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3D scene generation conditioned on text prompts has significantly progressed due to the development of 2D diffusion generation models. However, the textual description of 3D scenes is inherently inaccurate and lacks fine-grained control…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Minglin Chen , Longguang Wang , Sheng Ao , Ye Zhang , Kai Xu , Yulan Guo

We present LidarDM, a novel LiDAR generative model capable of producing realistic, layout-aware, physically plausible, and temporally coherent LiDAR videos. LidarDM stands out with two unprecedented capabilities in LiDAR generative…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Vlas Zyrianov , Henry Che , Zhijian Liu , Shenlong Wang

This paper addresses the high demand in advanced intelligent robot navigation for a more holistic understanding of spatial environments, by introducing a novel system that harnesses the capabilities of Large Language Models (LLMs) to…

Robotics · Computer Science 2025-03-20 Yao Cheng , Zhe Han , Fengyang Jiang , Huaizhen Wang , Fengyu Zhou , Qingshan Yin , Lei Wei

We present BlockFusion, a diffusion-based model that generates 3D scenes as unit blocks and seamlessly incorporates new blocks to extend the scene. BlockFusion is trained using datasets of 3D blocks that are randomly cropped from complete…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Zhennan Wu , Yang Li , Han Yan , Taizhang Shang , Weixuan Sun , Senbo Wang , Ruikai Cui , Weizhe Liu , Hiroyuki Sato , Hongdong Li , Pan Ji

World models that support controllable and editable spatiotemporal environments are valuable for robotics, enabling scalable training data, repro ducible evaluation, and flexible task design. While recent text-to-video models generate…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Xuehai He , Shijie Zhou , Thivyanth Venkateswaran , Kaizhi Zheng , Ziyu Wan , Achuta Kadambi , Xin Eric Wang

In this study, we present IL3D, a large-scale dataset meticulously designed for large language model (LLM)-driven 3D scene generation, addressing the pressing demand for diverse, high-quality training data in indoor layout design.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Wenxu Zhou , Kaixuan Nie , Hang Du , Dong Yin , Wei Huang , Siqiang Guo , Xiaobo Zhang , Pengbo Hu

Text-to-image models are showcasing the impressive ability to create high-quality and diverse generative images. Nevertheless, the transition from freehand sketches to complex scene images remains challenging using diffusion models. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Tianyu Zhang , Xiaoxuan Xie , Xusheng Du , Haoran Xie

We address the task of indoor scene generation by generating a sequence of objects, along with their locations and orientations conditioned on a room layout. Large-scale indoor scene datasets allow us to extract patterns from user-designed…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Xinpeng Wang , Chandan Yeshwanth , Matthias Nießner

We introduce CinemaWorld, a generative augmented reality system that augments the viewer's physical surroundings with automatically generated mixed reality 3D content extracted from and synchronized with 2D movie scenes. Our system…

Human-Computer Interaction · Computer Science 2026-03-10 Keiichi Ihara , DaeHo Lee , Manato Abe , Hye-Young Jo , Ryo Suzuki

Automatic furniture layout is long desired for convenient interior design. Leveraging the remarkable visual reasoning capabilities of multimodal large language models (MLLMs), recent methods address layout generation in a static manner,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Can Wang , Hongliang Zhong , Menglei Chai , Mingming He , Dongdong Chen , Jing Liao

Language-guided scene-aware human motion generation has great significance for entertainment and robotics. In response to the limitations of existing datasets, we introduce LaserHuman, a pioneering dataset engineered to revolutionize…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Peishan Cong , Ziyi Wang , Zhiyang Dou , Yiming Ren , Wei Yin , Kai Cheng , Yujing Sun , Xiaoxiao Long , Xinge Zhu , Yuexin Ma

Recent advances in large language models (LLMs) have significantly improved language-driven 3D content generation, but most existing approaches still treat scene generation and user interaction as separate processes, limiting the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Anh H. Vo , Sungyo Lee , Phil-Joong Kim , Soo-Mi Choi , Yong-Guk Kim

Our project page: https://scutyklin.github.io/SceneLCM/. Automated generation of complex, interactive indoor scenes tailored to user prompt remains a formidable challenge. While existing methods achieve indoor scene synthesis, they struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Yangkai Lin , Jiabao Lei , Kui Jia

Designing 3D indoor layouts is a crucial task with significant applications in virtual reality, interior design, and automated space planning. Existing methods for 3D layout design either rely on diffusion models, which utilize spatial…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Yixuan Yang , Junru Lu , Zixiang Zhao , Zhen Luo , James J. Q. Yu , Victor Sanchez , Feng Zheng

Existing diffusion-based 3D scene generation methods primarily operate in 2D image/video latent spaces, which makes maintaining cross-view appearance and geometric consistency inherently challenging. To bridge this gap, we present OneWorld,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Sensen Gao , Zhaoqing Wang , Qihang Cao , Dongdong Yu , Changhu Wang , Tongliang Liu , Mingming Gong , Jiawang Bian

Text-to-3D scene generation from natural language is highly desirable for digital content creation. However, existing methods are largely domain-restricted or reliant on predefined spatial relationships, limiting their capacity for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Jun Luo , Jiaxiang Tang , Ruijie Lu , Gang Zeng

Training robots in simulation requires diverse 3D scenes that reflect the specific challenges of downstream tasks. However, scenes that satisfy strict task requirements, such as high-clutter environments with plausible spatial arrangement,…

Robotics · Computer Science 2025-08-27 Nicholas Pfaff , Hongkai Dai , Sergey Zakharov , Shun Iwase , Russ Tedrake

Large Language Models (LLMs) motivate generative agent simulation (e.g., AI Town) to create a ``dynamic world'', holding immense value across entertainment and research. However, for non-experts, especially those without programming skills,…

Human-Computer Interaction · Computer Science 2026-01-30 Jianwen Sun , Yukang Feng , Kaining Ying , Chuanhao Li , Zizhen Li , Fanrui Zhang , Jiaxin Ai , Yifan Chang , Yu Dai , Yifei Huang , Kaipeng Zhang

Diverse and controllable scenario generation (e.g., wind, solar, load, etc.) is critical for robust power system planning and operation. As AI-based scenario generation methods are becoming the mainstream, existing methods (e.g.,…

Signal Processing · Electrical Eng. & Systems 2026-02-24 Zhenghao Zhou , Yiyan Li , Fei Xie , Lu Wang , Bo Wang , Jiansheng Wang , Zheng Yan , Mo-Yuen Chow

3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Beichen Wen , Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu