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Related papers: MoCha:End-to-End Video Character Replacement witho…

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Transforming neutral, characterless input motions to embody the distinct style of a notable character in real time is highly compelling for character animation. This paper introduces MOCHA, a novel online motion characterization framework…

Graphics · Computer Science 2023-10-17 Deok-Kyeong Jang , Yuting Ye , Jungdam Won , Sung-Hee Lee

Recent frameworks like ToFu and TEMPEH provide an automated alternative to classical registration pipelines by predicting 3D meshes in dense semantic correspondence directly from calibrated multi-view images. However, these learning-based…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Panagiotis P. Filntisis , George Retsinas , Radek Daněček , Vanessa Sklyarova , Petros Maragos , Timo Bolkart

Recent advancements in video generation have achieved impressive motion realism, yet they often overlook character-driven storytelling, a crucial task for automated film, animation generation. We introduce Talking Characters, a more…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Cong Wei , Bo Sun , Haoyu Ma , Ji Hou , Felix Juefei-Xu , Zecheng He , Xiaoliang Dai , Luxin Zhang , Kunpeng Li , Tingbo Hou , Animesh Sinha , Peter Vajda , Wenhu Chen

Single-view reference-to-video methods often struggle to preserve identity consistency under large facial-angle variations. This limitation naturally motivates the incorporation of multi-view facial references. However, simply introducing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Bin Hu , Zipeng Qi , Guoxi Huang , Zunnan Xu , Ruicheng Zhang , Chongjie Ye , Jun Zhou , Xiu Li , Jingdong Wang

Existing video generation models predominantly emphasize appearance fidelity while exhibiting limited ability to synthesize complex human motions, such as whole-body movements, long-range dynamics, and fine-grained human-environment…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Haoyu Wang , Hao Tang , Donglin Di , Zhilu Zhang , Wangmeng Zuo , Feng Gao , Siwei Ma , Shiliang Zhang

Personalized object detection aims to adapt a general-purpose detector to recognize user-specific instances from only a few examples. Lightweight models often struggle in this setting due to their weak semantic priors, while large…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Elena Camuffo , Francesco Barbato , Mete Ozay , Simone Milani , Umberto Michieli

Recent advances in portable imaging have made camera-based screen capture ubiquitous. Unfortunately, frequency aliasing between the camera's color filter array (CFA) and the display's sub-pixels induces moir\'e patterns that severely…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Jeahun Sung , Changhyun Roh , Chanho Eom , Jihyong Oh

Human motion reconstruction from monocular videos is a fundamental challenge in computer vision, with broad applications in AR/VR, robotics, and digital content creation, but remains challenging under frequent occlusions in real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-01-26 Zhiyin Qian , Siwei Zhang , Bharat Lal Bhatnagar , Federica Bogo , Siyu Tang

Video diffusion models substantially boost the productivity of artistic workflows with high-quality portrait video generative capacity. However, prevailing pipelines are primarily constrained to single-shot creation, while real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Jiahao Wang , Hualian Sheng , Sijia Cai , Weizhan Zhang , Caixia Yan , Yachuang Feng , Bing Deng , Jieping Ye

Wearable devices enable continuous multi-modal physiological and behavioral monitoring, yet analysis of these data streams faces fundamental challenges including the lack of gold-standard labels and incomplete sensor data. While…

Machine Learning · Statistics 2025-09-22 Howon Ryu , Yuliang Chen , Yacun Wang , Andrea Z. LaCroix , Chongzhi Di , Loki Natarajan , Yu Wang , Jingjing Zou

Character video synthesis aims to produce realistic videos of animatable characters within lifelike scenes. As a fundamental problem in the computer vision and graphics community, 3D works typically require multi-view captures for per-case…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yifang Men , Yuan Yao , Miaomiao Cui , Liefeng Bo

Vision large language models (VLLMs) are focusing primarily on handling complex and fine-grained visual information by incorporating advanced vision encoders and scaling up visual models. However, these approaches face high training and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Yuqi Pang , Bowen Yang , Yun Cao , Rong Fan , Xiaoyu Li , Chen He

The generation of talking avatars has achieved significant advancements in precise audio synchronization. However, crafting lifelike talking head videos requires capturing a broad spectrum of emotions and subtle facial expressions. Current…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Huaize Liu , Wenzhang Sun , Donglin Di , Shibo Sun , Jiahui Yang , Changqing Zou , Hujun Bao

Video-based human pose estimation models aim to address scenarios that cannot be effectively solved by static image models such as motion blur, out-of-focus and occlusion. Most existing approaches consist of two stages: detecting human…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zhihong Wei

High-fidelity 3D Gaussian head avatar generation is critical for applications such as AR/VR, telepresence, and digital humans. Existing methods depend on multi-view datasets, 3D captures, or intermediate 2D view synthesis. In contrast, we…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Aviral Chharia , Fernando De la Torre

Character image animation, which synthesizes videos of reference characters driven by pose sequences, has advanced rapidly but remains largely limited to single-human settings. Existing methods struggle to generalize to multi-humanoid…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Xirui Hu , Yanbo Ding , Jiahao Wang , Tingting Shi , Yali Wang , Guo Zhi Zhi , Weizhan Zhang

Portrait video editing focuses on modifying specific attributes of portrait videos, guided by audio or video streams. Previous methods typically either concentrate on lip-region reenactment or require training specialized models to extract…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Tianrui Pan , Lin Liu , Jie Liu , Xiaopeng Zhang , Jie Tang , Gangshan Wu , Qi Tian

Videos from edited media like movies are a useful, yet under-explored source of information. The rich variety of appearance and interactions between humans depicted over a large temporal context in these films could be a valuable source of…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Georgios Pavlakos , Jitendra Malik , Angjoo Kanazawa

An important challenge in interactive machine learning, particularly in subjective or ambiguous domains, is fostering bi-directional alignment between humans and models. Users teach models their concept definition through data labeling,…

Human-Computer Interaction · Computer Science 2025-04-14 Simret Araya Gebreegziabher , Yukun Yang , Elena L. Glassman , Toby Jia-Jun Li

Recent advancements in character video synthesis still depend on extensive fine-tuning or complex 3D modeling processes, which can restrict accessibility and hinder real-time applicability. To address these challenges, we propose a simple…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Di Qiu , Zheng Chen , Rui Wang , Mingyuan Fan , Changqian Yu , Junshi Huang , Xiang Wen
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