Related papers: Gradient-based Optimisation of Modulation Effects
Machine learning approaches to modelling analog audio effects have seen intensive investigation in recent years, particularly in the context of non-linear time-invariant effects such as guitar amplifiers. For modulation effects such as…
Low frequency oscillator (LFO) driven audio effects such as phaser, flanger, and chorus, modify an input signal using time-varying filters and delays, resulting in characteristic sweeping or widening effects. It has been shown that these…
Deep learning has become a standard approach for the modeling of audio effects, yet strictly black-box modeling remains problematic for time-varying systems. Unlike time-invariant effects, training models on devices with internal modulation…
Deep learning approaches for black-box modelling of audio effects have shown promise, however, the majority of existing work focuses on nonlinear effects with behaviour on relatively short time-scales, such as guitar amplifiers and…
Model-free algorithms are brought into the control system's research with the emergence of reinforcement learning algorithms. However, there are two practical challenges of reinforcement learning-based methods. First, learning by…
Deep learning models have seen widespread use in modelling LFO-driven audio effects, such as phaser and flanger. Although existing neural architectures exhibit high-quality emulation of individual effects, they do not possess the capability…
We introduce the Latent Fourier Transform (LatentFT), a framework that provides novel frequency-domain controls for generative music models. LatentFT combines a diffusion autoencoder with a latent-space Fourier transform to separate musical…
In the field of numerical integration, methods specially tuned on oscillating functions, are of great practical importance. Such methods are needed in various branches of natural sciences, particularly in physics, since a lot of physical…
Reinforcement learning lies at the intersection of several challenges. Many applications of interest involve extremely large state spaces, requiring function approximation to enable tractable computation. In addition, the learner has only a…
Audio processors whose parameters are modified periodically over time are often referred as time-varying or modulation based audio effects. Most existing methods for modeling these type of effect units are often optimized to a very specific…
Differentiable simulators promise faster computation time for reinforcement learning by replacing zeroth-order gradient estimates of a stochastic objective with an estimate based on first-order gradients. However, it is yet unclear what…
Neural networks have become ubiquitous with guitar distortion effects modelling in recent years. Despite their ability to yield perceptually convincing models, they are susceptible to frequency aliasing when driven by high frequency and…
Variational Physics-Informed Neural Networks often suffer from poor convergence when using stochastic gradient-descent-based optimizers. By introducing a Least Squares solver for the weights of the last layer of the neural network, we…
Deep neural networks have shown promise for music audio signal processing applications, often surpassing prior approaches, particularly as end-to-end models in the waveform domain. Yet results to date have tended to be constrained by low…
We study the case where phase modulation of the harmonic signal is used to obtain the error signal for the frequency stabilization to a reference atomic transition. High-frequency modulation, or analog of the Pound-Drever-Hall regime, is…
In this paper, we propose a generic algorithm to train machine learning-based subgrid parametrizations online, i.e., with \textit{a posteriori} loss functions, but for non-differentiable numerical solvers. The proposed approach leverages a…
We provide tight finite-time convergence bounds for gradient descent and stochastic gradient descent on quadratic functions, when the gradients are delayed and reflect iterates from $\tau$ rounds ago. First, we show that without stochastic…
Supervised learning in deep neural networks is commonly performed using error backpropagation. However, the sequential propagation of errors during the backward pass limits its scalability and applicability to low-powered neuromorphic…
We propose an audio effects processing framework that learns to emulate a target electric guitar tone from a recording. We train a deep neural network using an adversarial approach, with the goal of transforming the timbre of a guitar, into…
A novel finite element formulation for gradient-regularized damage models is presented which allows for the robust, efficient, and mesh-independent simulation of damage phenomena in engineering and biological materials. The paper presents a…