang Yang , Lei Bai , Rui Zhao , Donglian Qi , Wanli Ouyang

Panoptic Scene Graph Generation (PSG) involves the detection of objects and the prediction of their corresponding relationships (predicates). However, the presence of biased predicate annotations poses a significant challenge for PSG…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Li Li , You Qin , Wei Ji , Yuxiao Zhou , Roger Zimmermann

We extend HAMMER, a state-of-the-art model for multimodal manipulation detection, to handle global scene inconsistencies such as foreground-background (FG-BG) mismatch. While HAMMER achieves strong performance on the DGM4 dataset, it…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Gagandeep Singh , Samudi Amarsinghe , Urawee Thani , Ki Fung Wong , Priyanka Singh , Xue Li

3D semantic scene graphs (3DSSG) provide compact structured representations of environments by explicitly modeling objects, attributes, and relationships. While 3DSSGs have shown promise in robotics and embodied AI, many existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Marian Renz , Felix Igelbrink , Martin Atzmueller

We propose the first stochastic framework to employ uncertainty for RGB-D saliency detection by learning from the data labeling process. Existing RGB-D saliency detection models treat this task as a point estimation problem by predicting a…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 Jing Zhang , Deng-Ping Fan , Yuchao Dai , Saeed Anwar , Fatemeh Saleh , Sadegh Aliakbarian , Nick Barnes

Graph Neural Networks (GNNs) have gained prominence for their ability to process graph-structured data across various domains. However, interpreting GNN decisions remains a significant challenge, leading to the adoption of saliency maps for…

Machine Learning · Statistics 2025-09-04 Shuichi Nishino , Tomohiro Shiraishi , Teruyuki Katsuoka , Ichiro Takeuchi