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Related papers: RigMo: Unifying Rig and Motion Learning for Genera…

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Vision-Language Pre-training (VLP) has achieved impressive performance on various cross-modal downstream tasks. However, most existing methods can only learn from aligned image-caption data and rely heavily on expensive regional features,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Wei Li , Can Gao , Guocheng Niu , Xinyan Xiao , Hao Liu , Jiachen Liu , Hua Wu , Haifeng Wang

We present Lang2Motion, a framework for language-guided point trajectory generation by aligning motion manifolds with joint embedding spaces. Unlike prior work focusing on human motion or video synthesis, we generate explicit trajectories…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Bishoy Galoaa , Xiangyu Bai , Sarah Ostadabbas

Kinematic rigs provide a structured interface for articulating 3D meshes but lack any associated pose space, i.e., an explicit representation of the plausible manifold of joint configurations for a given mesh. Without such a pose space,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Honglin Chen , Karran Pandey , Rundi Wu , Matheus Gadelha , Yannick Hold-Geoffroy , Ayush Tewari , Niloy J. Mitra , Changxi Zheng , Paul Guerrero

Despite the growing accessibility of skeletal motion data, integrating it for animating character meshes remains challenging due to diverse configurations of both skeletons and meshes. Specifically, the body scale and bone lengths of the…

Graphics · Computer Science 2025-03-19 Seokhyeon Hong , Soojin Choi , Chaelin Kim , Sihun Cha , Junyong Noh

This paper proposes a unified vision-based manipulation framework using image contours of deformable/rigid objects. Instead of using human-defined cues, the robot automatically learns the features from processed vision data. Our method…

Robotics · Computer Science 2021-05-06 Jihong Zhu , David Navarro-Alarcon , Robin Passama , Andrea Cherubini

We present LangToMo, a vision-language-action framework structured as a dual-system architecture that uses pixel motion forecasts as intermediate representations. Our high-level System 2, an image diffusion model, generates text-conditioned…

Robotics · Computer Science 2025-08-29 Kanchana Ranasinghe , Xiang Li , E-Ro Nguyen , Cristina Mata , Jongwoo Park , Michael S Ryoo

While recent text-to-video models excel at generating diverse scenes, they struggle with precise motion control, particularly for complex, multi-subject motions. Although methods for single-motion customization have been developed to…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Youcan Xu , Zhen Wang , Jiaxin Shi , Kexin Li , Feifei Shao , Jun Xiao , Yi Yang , Jun Yu , Long Chen

Vision-language models (VLMs) have demonstrated strong performance in 2D scene understanding and generation, but extending this unification to the physical world remains an open challenge. Existing 3D and 4D approaches typically embed scene…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Hanyu Zhou , Gim Hee Lee

Can we learn the physics of matter in motion directly from images and video--and trust it? Answering this question requires integrating experiments, physics-based simulation, and data across traditionally separate disciplines. Much of this…

Computational Engineering, Finance, and Science · Computer Science 2026-04-21 Hagen Holthusen , Kevin Linka , Ellen Kuhl

Modelling the physical properties of everyday objects is a fundamental prerequisite for autonomous robots. We present a novel generative adversarial network (Defo-Net), able to predict body deformations under external forces from a single…

Robotics · Computer Science 2018-04-18 Zhihua Wang , Stefano Rosa , Linhai Xie , Bo Yang , Sen Wang , Niki Trigoni , Andrew Markham

We present Perceive-Represent-Generate (PRG), a novel three-stage framework that maps perceptual information of different modalities (e.g., visual or sound), corresponding to a sequence of instructions, to an adequate sequence of movements…

Robotics · Computer Science 2022-10-25 Fábio Vital , Miguel Vasco , Alberto Sardinha , Francisco Melo

With the rapid evolution of 3D generation algorithms, the cost of producing 3D humanoid character models has plummeted, yet the field is impeded by the lack of a comprehensive dataset for automatic rigging, which is a pivotal step in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Zedong Chu , Feng Xiong , Meiduo Liu , Jinzhi Zhang , Mingqi Shao , Zhaoxu Sun , Di Wang , Mu Xu

Perceptive locomotion for legged robots requires anticipating and adapting to complex, dynamic environments. Model Predictive Control (MPC) serves as a strong baseline, providing interpretable motion planning with constraint enforcement,…

Robotics · Computer Science 2026-03-17 Aditya Shirwatkar , Satyam Gupta , Shishir Kolathaya

Despite the impressive progress on understanding and generating images shown by the recent unified architectures, the integration of 3D tasks remains challenging and largely unexplored. In this paper, we introduce UniUGG, the first unified…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Yueming Xu , Jiahui Zhang , Ze Huang , Yurui Chen , Yanpeng Zhou , Zhenyu Chen , Yu-Jie Yuan , Pengxiang Xia , Guowei Huang , Xinyue Cai , Zhongang Qi , Xingyue Quan , Jianye Hao , Hang Xu , Li Zhang

Unified multimodal models (UMMs) aim to integrate multimodal understanding and generation within a unified architecture, yet it remains unclear to what extent their representations are truly aligned across modalities. To investigate this…

Computation and Language · Computer Science 2026-04-08 Cheng Yang , Chufan Shi , Bo Shui , Yaokang Wu , Muzi Tao , Huijuan Wang , Ivan Yee Lee , Yong Liu , Xuezhe Ma , Taylor Berg-Kirkpatrick

Image animation is the task of transferring the motion of a driving video to a given object in a source image. While great progress has recently been made in unsupervised motion transfer, requiring no labeled data or domain priors, many…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Peirong Liu , Rui Wang , Xuefei Cao , Yipin Zhou , Ashish Shah , Ser-Nam Lim

GAN inversion is indispensable for applying the powerful editability of GAN to real images. However, existing methods invert video frames individually often leading to undesired inconsistent results over time. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Yangyang Xu , Shengfeng He , Kwan-Yee K. Wong , Ping Luo

Text-to-Motion generation has become a fundamental task in human-machine interaction, enabling the synthesis of realistic human motions from natural language descriptions. Although recent advances in large language models and reinforcement…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Runqi Ouyang , Haoyun Li , Zhenyuan Zhang , Xiaofeng Wang , Zeyu Zhang , Zheng Zhu , Guan Huang , Sirui Han , Xingang Wang

We introduce a novel framework to build a model that can learn how to segment objects from a collection of images without any human annotation. Our method builds on the observation that the location of object segments can be perturbed…

Computer Vision and Pattern Recognition · Computer Science 2019-11-05 Adam Bielski , Paolo Favaro

We propose a novel framework, On-Demand MOtion Generation (ODMO), for generating realistic and diverse long-term 3D human motion sequences conditioned only on action types with an additional capability of customization. ODMO shows…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Qiujing Lu , Yipeng Zhang , Mingjian Lu , Vwani Roychowdhury
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